Introducing LTX-2.5, the world model the world builds on.
One of the biggest upgrades yet to the model already powering film, robotics, and real-time workflows. Higher pixel fidelity, multishot scenes that hold together across cuts, and a pretrained foundation built to be
The story you want to tell is yours to define. Your characters. Your world. Your tone.
LTX-2.5 ships open weights, giving you the freedom to train a LoRA and shape the model around your story.
Genre is a choice. Make it yours.
#VFXArtist#AIVFX#LoRA
This week, LTX-2.5 dove from orbit, animated a 3D rig, and turned one photo into a film scene. Here are four builds. 🧵
Pick a landmark. Add a character. @jamie_jk’s Earthfall dives from low orbit through the clouds to your character on location.
Earthfall: pick a landmark, add a figure, hit Create. You get a dive from low orbit, down through the clouds, to your character at the location.
Runs on your own GPU (API coming soon) with 100% open weights: FLUX 3 Klein, LTX 2.5 and Qwen3.5 on @ComfyUI.
(Compare with
This framework converts 8-bit SDR video to 16-bit HDR using open model weights or an API. Post-production teams can use it to bring high-dynamic-range workflows into their video pipelines with LTX SDR to HDR.
app.ltx.io/workflows/temp…
Eric Fogel spent years drawing his characters. With LTX, he turned them into an animated film, Mutilator, and kept his original artwork at the center of production.
Produced by @WonderStudios, built in collaboration with LTX
He turned a character he's been drawing for years into an entire animated film.
An animation veteran behind the likes of Celebrity Deathmatch, Megamind etc.
Produced by Wonder Studios. Built in partnership with @ltx_io.
Here's how Eric Fogel did it:
@Deathmatch_Guy