<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[LDraw.org Discussion Forums - All Forums]]></title>
		<link>https://forums.ldraw.org/</link>
		<description><![CDATA[LDraw.org Discussion Forums - https://forums.ldraw.org]]></description>
		<pubDate>Fri, 23 Oct 2026 07:58:53 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Metallic Dark Silver decoration colour?]]></title>
			<link>https://forums.ldraw.org/thread-29673.html</link>
			<pubDate>Thu, 22 Oct 2026 15:41:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=30823">Peter Grass</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29673.html</guid>
			<description><![CDATA[There is a Metallic silver but no Metallic dark silver which is used in some more recent part decorations is it planned to be added?<br />
<br />
Or is it worth using Metallic Dark Grey instead? Did that one ever get used for anything?<br />
<br />
Metallic dark silver is used on 981pb459 &amp; 982pb459, 98138pb474 and 3070pb392 as examples.]]></description>
			<content:encoded><![CDATA[There is a Metallic silver but no Metallic dark silver which is used in some more recent part decorations is it planned to be added?<br />
<br />
Or is it worth using Metallic Dark Grey instead? Did that one ever get used for anything?<br />
<br />
Metallic dark silver is used on 981pb459 &amp; 982pb459, 98138pb474 and 3070pb392 as examples.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Brickheadz 2026]]></title>
			<link>https://forums.ldraw.org/thread-29672.html</link>
			<pubDate>Thu, 22 Oct 2026 06:47:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=3615">Vincent Messenet</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29672.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Brickheadz / 40923 Shrek, Donkey &amp; Gingy Figures</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14345" target="_blank" title="">40923 - Shrek, Donkey &amp; Gingy Figures.png</a> (Size: 205.2 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment --><br />
<br />
OMR Compliant<br />
Errors: None<br />
Use unofficial parts<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".mpd" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14344" target="_blank" title="">40923 - Shrek, Donkey &amp; Gingy Figures.mpd</a> (Size: 70.65 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Brickheadz / 40923 Shrek, Donkey &amp; Gingy Figures</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14345" target="_blank" title="">40923 - Shrek, Donkey &amp; Gingy Figures.png</a> (Size: 205.2 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment --><br />
<br />
OMR Compliant<br />
Errors: None<br />
Use unofficial parts<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/blank.png" title="LDraw File" border="0" alt=".mpd" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14344" target="_blank" title="">40923 - Shrek, Donkey &amp; Gingy Figures.mpd</a> (Size: 70.65 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Missing Classic Pirates: Tattoo McGoo / Parma Sean LaFeet]]></title>
			<link>https://forums.ldraw.org/thread-29671.html</link>
			<pubDate>Tue, 20 Oct 2026 03:30:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32011">Zack Uhlenhuth</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29671.html</guid>
			<description><![CDATA[Missing the head for Tattoo McGoo / Parma Sean LaFeet<br />
<a href="https://brickipedia.fandom.com/wiki/Tattoo_McGoo" target="_blank" rel="noopener" class="mycode_url">https://brickipedia.fandom.com/wiki/Tattoo_McGoo</a><br />
<a href="https://brickipedia.fandom.com/wiki/Parma_Sean_LaFeet" target="_blank" rel="noopener" class="mycode_url">https://brickipedia.fandom.com/wiki/Parma_Sean_LaFeet</a><br />
<a href="https://rebrickable.com/parts/3626bpr0065/minifig-head-pirate-moustache-curly-and-split-short-wavy-eyebrows-stubble-print-blocked-open-stud/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr006...open-stud/</a>]]></description>
			<content:encoded><![CDATA[Missing the head for Tattoo McGoo / Parma Sean LaFeet<br />
<a href="https://brickipedia.fandom.com/wiki/Tattoo_McGoo" target="_blank" rel="noopener" class="mycode_url">https://brickipedia.fandom.com/wiki/Tattoo_McGoo</a><br />
<a href="https://brickipedia.fandom.com/wiki/Parma_Sean_LaFeet" target="_blank" rel="noopener" class="mycode_url">https://brickipedia.fandom.com/wiki/Parma_Sean_LaFeet</a><br />
