Just dropped the July newsletter including:
— 🚀 Astro Server Islands;
— ️ typos CLI and CI code spell checking; and
— 🪝 free Epic React Hooks tutorial.
Hope you find it useful!
#askRodneynewsletter.rodneylab.com/issue/2024-07-…
Just been learning about using Signed Distance Fields for sharp scaled font rendering.
raylib has a built-in feature for creating SDF font atlases, letting you GPU render SDF font textures.
#gamedev#learncpp#askRodney
Been playing with Rust extensions in Godot and wanted to add a GitHub Actions workflow.
As well as the usual Rust suspects, I added:
— Scony/godot-gdscript-toolkit to lint GDScript;
— a Rust MSRV check; and
— cargo deny for license issue and vulnerability checks.
#GodotEngine
Love the Godot 🤖 community 🦀 Rust support for via GDExtension.
Tried converting GDScript tutorial to use Rust gdext, and liked it! Great alternative to C++ when you need performance.
#gamedev#GodotEngine#rustgamedev
Just dropped the June newsletter including:
— ⌨️ TypeScript 5.5 with new Regex checking;
— 🖥️ Dear ImGui; and
— ⚖️ counterscale self-hosted web analytics..
Hope you find it useful!
#askRodneynewsletter.rodneylab.com/issue/2024-06-…