Skip to main content

Explore our questions

0 votes
1 answer
8 views

How to use 'mat4' in layout location

0 votes
0 answers
2 views

What algorithm use for Apple use for Chart3D .foregroundStyle(.normalBased)

1 vote
2 answers
1k views

Efficiently transferring only needed parts of the vertex data to the GPU (C++/OpenGL)

1 vote
3 answers
1k views

What projection matrix and world transformation do I need to have an isometric projection?

41 votes
4 answers
23k views

What is a stencil buffer?

1 vote
1 answer
198 views

Fixing bias in Specular lobe

1 vote
1 answer
107 views

Correct algorithm to insert faces into a half edge?

0 votes
1 answer
669 views

want bokeh blur with custom shapes

7 votes
1 answer
843 views

How to match Blenders polynomial lens distortion model with GLSL?

2 votes
1 answer
328 views

View rotation matrix

0 votes
2 answers
561 views

how to check if all the faces face outward

0 votes
1 answer
369 views

Forward path tracing versus backward path tracing. How may I achieve realistic shading in forward path tracing?

2 votes
1 answer
52 views

Multiple color attachments receiving color although only one being written to

2 votes
1 answer
159 views

BTF Find Four Closest Sampling Directions

Browse more Questions