<a href="https://rebrickable.com/parts/3626bpr0065/minifig-head-pirate-moustache-curly-and-split-short-wavy-eyebrows-stubble-print-blocked-open-stud/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr006...open-stud/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Request parts for sets 40926 and 72306]]></title>
			<link>https://forums.ldraw.org/thread-29670.html</link>
			<pubDate>Mon, 19 Oct 2026 11:58:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=4453">Alfred Schmitz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29670.html</guid>
			<description><![CDATA[Hello everyone!<br />
<br />
For the time being, I need the following parts...<br />
<br />
for set 40926:<br />
<br />
Part 8034 (Cone Quarter 6 x 6 x 2/3 (Slope 30))<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=8034&amp;idColor=11#T=C&amp;C=11" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...1#T=C&amp;C=11</a><br />
<br />
Part 67095pb142 (Tile, Round 3 x 3 with Dark Bluish Grey and Light Bluish Grey Game Controller Directional Pad (D-pad) and Compass Points Pattern)<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=67095pb142&amp;idColor=11#T=C&amp;C=11" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...1#T=C&amp;C=11</a><br />
<br />
<br />
for set 72306:<br />
<br />
Part 6630777: TILE 4X4, CIRCLE, NO. 1 (OPEN)<br />
<a href="https://brickset.com/parts/6630777/tile-4x4-circle-no-1" target="_blank" rel="noopener" class="mycode_url">https://brickset.com/parts/6630777/tile-4x4-circle-no-1</a><br />
<br />
Part 6630779: TILE 4X4, CIRCLE, NO. 2 (POWER)<br />
<a href="https://brickset.com/parts/6630779/tile-4x4-circle-no-2" target="_blank" rel="noopener" class="mycode_url">https://brickset.com/parts/6630779/tile-4x4-circle-no-2</a><br />
<br />
Part 6630780: FLAT TILE 2X2, ROUND, NO. 1397 (RESET)<br />
<a href="https://brickset.com/parts/6630780/flat-tile-2x2-round-no-1397" target="_blank" rel="noopener" class="mycode_url">https://brickset.com/parts/6630780/flat-...nd-no-1397</a><br />
<br />
Many thanks in advance and best regards,<br />
<br />
Alfred]]></description>
			<content:encoded><![CDATA[Hello everyone!<br />
<br />
For the time being, I need the following parts...<br />
<br />
for set 40926:<br />
<br />
Part 8034 (Cone Quarter 6 x 6 x 2/3 (Slope 30))<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=8034&amp;idColor=11#T=C&amp;C=11" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...1#T=C&amp;C=11</a><br />
<br />
Part 67095pb142 (Tile, Round 3 x 3 with Dark Bluish Grey and Light Bluish Grey Game Controller Directional Pad (D-pad) and Compass Points Pattern)<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=67095pb142&amp;idColor=11#T=C&amp;C=11" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...1#T=C&amp;C=11</a><br />
<br />
<br />
for set 72306:<br />
<br />
Part 6630777: TILE 4X4, CIRCLE, NO. 1 (OPEN)<br />
<a href="https://brickset.com/parts/6630777/tile-4x4-circle-no-1" target="_blank" rel="noopener" class="mycode_url">https://brickset.com/parts/6630777/tile-4x4-circle-no-1</a><br />
<br />
Part 6630779: TILE 4X4, CIRCLE, NO. 2 (POWER)<br />
<a href="https://brickset.com/parts/6630779/tile-4x4-circle-no-2" target="_blank" rel="noopener" class="mycode_url">https://brickset.com/parts/6630779/tile-4x4-circle-no-2</a><br />
<br />
Part 6630780: FLAT TILE 2X2, ROUND, NO. 1397 (RESET)<br />
<a href="https://brickset.com/parts/6630780/flat-tile-2x2-round-no-1397" target="_blank" rel="noopener" class="mycode_url">https://brickset.com/parts/6630780/flat-...nd-no-1397</a><br />
<br />
Many thanks in advance and best regards,<br />
<br />
Alfred]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Are these also considered non-functional geometry]]></title>
			<link>https://forums.ldraw.org/thread-29669.html</link>
			<pubDate>Mon, 19 Oct 2026 10:02:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32350">Jacob Emcken</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29669.html</guid>
			<description><![CDATA[A bit related to my last post.<br />
<br />
Are these also bottom "stud spacers" also considered non-functional geometry, even though you can use them to build with?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14339" target="_blank" title="">IMG_20261019_115329.jpg</a> (Size: 215.18 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[A bit related to my last post.<br />
<br />
Are these also bottom "stud spacers" also considered non-functional geometry, even though you can use them to build with?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14339" target="_blank" title="">IMG_20261019_115329.jpg</a> (Size: 215.18 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Missing Extreme Team Minifgure Pieces (1998)]]></title>
