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Play. Own. Evolve.

Image PROJECT OATH Swear the Oath
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Overture Dynamics presents

—PROJECT OATH

The first MMO where the world is truly alive.

Play. Own. Evolve.

6Weapon Archetypes
5World-Running AI Agents
0Scripted Quest Lines
The Game

Two pillars. One living world.

A high-fantasy action-MMO with no scripted story to exhaust. A simulation governs the realm, and every inhabitant of it remembers you.

Pillar I · World Simulation

A World That Lives

Five specialized AI agents — Economy, Weather, Ecology, Geology and Narrative — run the world continuously. No developer scripts the content. The world writes its own history.

  • Prices emerge from real supply and demand
  • Over-harvested biomes stay depleted until they recover
  • Geological events reshape the map for good
  • Emergent lore that NPCs speak about

Pillar II · ERC-8004

NPCs That Remember You

Every NPC is a persistent entity with its own memory, LLM-driven dialogue, on-chain state and genuine ownership of in-world assets. Every subscriber is remembered.

  • Relationships, grudges and loyalty persist — no resets
  • Reputation travels through the NPC network
  • Your offline agent stays active when you log off
  • A world historian records the moments that matter
The Simulation

Five minds run the realm.

Choose an agent — watch the world react

The Five Agents

Each agent watches the world and acts on it. Select one on the left and the realm behind this page will respond.

World FeedSimulated preview
    Combat

    No class. No limits.

    There is no class selection. The weapon in your hand defines your identity, your abilities and your role — swap weapons, swap who you are. No tab-targeting, no cooldown rotation: skill is positioning, timing and mastery.

    Dodge-Cancel

    Any animation can be cancelled into a dodge roll — a deep movement layer that separates novice from expert.

    Interrupt Windows

    Most abilities, NPC and player, have readable windows. Spotting and punishing them is the heart of high-level play.

    Positional Play

    Attack cones, backstab multipliers and AoE shapes reward spatial awareness. Every fight is geometry.

    Stamina Pressure

    Dodges and defensive skills drain stamina. Managing it under pressure is a combat skill, not a background stat.

    Six Weapon Archetypes

    Choose your identity.

    Drag to inspect

    Greatsword

    Signature Weapon Crafting Crafted signature weapons are modular. Swap components to change ability sets, damage types and passive traits — no two are identical, and they drive the player-to-player marketplace.
    Massively Multiplayer

    One server. One shared history.

    “You don't play in the world —
    you shape it.”

    There is no critical path. Trade ore, build alliances, follow a merchant's fortunes or fight in the arenas — all of it is the game, at once.

    Economic Power

    Control the Markets

    Corner a region's ore and move prices across empires. Everyone, player and NPC, feels it.

    Reputation

    Build Your Legacy

    Help a merchant through a drought and gain an ally for life. Betray a faction leader and the news travels.

    Politics

    Govern Territories

    Hold titles, run for office, start wars. Borders shift based on what players actually do.

    World Legacy

    Leave a Mark

    A razed biome or a pivotal battle is logged forever by the world historian.

    Warfare

    Fight for the World

    Arenas, open-world PvP and raids all feed faction standing and territorial control.

    Offline Presence

    The World Never Pauses

    Your character acts as an agent when you log off — gathering, trading and patrolling.

    The Creed

    Play. Own. Evolve.

    Play

    Classless, real-time weapon combat where skill is positioning, timing and mastery.

    Own

    NPCs and in-world assets with real persistent state and genuine ownership.

    Evolve

    A world that rewrites itself — and remembers everything you did to it.

    Development Roadmap

    The path to a living world.

    Five phases over nine years, each unlocking the next layer of the simulation. Select a milestone.

    Answer the call

    Swear the Oath.

    An active subscription is required to play — there is no free tier. Early believers get in first.

    Buy the Game

    $39.99 once

    The one-time purchase that unlocks your place in the world.

    Founder's Pass

    $299

    Closed alpha access plus a permanent subscription, for the first 10,000 believers.

    Subscription

    $14.99 /mo

    Full access to combat, marketplace, faction politics and permanent NPC memory.

    The Oath is sworn. We will find you.

    Play. Own. Evolve.

    Marketplace trades carry a 1–5% tiered fee.