📢📢📢 Introducing 𝐒𝐨𝐥𝐯𝟑𝐑
Can geometric foundation models move beyond fixed-set prediction and keep solving like classical SfM?
We turn a looped Transformer into a reusable 𝐥𝐞𝐚𝐫𝐧𝐞𝐝 𝐠𝐞𝐨𝐦𝐞𝐭𝐫𝐢𝐜 𝐬𝐨𝐥𝐯𝐞𝐫
🌐 Project: ubc-vision.github.io/solv3r
🧵👇
Is it possible to make 3D Gaussian Splatting even faster?
Short answer YES!
Enjoy a 10.5x optimization on forward/backward cuda kernels over the published 3DGS ones!
grgkopanas.github.io/3dgs_cuda_blog/
Is it possible to make 3D Gaussian Splatting even faster?
Short answer YES!
Enjoy a 10.5x optimization on forward/backward cuda kernels over the published 3DGS ones!
grgkopanas.github.io/3dgs_cuda_blog/
Rule #1 of 3DGS capture: don't touch anything! Open a door and it messes up your whole scene. 🚪
But what if you do?
𝐒𝐰𝐢𝐭𝐜𝐡𝐒𝐩𝐥𝐚𝐭 (SIGGRAPH Asia 2026) turns what you touched into switches you can flip 👇
switchsplat.github.io