			<link>https://forums.ldraw.org/thread-29668.html</link>
			<pubDate>Mon, 19 Oct 2026 02:23:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32011">Zack Uhlenhuth</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29668.html</guid>
			<description><![CDATA[There are a few minifig pieces missing from Extreme Team<br />
<br />
The flame helmets:<br />
Green/Blue/White - <a href="https://rebrickable.com/parts/2446pr0051/helmet-standard-with-flames-yellow-and-red-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/2446pr0051...red-print/</a><br />
Red - <a href="https://rebrickable.com/parts/2446pr0054/helmet-standard-with-flames-yellow-and-orange-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/2446pr0054...nge-print/</a><br />
<br />
Head:<br />
Rex - <a href="https://rebrickable.com/parts/3626bpr0338/minifig-head-white-bangs-print-blocked-open-stud/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr033...open-stud/</a> (similar to cowboy Zack / ice planet guy)<br />
Max - <a href="https://library.ldraw.org/parts/6404" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/6404</a> (something is off with the visor line, imo)]]></description>
			<content:encoded><![CDATA[There are a few minifig pieces missing from Extreme Team<br />
<br />
The flame helmets:<br />
Green/Blue/White - <a href="https://rebrickable.com/parts/2446pr0051/helmet-standard-with-flames-yellow-and-red-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/2446pr0051...red-print/</a><br />
Red - <a href="https://rebrickable.com/parts/2446pr0054/helmet-standard-with-flames-yellow-and-orange-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/2446pr0054...nge-print/</a><br />
<br />
Head:<br />
Rex - <a href="https://rebrickable.com/parts/3626bpr0338/minifig-head-white-bangs-print-blocked-open-stud/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr033...open-stud/</a> (similar to cowboy Zack / ice planet guy)<br />
Max - <a href="https://library.ldraw.org/parts/6404" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/6404</a> (something is off with the visor line, imo)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Brickcraft - Building like Minecraft and exporting as LDraw]]></title>
			<link>https://forums.ldraw.org/thread-29667.html</link>
			<pubDate>Sun, 18 Oct 2026 14:38:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32387">Fernando Cabiedes</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29667.html</guid>
			<description><![CDATA[I always wanted to build in a Minecraft like world but with Lego pieces. And i of course wanted to be able to then build those models in real life, so the game had to be able to generate both, the parts list and the instructions.<br />
And i'm finally getting somewhere!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/u0AhoXVKVzI" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Not all connectors work but i'm quite happy so far:<br />
<img src="https://i.imgur.com/Fp92ayo.gif" loading="lazy"  alt="[Image: Fp92ayo.gif]" class="mycode_img" /><br />
<br />
And instructions generation is also there:<br />
<img src="https://github.com/tetreum/brickcraft/raw/main/Preview/building_instructions.png" loading="lazy"  alt="[Image: building_instructions.png]" class="mycode_img" /><br />
<br />
If someone wants to try it out, it is available on <a href="https://github.com/tetreum/brickcraft" target="_blank" rel="noopener" class="mycode_url">https://github.com/tetreum/brickcraft</a><br />
(windows only for now)<br />
The game can be played both single/multiplayer and also has mods support (via Lua).<br />
<br />
Big part of this progress has been thanks to LDraw:<br />
- Most pieces come from the library<br />
- Creations are exported in LDraw format<br />
- Pre-Made items like beds are created ingame and exported with an optimized mesh+LDraw file, which means that when used in another build, they get added as submodel on export while being performant ingame.]]></description>
			<content:encoded><![CDATA[I always wanted to build in a Minecraft like world but with Lego pieces. And i of course wanted to be able to then build those models in real life, so the game had to be able to generate both, the parts list and the instructions.<br />
And i'm finally getting somewhere!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/u0AhoXVKVzI" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Not all connectors work but i'm quite happy so far:<br />
