Tiny Potion Tree’s cover photo
Tiny Potion Tree

Tiny Potion Tree

Computer Games

Growing game ideas

About us

At Tiny Potion Tree, we aim to bring a space for joy into everyday life through videogames built around emotion and immersive adventures that feel meaningful to our players. Our values shape the way we work together and define the kind of team we strive to be. They guide our creative process, our relationships, and the experiences we create for our players. Passion We work with our hearts, guided by positive emotions, and we love what we do. Creativity We craft unique fantasy worlds that invite our audience to explore, imagine, and feel inspired. Openness Our games are created to be enjoyed by everyone, regardless of gender, origin, appearance, or background. Accessibility We value openness within our team and stay close to our audience. Our games are designed to feel welcoming and easy to approach. Currently working on Wandersky, an indie top-down adventure, featuring a unique single-arrow mechanic that enables strategic combat, puzzle solving, and resource gathering. The game focuses on exploration through handcrafted maps and a rich metroidvania style progression, integrated with action elements, upgrades and resource management. The experience is balanced with small, cozy moments centered around the flying house, Genbu a place of rest between adventures. Here, players can cook meals, prepare supplies, and reconnect before continuing the journey. Join Kuu and her loyal companion Tama as they set out to end the Oremite plague and restore balance to the world of Hyndara.

Website
https://tinypotiontree.com
Industry
Computer Games
Company size
2-10 employees
Headquarters
Andorra la Vella
Type
Privately Held
Founded
2022

Locations

Employees at Tiny Potion Tree

Updates

  • What makes a game mechanic truly unique? 🏹 A few weeks ago, our Creative Director & Game Designer, Eduard Bonnin, gave a talk at UNIR-Universidad Internacional de La Rioja about how to create unique mechanics for video games🎮 During the session, Eduard shared how a well-designed core mechanic can become the heart of an entire game experience, shaping not only gameplay, but also player decisions, progression, exploration and identity 😁 Thanks to UNIR for the invitation and to everyone who joined the talk! 💚 https://lnkd.in/eSUEAmUh

  • This weekend, we had the pleasure of being part of #CYLGameShow, and all we can say is: thank you💚 It was an incredible experience, full of great moments, valuable conversations, first-hand feedback, and so much positive energy. We are taking home many learnings, new connections, and above all, the memories of everyone who stopped by to spend some time with us😁 We would like to give a special thank you to Alberto Chavarria Pacheco, ASIVI CyL, and #CYLGameShow for inviting us to the event and for giving us the opportunity to be part of this edition. It was a real pleasure to be there, experience the atmosphere from the inside, and share the space with so many people who are passionate about video games🎮 We also want to give a thanks to everyone who took the time to try Wandersky during the event. Seeing people play, react, share their impressions, and give us their honest feedback was incredibly valuable and motivating for the whole team🥰 See you at the next one!! 🏹

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  • In just 3 days, we’ll be heading to Zamora for Castilla y León Games Show!! We’re very excited to share that attendees will be able to get hands-on with a pre-alpha version of Wandersky, our upcoming game. It’s a great opportunity to show what we’ve been working on, gather feedback from players, and connect with other developers, studios, and people from the industry 😁 We’re also happy to be part of the official CYLGAmesShow Steam page, where Wandersky is featured alongside other outstanding titles from the Spanish game development scene ❤️ You can find the Steam page link in the first comment ⛓️💥 Will we see you at the event? 👀

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  • TODAY IS THE DAY😎 In a few hours, you'll be able to join our colleagues from UNIR-Universidad Internacional de La Rioja for a talk by our Creative Director & Game Designer, Eduard Bonnin, where we'll take a closer look at the development of Wandersky 😊

    🎮 ✨ En esta openclass de #UNIR, dentro de 𝐋𝐚𝐛𝐃𝐞𝐬𝐢𝐠𝐧 𝐎𝐏𝐄𝐍, exploraremos cómo una mecánica bien pensada puede convertirse en el eje que define la identidad de un videojuego y transforma la experiencia del jugador. 👉 Da el salto de jugador a creador: inscríbete y empieza a diseñar lo que imaginas: 🔗 https://ow.ly/RKN850Z4IQF 📅 ¡Te esperamos el 1 de junio! 🕔 17:00h 🇪🇸 | 10:00h 🇨🇴🇪🇨🇵🇪 | 09:00h 🇲🇽 | 12:00h 🇦🇷🇨🇱 🎤 Eduard Bonnin - Creative Director & Game Designer en Wandersky (Tiny Potion Tree), explicará el desarrollo de una mecánica principal construida en torno a una única herramienta, una flecha que se lanza y se recupera, y cómo esta base sostiene tanto el sistema de combate como los puzles y la evolución del propio juego. 🎨🕹️ Una sesión pensada para quienes quieren dar un paso más en el diseño, en el marco del 𝑴𝒂́𝒔𝒕𝒆𝒓 𝒆𝒏 𝑫𝒊𝒔𝒆𝒏̃𝒐 𝒚 𝑫𝒆𝒔𝒂𝒓𝒓𝒐𝒍𝒍𝒐 𝒅𝒆 𝑽𝒊𝒅𝒆𝒐𝒋𝒖𝒆𝒈𝒐𝒔 de UNIR. #UNIR #Openclass #LabDesignOPEN #Diseño #Videojuegos cc Adrián Suárez Mouriño - Miguel Ángel Rodríguez Planelles - Mónica Ortiz García

