When processes evolve separately from each other, their state diverges.
That's why we're kicking off a newsletter. Issue 001 of "The Sync" covers the last six months of changes to @replicache and @hello_reflect.
Check it out at rocicorp.dev/blog/the-sync-….
A JavaScript framework for building high-performance, offline-capable, collaborative web apps. Come say hi at discord.replicache.dev!
Joined January 2020
- Reflect is the next step for Replicache. It takes the game-inspired sync engine from Replicache and adds a completely managed backend, making it absurdly easy to create game-quality multiplayer apps.✨ Announcing Reflect ✨ – A new way to build multiplayer apps like Figma or Notion. Rather than CRDTs, Reflect syncs the way video games do. Today, Reflect is available to everyone. Learn more: What the Multiplayer Web can Learn from Video Games ⏩ rocicorp.dev/blog/ready-pla…
- Slides for yesterday's talk on Replicache and Reflect:
- New Replicache quickstart available! You can now have an offline-first, collaborative web app running with Replicache in 30 seconds! Then deploy to @vercel/@supabase or @render in mins. If the setup put you off trying Replicache before, check it out! doc.replicache.dev
- Replicache 11 release notes. Come for the new indexing features, stay for the exciting `compare-utf8` origin story! replicache.dev/blog/replicach…