<img src="https://i.imgur.com/Fp92ayo.gif" loading="lazy"  alt="[Image: Fp92ayo.gif]" class="mycode_img" /><br />
<br />
And instructions generation is also there:<br />
<img src="https://github.com/tetreum/brickcraft/raw/main/Preview/building_instructions.png" loading="lazy"  alt="[Image: building_instructions.png]" class="mycode_img" /><br />
<br />
If someone wants to try it out, it is available on <a href="https://github.com/tetreum/brickcraft" target="_blank" rel="noopener" class="mycode_url">https://github.com/tetreum/brickcraft</a><br />
(windows only for now)<br />
The game can be played both single/multiplayer and also has mods support (via Lua).<br />
<br />
Big part of this progress has been thanks to LDraw:<br />
- Most pieces come from the library<br />
- Creations are exported in LDraw format<br />
- Pre-Made items like beds are created ingame and exported with an optimized mesh+LDraw file, which means that when used in another build, they get added as submodel on export while being performant ingame.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[BUG] Ldraw set files download gives 404]]></title>
			<link>https://forums.ldraw.org/thread-29666.html</link>
			<pubDate>Sun, 18 Oct 2026 07:53:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32387">Fernando Cabiedes</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29666.html</guid>
			<description><![CDATA[Hi!<br />
I'm trying to download sets like <a href="https://library.ldraw.org/omr/sets/4515" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/omr/sets/4515</a> and when clicking the download button it just gives a 404 :o]]></description>
			<content:encoded><![CDATA[Hi!<br />
I'm trying to download sets like <a href="https://library.ldraw.org/omr/sets/4515" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/omr/sets/4515</a> and when clicking the download button it just gives a 404 :o]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I made 66219pr0001]]></title>
			<link>https://forums.ldraw.org/thread-29665.html</link>
			<pubDate>Sat, 17 Oct 2026 18:48:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32012">Matt G</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29665.html</guid>
			<description><![CDATA[Hi, I am new here, and was trying to figure out the best way to contribute some things I have been working on. <br />
<br />
I have a workable minecraft panda head. What's the best way to share the files to the community?<br />
<br />
66219.dat<br />
66219pr0001.dat<br />
21245-pandas.ldr test file for bricklink studio.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14336" target="_blank" title="">minecraft_pandahead.png</a> (Size: 75.75 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment --><br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi, I am new here, and was trying to figure out the best way to contribute some things I have been working on. <br />
<br />
I have a workable minecraft panda head. What's the best way to share the files to the community?<br />
<br />
66219.dat<br />
66219pr0001.dat<br />
21245-pandas.ldr test file for bricklink studio.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14336" target="_blank" title="">minecraft_pandahead.png</a> (Size: 75.75 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment --><br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Missing Adventurers Minifigure Pieces, Orient Expedition 2003]]></title>
			<link>https://forums.ldraw.org/thread-29664.html</link>
			<pubDate>Thu, 15 Oct 2026 21:45:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32011">Zack Uhlenhuth</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29664.html</guid>
			<description><![CDATA[missing many Orient Expedition Minifigure pieces:<br />
<br />
Lord Sam Sinister head<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0301/minifig-head-lord-sam-sinister-monocle-scar-and-goatee-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr030...tee-print/</a><br />
Johnny Thunder Everest:<br />
* torso - <a href="https://rebrickable.com/parts/973c16h03pr0183/torso-jacket-fuzzy-lapels-bandana-gun-belt-pockets-print-brown-arms-black-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c16h03p...ack-hands/</a><br />
Dr Kilroy (Charles Lightning) Expedition:<br />
