The 2026 Houdini Customer Reel is here! From blockbuster visual effects and expansive game worlds to cutting-edge motion design, this reel captures the caliber of work coming out of the Houdini ecosystem today. A massive thank you to the artists and studios around the globe who
Learn how to build a complete Halloween scene in Houdini from scratch — sculpting a procedural pumpkin, adding smoke and candle flames, setting up a skeleton shot, then lighting and rendering in Solaris and Karma, with final polish in COPs. Tutorials by Alasgar Hasanov. Watch
Explore Machine Learning for Pyro FX, a tutorial series by Meta Meow. Learn the complete process of building an efficient smoke and fire workflow in Houdini using machine learning, then bringing the results into Unreal Engine for real-time playback. The series walks through Pyro
Build game worlds that evolve with your ideas. Project Titan EVO brings Houdini 22’s procedural workflows together in a complete, playable Unreal environment. Learn to create game-ready assets, materials, characters, and effects with reusable systems that speed up iteration and
Recorded presentation from past THUG Equinox-kickoff uploaded! With presentations by Qirui Lin, Yash Deshmane, and Andrew Graham Muron. Full session here -- youtu.be/OOUQ7UQ_tHw