Hello, my name is Martin. I'm a programmer from Vienna, Austria, with interests in computer graphics, engine programming and game development.
Colorful shoot 'em up with varied and diverse gameplay beyond the familiar shooting and dodging
Reflective precision platformer made on Mi'pu'mi day
Tricky arcade puzzler made for Ludum Dare 49
Spiritual arcade climber made on Mi'pu'mi day
Minimalist puzzle cube made on Mi'pu'mi day
Fast-paced reaction-skill game made on Mi'pu'mi day
Browser-based Breakout clone with fast 3d graphics and a unique design
Very simple endless-runner inspired by the 70s disco era
Multiplayer platform shooter made on Mi'pu'mi day
Competitive territory game made on Mi'pu'mi day
Old games made in my free time after school or university
C++ Coding Framework for Desktop and Browser games
JavaScript Coding Framework for small WebGL games