* torso - <a href="https://rebrickable.com/parts/973c08h16pr0184/torso-jacket-shirt-bow-tie-pockets-buckle-print-dark-gray-arms-brown-hands/8/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c08h16p...n-hands/8/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c27h01pr0704/torso-shirt-green-vest-and-red-bow-tie-print-white-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c27h01p...low-hands/</a><br />
Emperor Chang Wu<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0161/minifig-head-emperor-chang-wu-moustache-fu-manchu-cheek-bones-ponytail-hair-on-back-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr016...ack-print/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c22h01pr0292/torso-robes-with-gold-medallion-and-necklace-print-chinese-emperor-red-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c22h01p...low-hands/</a><br />
Dragon Fortress Guardian<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0174/minifig-head-dragon-fortress-guardian-yellow-and-orange-eyes-cheek-lines-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr017...nes-print/</a><br />
Dragon Fortress Pippin Reed<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0300/minifig-head-pippin-reed-red-lips-brown-hair-and-eyebrows-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr030...ows-print/</a><br />
Dragon Fortress Guard<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0150/minifig-head-dragon-fortress-guard-sideburns-thin-mouth-cheek-line-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr015...ine-print/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c03h01pr0273/torso-armor-chinese-guard-pouch-and-knife-on-belt-print-black-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c03h01p...low-hands/</a><br />
Ngan Pa<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0319/minifig-head-ngan-pa-moustache-fu-manchu-black-hair-eyebrows-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr031...ows-print/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c10h03pr0186/torso-jacket-with-fur-lining-striped-shirt-bandana-print-dark-red-arms-black-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c10h03p...ack-hands/</a><br />
Sherpa Sangye Dorje<br />
* torso - <a href="https://rebrickable.com/parts/973c41h01pr0185/torso-robe-with-striped-collar-crossbelt-sash-knife-print-dark-orange-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c41h01p...low-hands/</a><br />
Scorpion Palace Guard<br />
* head <a href="https://rebrickable.com/parts/3626bpr0250/minifig-head-stubble-black-messy-hair-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr025...air-print/</a><br />
* torso <a href="https://rebrickable.com/parts/973c28h01pr0188/torso-tunic-with-red-diamonds-sash-knife-open-collar-print-blue-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c28h01p...low-hands/</a><br />
Maharaja Lalu<br />
* torso <a href="https://rebrickable.com/parts/973c41h01pr0187/torso-robe-with-yellow-spots-sash-knife-collar-print-dark-orange-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c41h01p...low-hands/</a><br />
Babloo<br />
* head <a href="https://rebrickable.com/parts/3626bpr0302/minifig-head-babloo-soccer-player-messy-black-hair-slight-smile-eyebrows-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr030...ows-print/</a><br />
* torso <a href="https://rebrickable.com/parts/973c01h01pr0182/torso-vest-light-blue-shirt-yellow-rope-belt-print-yellow-arms-and-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c01h01p...and-hands/</a>]]></description>
			<content:encoded><![CDATA[missing many Orient Expedition Minifigure pieces:<br />
<br />
Lord Sam Sinister head<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0301/minifig-head-lord-sam-sinister-monocle-scar-and-goatee-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr030...tee-print/</a><br />
Johnny Thunder Everest:<br />
* torso - <a href="https://rebrickable.com/parts/973c16h03pr0183/torso-jacket-fuzzy-lapels-bandana-gun-belt-pockets-print-brown-arms-black-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c16h03p...ack-hands/</a><br />
Dr Kilroy (Charles Lightning) Expedition:<br />
* torso - <a href="https://rebrickable.com/parts/973c08h16pr0184/torso-jacket-shirt-bow-tie-pockets-buckle-print-dark-gray-arms-brown-hands/8/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c08h16p...n-hands/8/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c27h01pr0704/torso-shirt-green-vest-and-red-bow-tie-print-white-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c27h01p...low-hands/</a><br />
