Passionate and accomplished software engineer with a proven track record of delivering production ready gameplay and UI implementations across mobile, web, PC, and console platforms. Proficient in Unity and C#, expertise in C++, Java, and JS, and a deep understanding of game development pipelines and software engineering principles. Driven to tackle new challenges and collaborate with a team sharing the same values and passion for the craft of games.
Watch me on Youtube
Connect on LinkedIn
View my Porfolio and Resume
📝 Check out my latest blog posts,
• Unity Editor’s Stages and Scenes
• How to Integrate Trello and Discord
• Designing an Educational Game
• Releasing your Buggy Code to the Wild
• Beginning a New Project With a Team RIGHT
• View more on my blog
Boddle | Boddle Learning
Date: Dec 2024 (Web, Android, iOS)
3D educational experience revolutionizing education for 250,000+ classrooms across the U.S., engaging 2+ million monthly active learners. Offering educators real-time insights into student progression.
As a Senior Unity Developer and founding member for 4 years, I played a keyrole, building a scalable game from 50,000 lifetime users to becoming one of the fastest-growing startups in 2024.
LoK: Rebirth | The Tribe
Date: March 2021 (PC, Mac, Linux)
An action KOTOR-esque RPG being crafted by The Tribe, a group I joined as a Development Lead for 2 years. LoK first started in the early 2000’s as a flash game. I was responsible for creating our core game, editor tools, launcher, and documentation.
Along with managing our tech stack and technical contracting. I also engaged with our 17,000+ Discord server and 1,200+ monthly Patreon subscribers.
Madden 20 | EA Sports
Date: August 2019 (PC, Xbox, Playstation)
Madden 20 is a football sports game by EA Sports. Madden has won a number of awards at E3 including best sports game and best multiplayer game.
I interned at EA Sports in Orlando, FL for Summer 2019.
Filebase | gamedev:hq
Date: August 2019 (Unity Editor Extension)
Integrate's gamedev:hq's asset store into Unity, allowing subscriber to download and manage their Filebase assets all from one place. Provides a remote interface for control over advertising and marketing.
The extension is nearly a remake of Unity's actual asset store. You can login to your gamedev:hq account, query and filter through assets, explore a curated front page, download and update assets directly inside of unity. Features a self managed update system the plugin directly inside unity.
Junior League Sports | Rabid Racoon Games
Date: September 2019 (Nintendo Switch)
A fun-filled sports compilation, including basketball, hockey, and soccer. I refined user experience, implemented UI functionality, and ensured seamless in-game mechanics for up to 2 players.
Night Bear | Blaze Wolf
Date: September 2019 (Android)
2D side scroller shooter, puts you in the shoes of a teddy bear with the sole job of defending his child from the terrors of the night.
Cave Brawlers | Independent
Date: September 2019 (Steam)
2D pixel action adventure game about a knight of a kingdom who has to rescue villagers from Cave Dwellers after a siege. Comedic story based game.
View my Portfolio and Resume