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  • See you there 😎

    🎮 ✨ En esta openclass de #UNIR, dentro de 𝐋𝐚𝐛𝐃𝐞𝐬𝐢𝐠𝐧 𝐎𝐏𝐄𝐍, exploraremos cómo una mecánica bien pensada puede convertirse en el eje que define la identidad de un videojuego y transforma la experiencia del jugador. 👉 Da el salto de jugador a creador: inscríbete y empieza a diseñar lo que imaginas: 🔗 https://ow.ly/RKN850Z4IQF 📅 ¡Te esperamos el 1 de junio! 🕔 17:00h 🇪🇸 | 10:00h 🇨🇴🇪🇨🇵🇪 | 09:00h 🇲🇽 | 12:00h 🇦🇷🇨🇱 🎤 Eduard Bonnin - Creative Director & Game Designer en Wandersky (Tiny Potion Tree), explicará el desarrollo de una mecánica principal construida en torno a una única herramienta, una flecha que se lanza y se recupera, y cómo esta base sostiene tanto el sistema de combate como los puzles y la evolución del propio juego. 🎨🕹️ Una sesión pensada para quienes quieren dar un paso más en el diseño, en el marco del 𝑴𝒂́𝒔𝒕𝒆𝒓 𝒆𝒏 𝑫𝒊𝒔𝒆𝒏̃𝒐 𝒚 𝑫𝒆𝒔𝒂𝒓𝒓𝒐𝒍𝒍𝒐 𝒅𝒆 𝑽𝒊𝒅𝒆𝒐𝒋𝒖𝒆𝒈𝒐𝒔 de UNIR. #UNIR #Openclass #LabDesignOPEN #Diseño #Videojuegos cc Adrián Suárez Mouriño - Miguel Ángel Rodríguez Planelles - Mónica Ortiz García

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  • HAPPY GEEK PRIDE DAY!! 💚 From Tiny Potion Tree, we want to celebrate everyone who finds joy, inspiration, and creativity in the worlds they love🥰 Today is for the gamers, readers, collectors, creators, fantasy lovers, tabletop adventurers, anime fans, sci-fi dreamers, lore keepers, world-builders, and every proud geek who has ever felt at home inside a story, a game, a character, or a universe😎 Geek culture has always been about more than hobbies. It is about imagination, curiosity, community, passion, and the courage to love something deeply and openly. It is about sharing worlds, building memories, finding your party, and keeping a little magic alive in everyday life🏹 Happy Geek Pride Day from Tiny Potion Tree 💚

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  • We’re #hiring a Lead Artist at Tiny Potion Tree 🌳 We are currently looking for a Lead Artist to join our team and work on Wandersky! We’re searching for someone who enjoys both artistic direction and hands-on production work: creating concepts, ensuring visual consistency across the project, and providing feedback and guidance to both artists and tech artists throughout development. You’ll work closely with: ✨ 3D artists ✨ Animation ✨ Tech art ✨ Design & programming ✨ Production We are a small indie/AA team, so we value versatility, communication, problem-solving, and people who enjoy being actively involved in development. 📍 Remote / Hybrid / In-office (Andorra) ⏳ Full-time, long-term collaboration 💶 Salary depending on experience, location, and profile Important: 🏔️ Relocation to Andorra → regular employment contract 🌍 Remote work → freelance/contractor framework required for legal reasons, but we are looking for a stable long-term collaboration Requirements: ✅ Experience in videogame production ✅ Asset review & artistic feedback ✅ Concept art creation If you think you could fit the role, send us your CV and portfolio at: 📩 hi@tinypotiontree.com or apply via LinkedIn ! #gamedev #videogames #hiring #unrealengine #conceptart #leadartist Buscamos personal, #hiring ¿Conoces a alguien a quien podría interesarle?

  • Hey Spain!! We’re excited to share that Tiny Potion Tree will be attending Castilla y León Games Show on 6 & 7 June in Zamora, where we’ll be showcasing Wandersky in the indie zone😎 If you’re coming to the event, make sure to stop by and try the game!! You’ll be able to play, explore its world, share your thoughts with us, and talk directly with the team about the project. Events like this are a great opportunity for us to meet players, connect with other devs, and gather valuable feedback that helps us keep improving Wandersky. We’re really looking forward to seeing you there, chatting with you, and sharing a little piece of Wandersky with everyone attending💚 See you in Zamora!! #Wandersky #TinyPotionTree #IndieGame #CastillayLeonGamesShow #CyLGamesShow

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