Emperor Chang Wu<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0161/minifig-head-emperor-chang-wu-moustache-fu-manchu-cheek-bones-ponytail-hair-on-back-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr016...ack-print/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c22h01pr0292/torso-robes-with-gold-medallion-and-necklace-print-chinese-emperor-red-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c22h01p...low-hands/</a><br />
Dragon Fortress Guardian<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0174/minifig-head-dragon-fortress-guardian-yellow-and-orange-eyes-cheek-lines-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr017...nes-print/</a><br />
Dragon Fortress Pippin Reed<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0300/minifig-head-pippin-reed-red-lips-brown-hair-and-eyebrows-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr030...ows-print/</a><br />
Dragon Fortress Guard<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0150/minifig-head-dragon-fortress-guard-sideburns-thin-mouth-cheek-line-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr015...ine-print/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c03h01pr0273/torso-armor-chinese-guard-pouch-and-knife-on-belt-print-black-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c03h01p...low-hands/</a><br />
Ngan Pa<br />
* head - <a href="https://rebrickable.com/parts/3626bpr0319/minifig-head-ngan-pa-moustache-fu-manchu-black-hair-eyebrows-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr031...ows-print/</a><br />
* torso - <a href="https://rebrickable.com/parts/973c10h03pr0186/torso-jacket-with-fur-lining-striped-shirt-bandana-print-dark-red-arms-black-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c10h03p...ack-hands/</a><br />
Sherpa Sangye Dorje<br />
* torso - <a href="https://rebrickable.com/parts/973c41h01pr0185/torso-robe-with-striped-collar-crossbelt-sash-knife-print-dark-orange-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c41h01p...low-hands/</a><br />
Scorpion Palace Guard<br />
* head <a href="https://rebrickable.com/parts/3626bpr0250/minifig-head-stubble-black-messy-hair-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr025...air-print/</a><br />
* torso <a href="https://rebrickable.com/parts/973c28h01pr0188/torso-tunic-with-red-diamonds-sash-knife-open-collar-print-blue-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c28h01p...low-hands/</a><br />
Maharaja Lalu<br />
* torso <a href="https://rebrickable.com/parts/973c41h01pr0187/torso-robe-with-yellow-spots-sash-knife-collar-print-dark-orange-arms-yellow-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c41h01p...low-hands/</a><br />
Babloo<br />
* head <a href="https://rebrickable.com/parts/3626bpr0302/minifig-head-babloo-soccer-player-messy-black-hair-slight-smile-eyebrows-print/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/3626bpr030...ows-print/</a><br />
* torso <a href="https://rebrickable.com/parts/973c01h01pr0182/torso-vest-light-blue-shirt-yellow-rope-belt-print-yellow-arms-and-hands/" target="_blank" rel="noopener" class="mycode_url">https://rebrickable.com/parts/973c01h01p...and-hands/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fire logos]]></title>
			<link>https://forums.ldraw.org/thread-29663.html</link>
			<pubDate>Thu, 15 Oct 2026 16:28:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=5">Willy Tschager</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29663.html</guid>
			<description><![CDATA[Would you agree that there have been three variants of the fire logo over the years:<br />
<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=374.1stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=2494pb07#T=C&amp;C=15" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...7#T=C&amp;C=15</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=7239stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<br />
Question is: mark them with a/the years in the prim title or "Type 1,2,3,"?<br />
<br />
Some patterns are clearly wrong:<br />
<br />
<a href="https://library.ldraw.org/parts/138" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/138</a><br />
<br />
Thoughts?<br />
<br />
w.]]></description>
			<content:encoded><![CDATA[Would you agree that there have been three variants of the fire logo over the years:<br />
<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=374.1stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=2494pb07#T=C&amp;C=15" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...7#T=C&amp;C=15</a><br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?P=7239stk01#T=C&amp;C=0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...01#T=C&amp;C=0</a><br />
