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Ethan Weber
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Ethan Weber
@ethanjohnweber
AI Research Scientist at Meta Superintelligence Labs | PhD at UC Berkeley | MIT EECS BS '20 & MEng '21 | CV for AR/VR & robotics | ethanweber.me
Zurich, Switzerland
ethanweber.me
Joined September 2012
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  • user avatar
    Ethan Weber
    @ethanjohnweber
    Oct 11, 2025
    Meta Reality Labs is looking for research interns! ✨ If you're excited about building world models for AR/VR and immersive experiences, come join us. πŸ™Œ Roles available across Europe (I’m based in Zurich πŸ‡¨πŸ‡­) and the US. You can DM me or find me at #ICCV to chat. πŸ™‚ @AIatMeta
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    Ethan Weber
    @ethanjohnweber
    Jul 29, 2022
    It’s online! 😁 We 3D reconstruct both humans and environments from TV shows in our #ECCV2022 paper with Georgios Pavlakos*, Matthew Tancik, and Prof. Angjoo Kanazawa @akanazawa. Such a fun project and incredible team to be part of. πŸ™‚ ethanweber.me/sitcoms3D/
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    AK
    @_akhaliq
    Jul 29, 2022
    The One Where They Reconstructed 3D Humans and Environments in TV Shows abs: arxiv.org/abs/2207.14279 project page: ethanweber.me/sitcoms3D/
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    Ethan Weber
    @ethanjohnweber
    May 17, 2024
    Why can humans perceive 3D from drawings yet SfM tools fail? We investigate this with Toon3D! toon3d.studio Riley (@cardiacmangoes) and I led this project together with amazing co-authors Rohan Mathur, @FrederikWarburg, Alexei A. Efros, and @akanazawa! πŸ™‚
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    Ethan Weber
    @ethanjohnweber
    Apr 5, 2025
    We added some buttons on the top of the Toon3D Labeler labeler.toon3d.studio so you can explore the Toon3D Dataset toon3d.studio. Beyond 3D reconstruction of hand-drawn cartoons, I think this dataset might be useful as a benchmark for 2D correspondence methods.
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    Ethan Weber
    @ethanjohnweber
    Sep 20, 2025
    Excited to share our #CoRL2025 paper: Eye, Robot: Learning to Look to Act πŸ‘€πŸ€– 360Β° teleop data (Insta360) πŸŽ₯ β†’ high-speed robotic eyeball πŸ‘οΈ The robot learns where to look in order to act using a BC-RL perception-action loop. w/ @justkerrding + team πŸ“Ž eyerobot.net
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    Justin Kerr
    @justkerrding
    Sep 19, 2025
    Should robots have eyeballs? Human eyes move constantly and use variable resolution to actively gather visual details. In EyeRobot (eyerobot.net) we train a robot eyeball entirely with RL: eye movements emerge from experience driven by task-driven rewards.
    27K
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    Ethan Weber
    @ethanjohnweber
    Dec 11, 2024
    For Toon3D (toon3d.studio), we made a labeler to make it easy to label points across many images. It visualizes depth and SAM masks too. The tool is online at labeler.toon3d.studio with docs at github.com/ethanweber/too…. Please reach out if you have any questions! πŸ˜„
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    Ethan Weber
    @ethanjohnweber
    Feb 16, 2025
    I'm excited to present "Fillerbuster: Multi-View Scene Completion for Casual Captures"! This is work with my amazing collaborators @Normanisation, @yash2kant, Vasu Agrawal, @MZollhoefer, @akanazawa, @c_richardt during my internship at Meta Reality Labs. ethanweber.me/fillerbuster/
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    Ethan Weber
    @ethanjohnweber
    Oct 5, 2022
    After a long time in the making, it’s finally live! It’s been so fun building this with the @nerfstudioteam, and we can’t wait for what’s next. Reach out if you are curious for our future plans. πŸ₯³
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    Angjoo Kanazawa
    @akanazawa
    Oct 5, 2022
    Releasing 🌟nerfstudio🌟, a plug-and-play python library to easily create your own NeRFs! @nerfstudioteam is a contributor friendly open-source repo with a realtime web viewer that makes it easy to make cool videos πŸ“½οΈ github.com/nerfstudio-pro… docs.nerf.studio #nerfstudio 1/
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    Ethan Weber
    @ethanjohnweber
    Jun 16, 2024
    I'm looking forward to presenting NeRFiller at CVPR on Friday morning! Also! 😁 I'll be looking for full-time opportunities starting next spring/summer, and I'll be around all week to connect with folks! Feel free to ping me if you want to chat. ethanweber.me πŸ™Œ
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    Ethan Weber
    @ethanjohnweber
    Dec 8, 2023
    Excited to release NeRFiller with my amazing collaborators @holynski_, @jampani_varun, @srbhsxn, @Jimantha, Abhishek Kar, and @akanazawa! The project page is available at ethanweber.me/nerfiller/. We focus on scene completion by using a 2D inpainter.
    13K
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    Ethan Weber
    @ethanjohnweber
    Dec 8, 2023
    Excited to release NeRFiller with my amazing collaborators @holynski_, @jampani_varun, @srbhsxn, @Jimantha, Abhishek Kar, and @akanazawa! The project page is available at ethanweber.me/nerfiller/. We focus on scene completion by using a 2D inpainter.
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    AK
    @_akhaliq
    Dec 8, 2023
    NeRFiller: Completing Scenes via Generative 3D Inpainting paper page: huggingface.co/papers/2312.04… propose NeRFiller, an approach that completes missing portions of a 3D capture via generative 3D inpainting using off-the-shelf 2D visual generative models. Often parts of a captured
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    30K
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    Ethan Weber
    @ethanjohnweber
    Dec 11, 2024
    We ran DUSt3R on our cartoon reconstruction setting and found that it struggles (even with ground truth correspondences)! Our proposed work is designed to handle this challenging setting where input images are hand-drawn and non-geometrically consistent. toon3d.studio
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    Ethan Weber
    @ethanjohnweber
    May 17, 2024
    Why can humans perceive 3D from drawings yet SfM tools fail? We investigate this with Toon3D! toon3d.studio Riley (@cardiacmangoes) and I led this project together with amazing co-authors Rohan Mathur, @FrederikWarburg, Alexei A. Efros, and @akanazawa! πŸ™‚
    11K
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    Ethan Weber
    @ethanjohnweber
    Oct 1, 2025
    πŸ“’ SceneComp @ ICCV 2025 🏝️ 🌎 Generative Scene Completion for Immersive Worlds πŸ› οΈ Reconstruct what you know AND πŸͺ„ Generate what you don’t! πŸ™Œ Meet our speakers @angelaqdai, @holynski_, @jampani_varun, @ZGojcic @taiyasaki, Peter Kontschieder scenecomp.github.io #ICCV2025
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    Ethan Weber
    @ethanjohnweber
    Jan 21, 2024
    Exciting updates! πŸ˜ƒ
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    nerfstudio
    @nerfstudioteam
    Jan 21, 2024
    πŸŽ‰ V1.0.0 officially released! * New splatfacto model, nerfstudio's implementation of Gaussian splatting * Complete rewrite of the viewer, now built entirely on viser
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    Ethan Weber
    @ethanjohnweber
    Oct 1, 2025
    Replying to @ethanjohnweber
    I’m especially excited about an interactive graph we’re building for the community. Our goal is to spark discussion and encourage works in the upper right β€” where we have abundant input views but still need to generate significant missing content. πŸ™‚ scenecomp.github.io/tasks.html
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