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FrostbiteEngine
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FrostbiteEngine
@FrostbiteEngine
The official twitter feed for the Frostbite game engine
Stockholm, Sweden
frostbite.com
Joined March 2009
37
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  • Pinned
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    FrostbiteEngine
    @FrostbiteEngine
    Dec 18, 2023
    Announcing a new look for a new era of Frostbite at @EA: ea.com/news/frostbite… We'll be sharing more on our engine, evolution, and next-gen tech soon. Stay following.❄️
    ea.com
    Announcing a new look and vision for EA's Frostbite engine
    Electronic Arts’ 2024 Frostbite rebrand signals a new, more collaborative era for its cutting-edge game engine.
    218K
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    FrostbiteEngine
    @FrostbiteEngine
    May 21, 2019
    At Frostbite we love research and we are excited to share more of our work. To start, here's a sneak peek of the new hair system being developed by our Physics and Rendering teams: ea.com/frostbite/news…
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    FrostbiteEngine
    @FrostbiteEngine
    Feb 28, 2019
    It’s been just over 10 years since the release of our first game powered by Frostbite, Battlefield: Bad Company. Now we’re giving you a glimpse at the awesome team behind it all, Come join us! 🌟 ea.com/frostbite youtu.be/IaAXvAov32Y
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    Frostbite Engine - The most adopted platform for game development - EA
    From ea.com
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    FrostbiteEngine
    @FrostbiteEngine
    Jun 14, 2021
    In case you missed yesterday’s first look at @Battlefield gameplay. All-out warfare is back!🔥
    Age-restricted adult content. This content might not be appropriate for people under 18 years old. To view this media, you’ll need to log in to X. Learn more
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    FrostbiteEngine
    @FrostbiteEngine
    Mar 4, 2017
    "FrameGraph: Extensible Rendering Architecture in Frostbite" presentation slides by @YuriyODonnell at #gdc17 up now! frostbite.com/2017/03/frameg…
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    FrostbiteEngine
    @FrostbiteEngine
    Apr 6, 2018
    We know you're interested in seeing what we've been doing with @nvidia RTX. Watch "Real-Time Raytracing for Interactive Global Illumination workflows in @FrostbiteEngine using DirectRaytracing" by @SebHillaire at gdcvault.com/play/1024801/ Slides: ea.com/frostbite/news… #gdc2018
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    FrostbiteEngine
    @FrostbiteEngine
    Aug 12, 2019
    We keep working on the new Frostbite Hair Rendering and Simulation! See our new blog post for more details on how strand-based hair compares the traditional hair cards
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    Frostbite Hair Rendering and Simulation - Part 2
    From ea.com
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    FrostbiteEngine
    @FrostbiteEngine
    Mar 4, 2017
    "4K Checkerboard in Battlefield 1 & Mass Effect: Andromeda", talk by @gwihlidal in Frostbite Labs at #gdc17.
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    4K Checkerboard in Battlefield 1 and Mass Effect Andromeda - Frostbite
    From ea.com
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    FrostbiteEngine
    @FrostbiteEngine
    Feb 15, 2019
    The chapter "Interactive Light Map and Irradiance Volume Preview in Frostbite" is our contribution to the Ray Tracing Gems book by @inversepixel and @pointinpolygon. Download it here:
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    Interactive Light Map and Irradiance Volume Preview in Frostbite
    From ea.com
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    FrostbiteEngine
    @FrostbiteEngine
    Feb 28, 2014
    New meeting room name, great success!
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    FrostbiteEngine
    @FrostbiteEngine
    Mar 9, 2017
    "HDR color grading & display in Frostbite", extensive tech talk by @TheFryster at #gdc17 about our transition to HDR
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    High Dynamic Range color grading and display in Frostbite - Frostbite
    From ea.com
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    FrostbiteEngine
    @FrostbiteEngine
    Jun 9, 2021
    Huge props to our friends @EA_DICE on today’s reveal! Welcome to #Battlefield!
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    FrostbiteEngine
    @FrostbiteEngine
    Mar 13, 2021
    Join us next week at #GDCShowcase to learn more about how EA uses Frostbite’s Quad Mesh Simplification Technology.
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    Discover Frostbite’s Quad Mesh Simplification
    From ea.com
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    FrostbiteEngine
    @FrostbiteEngine
    Apr 12, 2018
    Feast your eyes upon shiny particles in "GPU Emitter Graph System in Star Wars Battlefront 2" by @SebHillaire and Anders Egleus at #gdc2018. Slides: ea.com/frostbite/news… Recording: gdcvault.com/play/1025132/F… @EA_DICE @eastarwars #StarWarsBattlefrontII
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