<br />
Question is: mark them with a/the years in the prim title or "Type 1,2,3,"?<br />
<br />
Some patterns are clearly wrong:<br />
<br />
<a href="https://library.ldraw.org/parts/138" target="_blank" rel="noopener" class="mycode_url">https://library.ldraw.org/parts/138</a><br />
<br />
Thoughts?<br />
<br />
w.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lego movie 2 CMF]]></title>
			<link>https://forums.ldraw.org/thread-29662.html</link>
			<pubDate>Thu, 15 Oct 2026 08:09:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=21818">Will</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29662.html</guid>
			<description><![CDATA[Hi folks, just wondering if the candy rapper figure from the Lego movie 2 CMF is available ?<br />
<br />
Thanks<br />
<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?M=tlm158&amp;name=Candy%20Rapper,%20The%20LEGO%20Movie%202%20(Minifigure%20Only%20without%20Stand%20and%20Accessories)&amp;category=%5BCollectible%20Minifigures%5D%5BThe%20LEGO%20Movie%202%5D#T=S&amp;O=%7B%22iconly%22:0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...conly%22:0</a>}]]></description>
			<content:encoded><![CDATA[Hi folks, just wondering if the candy rapper figure from the Lego movie 2 CMF is available ?<br />
<br />
Thanks<br />
<br />
<a href="https://www.bricklink.com/v2/catalog/catalogitem.page?M=tlm158&amp;name=Candy%20Rapper,%20The%20LEGO%20Movie%202%20(Minifigure%20Only%20without%20Stand%20and%20Accessories)&amp;category=%5BCollectible%20Minifigures%5D%5BThe%20LEGO%20Movie%202%5D#T=S&amp;O=%7B%22iconly%22:0" target="_blank" rel="noopener" class="mycode_url">https://www.bricklink.com/v2/catalog/cat...conly%22:0</a>}]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Part 8018 - Cockpit 3 x 6 x 4 with Pin Hole, Inverted Studs on Back]]></title>
			<link>https://forums.ldraw.org/thread-29661.html</link>
			<pubDate>Wed, 14 Oct 2026 19:58:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32368">Madi L</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29661.html</guid>
			<description><![CDATA[Hiya,<br />
<br />
I'm working on a project that I want to document in BrickLink Stud.io, and have been looking at the part 8018 - Cockpit 3 x 6 x 4 with Pin Hole, Inverted Studs on Back (see picture below), which is a new part from the Iron Man and His Awesome Friends line. It appears to be currently in the process of being added to LDraw, hence its absence in Stud.io.<br />
<br />
I'd be happy to work on the part myself, but I've never interfaced with LDraw and don't really know where to start. Is there any chance that anyone would be willing to either help me get the part figured out and/or help me get started working on it myself?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14321" target="_blank" title="">8018.png</a> (Size: 174.74 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hiya,<br />
<br />
I'm working on a project that I want to document in BrickLink Stud.io, and have been looking at the part 8018 - Cockpit 3 x 6 x 4 with Pin Hole, Inverted Studs on Back (see picture below), which is a new part from the Iron Man and His Awesome Friends line. It appears to be currently in the process of being added to LDraw, hence its absence in Stud.io.<br />
<br />
I'd be happy to work on the part myself, but I've never interfaced with LDraw and don't really know where to start. Is there any chance that anyone would be willing to either help me get the part figured out and/or help me get started working on it myself?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14321" target="_blank" title="">8018.png</a> (Size: 174.74 KB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Part 3659 update?]]></title>
			<link>https://forums.ldraw.org/thread-29659.html</link>
			<pubDate>Mon, 12 Oct 2026 13:27:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=32350">Jacob Emcken</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29659.html</guid>
			<description><![CDATA[I'm training a vision model to identify LEGO bricks, and I am now exploring the use of synthetic images of bricks from all angles rendered by Blender.<br />
Overall it seems improve the models accuracy, but recognizing the Arch 1x4 did not improve significantly with the synthetic images.<br />
