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Mike Geig
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Mike Geig
@mikegeig
Leader of Advocacy and Community at @unity3d. Looking to help awesome people do awesome things. I'm also a Wizard.
Akron, OH
mikesvideogamepodcast.com
Joined October 2008
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  • user avatar
    Mike Geig
    @mikegeig
    Jul 11, 2018
    Why would you use @unity3d ECS for something as simple as shooting bullets? Oh, I don't know... #gamedev
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    Mike Geig
    @mikegeig
    May 29, 2018
    Want to add cool lighting effects to your 2D sprites? Simple apply a material with normals (and whatever else you want) to your Sprite Renderer. Works with Tilemaps too! #UnityTips #Unity3D #GameDev
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    Mike Geig
    @mikegeig
    Aug 1, 2017
    Curious about the difference between the @unity3d Mixed Light Modes? I made a cheat sheet: bit.ly/2vpIYna (RT and Share) #UnityTips
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    Mike Geig
    @mikegeig
    Jan 11, 2018
    Here is my (unoptimized) performance result comparison between a traditional script, the C# Job System, the Entity Component System, and the ECS with Burst Compiler. I think @Unity3D is on to something here! #SpoilerAlert I go from 13,000 objects to 68,000.
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    Mike Geig
    @mikegeig
    Jun 24, 2020
    In case you've missed it, we're starting a new series all around building playable prototypes with @unity3d. Check out the first video around creating an ability system for a 3rd person action / shooter game! on.unity.com/37EtlIS #gamedev #unitytips
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    Mike Geig
    @mikegeig
    Feb 5, 2019
    Having trouble getting the timing of your animations and code lined up in Unity? Try using animation events to automatically run any code for you at the correct time. It's an easy solution to a frustrating problem. #unitytips
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    Mike Geig
    @mikegeig
    Dec 5, 2019
    I created a simple implementation of Pong in @unity3d using DOTS. Feel free to check it out if you're looking to get started and need something to go off of. github.com/UnityTechnolog…
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    Mike Geig
    @mikegeig
    Dec 11, 2017
    Wow, "Unity Developer" is #6 in LinkedIn's top emerging jobs in 2017. Not "Game Developer". Not "Interactive Developer". Let that sink in. So cool. @unity3d
    economicgraph.linkedin.com
    LinkedIn’s 2017 U.S. Emerging Jobs Report
    The job market in the U.S. is brimming right now with fresh and exciting opportunities for professionals in a range of emerging roles. New types of jobs means new potential for workers at all levels,...
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    Mike Geig
    @mikegeig
    Apr 7, 2014
    Everything you ever needed to know about object pooling. #unity3d
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    Mike Geig
    @mikegeig
    May 26, 2015
    #UnityTips object.ReferenceEquals(someObject, null) is faster than someObject == null.
  • user avatar
    Mike Geig
    @mikegeig
    Sep 13, 2018
    Biggest Unity 2018.3 "quality of life" feature? UNIFIED SETTINGS WINDOW!! No more duplicating and locking Inspector windows. Life is good. #Unity3d #gamedev #LifeIsGood #NoFilter #Blessed #SquadGoals
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    Mike Geig
    @mikegeig
    May 17, 2018
    Playing around with some of the 2D lighting for the upcoming Unite Berlin Training Day with assets from @PixelReign. Hopefully we'll see you there.
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    Mike Geig
    @mikegeig
    Sep 22, 2023
    Thanks everyone for the patience. I know it sucks. Very soon (today) we'll have some good news. Keep a look out for the announcement! I promise, this is better.
    35K035K
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    Mike Geig
    @mikegeig
    Sep 29, 2017
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