HAYAI, my 1st commercial game, is now out on Steam!
Literally draw your line of attack and kill your enemies in one fell swoop!
Featuring multiple playable characters! Achievements! Online leaderboards!
All for 2 bucks! Go buy it!
store.steampowered.com/app/1983000/HA…#indiedev#gamedev
Recently, Getty.edu made many of their images public domain (CC0).
I've downloaded every single piece of art (4.5k+) and named them with metadata (title, author, etc) for easy searching.
Link in the replies! Likes and RTs are very much appreciated.
Ever wanted to learn to photobash art for your zines?
Well, I made a video on it! I go through the entire process, from ideation, filters, drawn edits and color!
Watch here: youtu.be/GYrUzzS8SnE#zines#art
For those intimidated, Godot is really approachable.
HAYAI, my Steam game, was made entirely in 2 weeks, having learned Godot 1 week prior.
Editor scripting is easier than Unity, too - porting the framework I used for my Unity projects was dead simple.
#gamedev#indiedev