I suspect it has to do with my bricks not looking like the synthetic rendered ones from beneath.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14318" target="_blank" title="">arch1x4.png</a> (Size: 188.79 KB / Downloads: 125)
<!-- end: postbit_attachments_attachment --> <!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14317" target="_blank" title="">arch1x4_ldraw.png</a> (Size: 27.94 KB / Downloads: 126)
<!-- end: postbit_attachments_attachment --><br />
<br />
Is this something that should be updated in the LDraw parts library?<br />
<br />
... and does anyone have a gut feeling of how common this difference would be?<br />
<br />
<br />
If anyone is interested. I have published my notes and code here:<br />
<a href="https://codeberg.org/jacobemcken/lego" target="_blank" rel="noopener" class="mycode_url">https://codeberg.org/jacobemcken/lego</a>]]></description>
			<content:encoded><![CDATA[I'm training a vision model to identify LEGO bricks, and I am now exploring the use of synthetic images of bricks from all angles rendered by Blender.<br />
Overall it seems improve the models accuracy, but recognizing the Arch 1x4 did not improve significantly with the synthetic images.<br />
I suspect it has to do with my bricks not looking like the synthetic rendered ones from beneath.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14318" target="_blank" title="">arch1x4.png</a> (Size: 188.79 KB / Downloads: 125)
<!-- end: postbit_attachments_attachment --> <!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forums.ldraw.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=14317" target="_blank" title="">arch1x4_ldraw.png</a> (Size: 27.94 KB / Downloads: 126)
<!-- end: postbit_attachments_attachment --><br />
<br />
Is this something that should be updated in the LDraw parts library?<br />
<br />
... and does anyone have a gut feeling of how common this difference would be?<br />
<br />
<br />
If anyone is interested. I have published my notes and code here:<br />
<a href="https://codeberg.org/jacobemcken/lego" target="_blank" rel="noopener" class="mycode_url">https://codeberg.org/jacobemcken/lego</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Figure categories]]></title>
			<link>https://forums.ldraw.org/thread-29658.html</link>
			<pubDate>Tue, 06 Oct 2026 19:34:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forums.ldraw.org/member.php?action=profile&uid=2">Orion Pobursky</a>]]></dc:creator>
			<guid isPermaLink="false">https://forums.ldraw.org/thread-29658.html</guid>
			<description><![CDATA[Now that Minfig categories are done and implemented let's discuss Figure.<br />
<br />
First: Do Minidolls need their own category?<br />
<br />
Second: I think Figure should be similar to Minifig<br />
<br />
Figure Head =&gt; Heads (of all types)<br />
Figure Upper =&gt; Torso assemblies (of all types)<br />
Figure Lower =&gt; Hip and leg assemblies (of all types including one piece molds like the mermaid tail)<br />
Figure Leg =&gt; Legs (anything that connects to a hip piece)<br />
Figure Hips =&gt; Hips (of all types, one piece molds that don't have, for example, movable legs should be in Lower)<br />
Figure Arm =&gt; Arms (including arms with integral hands)<br />
Figure Torso =&gt; Torsos  (of all types)<br />
Figure Hand =&gt; Hands (of all types)<br />
Figure Body =&gt; Figure, minus the head, that come as one complete unit<br />
Figure Assembly =&gt; Figures that come completely assembled (including head) in the box or complete Figure shortcuts]]></description>
			<content:encoded><![CDATA[Now that Minfig categories are done and implemented let's discuss Figure.<br />
<br />
First: Do Minidolls need their own category?<br />
<br />
Second: I think Figure should be similar to Minifig<br />
<br />
Figure Head =&gt; Heads (of all types)<br />
Figure Upper =&gt; Torso assemblies (of all types)<br />
Figure Lower =&gt; Hip and leg assemblies (of all types including one piece molds like the mermaid tail)<br />
Figure Leg =&gt; Legs (anything that connects to a hip piece)<br />
Figure Hips =&gt; Hips (of all types, one piece molds that don't have, for example, movable legs should be in Lower)<br />
Figure Arm =&gt; Arms (including arms with integral hands)<br />
Figure Torso =&gt; Torsos  (of all types)<br />
Figure Hand =&gt; Hands (of all types)<br />
Figure Body =&gt; Figure, minus the head, that come as one complete unit<br />
Figure Assembly =&gt; Figures that come completely assembled (including head) in the box or complete Figure shortcuts]]></content:encoded>
		</item>
	</channel>
</rss>