Releases: Tresjs/tres
Releases · Tresjs/tres
Release list
@tresjs/post-processing@3.7.4
@tresjs/post-processing@3.7.3
@tresjs/nuxt@5.6.3
@tresjs/nuxt@5.6.2
@tresjs/core@5.8.3
5.8.3 (2026-06-18)
🩹 Fixes
- core: drop three-stdlib dependency to cut install size (#1439)
❤️ Thank You
- Alvaro Saburido @alvarosabu
- Claude Opus 4.8 (1M context)
@tresjs/core@5.8.2
5.8.2 (2026-06-18)
This was a version bump only for @Tresjs/core to align it with other projects, there were no code changes.
@tresjs/cientos@5.8.1
@tresjs/cientos@5.8.0
5.8.0 (2026-06-18)
🚀 Features
- cientos: add MeshTransmissionMaterial (#1436)
- cientos: add quality prop to serve 2k/4k preset HDRs (#1418)
🩹 Fixes
- cientos: closes #1407 - Fix the demo img (on playground), - Fix reactivity for the url prop - Improve the docs demo (#1407)
- PointerLockControls: refactor event listeners logic (fff6fb31)
🧱 Updated Dependencies
- Updated @Tresjs/core to 5.8.2
❤️ Thank You
- Alfarish Fizikri
- Alvaro Saburido @alvarosabu
- alvarosabu @alvarosabu
- Claude Opus 4.8
- Jaime Torrealba
@tresjs/rapier@1.0.0-alpha.0
First alpha release of @tresjs/rapier 🎉 — declarative physics for TresJS powered by Rapier, using the official @dimforge/rapier3d-compat WASM bindings.
Warning
This package is in alpha. The API is not stable yet and breaking changes may land between releases without a major version bump. Install with pnpm add @tresjs/rapier@alpha and pin the exact version.
📦 npm: https://www.npmjs.com/package/@tresjs/rapier
📖 Docs: https://rapier.tresjs.org
🚀 Features
- rapier:
<Physics>provider withRigidBody, automatic and custom colliders, and joints - rapier: full collider shapes support (cafd039d)
- rapier: collider collision events support (9c0c7422)
- rapier: contact force events (c1617773)
- rapier:
collisionGroupsandsolverGroupssupport (827dee3e) - rapier: colliders position & rotation enhancement (275cb081)
- rapier: expose rapier context via
useRapierContext(782c7b0f) - rapier: additional
RigidBodyprops (e9bc2ee1)
🩹 Fixes
- rapier: bump
contactForceEventThresholddefault so events don't trigger at rest (e2c552ef) - rapier: correct intersection source object (f820ab4d)
- rapier: automatic colliders reactive props (b64877c8)
- rapier: custom colliders reactivity (bfd2208f)
- rapier: compatibility with
@tresjs/corev5 (ff7808bc)
❤️ Thank You
- Alvaro Saburido @alvarosabu
- Jaime Torrealba @JaimeTorrealba
- Nathan Mande @Neosoulink
@tresjs/cientos@5.7.2
5.7.2 (2026-05-28)
🚀 Features
- cientos: layer-hover edges + edgeColor prop on (54cc9649)
- cientos: mirror DecalDebugUI layer hover to 3D edges (25cad672)
- cientos-docs: enhance Decal component with improved mesh targeting and layout management (5b28fb05)
- cientos: add abstraction with interactive editor UI (248a807b)
- cientos: continue experimental improvements and refine component testing (a2a01531)
- cientos: continue experimental improvements and refine component testing (d0605d70)
- cientos: continue experimental work and refine component behavior during testing (fe39293e)
- cientos: extend test component with texture support, zIndex handling, and import/export (97152383)
- cientos: initial test implementation of the new component with debug setup (cf2aa5d9)
🩹 Fixes
- cientos: cancel decal edit when handle is released off-mesh (81333f03)
- cientos: correct click event handling during testing phase (a661ce06)
❤️ Thank You
- alvarosabu @alvarosabu
- Damien Montastier @damienmontastier