1/ 🎮 Can training on games improve LLM reasoning?
Introducing GlyphBench: 360+ game tasks for language-model RL.
We use it as a benchmark, a research tool, and a post-training suite.
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astra playing NetHack:
- score: 48,978
- BALROG progress: 49.4%
- max dungeon depth: 17
- max experience level: 14
important note: this is a cherry-picked episode (best of 10), and Astra has been able to modify its own game-playing harness
no privileged information or unfair
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Training a model to generate RL tasks not too hard, not too easy costs many solver runs per task.
PROPEL predicts difficulty via a probe on its activations instead, amortizing cost and speeding up generator optimization.
New open-ended RL research from @vmax + @GoodfireAI.