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Jonathan Cooper
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Jonathan Cooper
@GameAnim
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted and more. Wrote @GameAnimBook. Shipped visionOS and Apple Vision Pro.
Scotland
gameanim.com
Joined January 2009
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  • Pinned
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    Jonathan Cooper
    @GameAnim
    May 7, 2025
    Major milestone this week with over 100,000 downloads of the AZRI Rig! Thanks so much to @wuffles for creating the rig and @Mafubash for the amazing character work. Download here for free: gameanim.com/product/azri-r…
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    Jonathan Cooper
    @GameAnim
    Apr 17, 2024
    Animated like a Souls boss intro
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    Boston Dynamics
    @BostonDynamics
    Apr 17, 2024
    We promise this is not a person in a bodysuit. bit.ly/3w5XRvH
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    1.5M01.5M
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    Jonathan Cooper
    @GameAnim
    Mar 12, 2020
    When I left Naughty Dog late last year they threatened to withhold my final paycheck until I signed additional paperwork stating I wouldn't share their production practices. They finally relented when I assured them that was most likely illegal...
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    Jonathan Cooper
    @GameAnim
    Jun 2, 2021
    Bayonetta (2009) motion actor Maiko Uchida showed up late for rehearsals and hadn't even listened to the assigned music, but wowed the Platinum Games team with her mesmerizing dancing to land the role.
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    Jonathan Cooper
    @GameAnim
    May 13, 2024
    Street Fighter 6 muscle reference-gathering with Capcom lead character artist Kawade Tsutomu x.com/GameAnim/statu…
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    Jonathan Cooper
    @GameAnim
    Dec 6, 2023
    Hot Ryu
    4.1M04.1M
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    Jonathan Cooper
    @GameAnim
    Nov 24, 2019
    Tornado Yoshida spinning those revolvers like a pro for Metal Gear Solid 3: Snake Eater (2004)
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    Jonathan Cooper
    @GameAnim
    Dec 10, 2019
    Worth taking a moment to appreciate Capcom's early investment in photogrammetry has led them to consistently make some of the most stunningly realistic yet appealing humans this generation.
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    Jonathan Cooper
    @GameAnim
    Dec 21, 2021
    Sonic Chronicles (2008) unreleased 2D intro cinematic. This has never been shown before in its entirety.
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    Jonathan Cooper
    @GameAnim
    May 23, 2021
    Been thinking a lot lately on how when we moved from 2D to 3D we lost high-frequency motion WITHIN silhouettes due to skinned meshes. Hope to see this rectified via cloth/muscles this generation rather than just on secondary like cloaks etc. Image source: youtube.com/watch?v=Wz2VAI…
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    Jonathan Cooper
    @GameAnim
    Apr 4, 2021
    Added Assassin's Creed synchronizations in both Uncharted games I worked on but hardly anyone found the one in Uncharted 4 because you need to not touch the controller for a few seconds...
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    Jan Willem Nijman
    @jwaaaap
    Apr 4, 2021
    Today’s Easter: game devs, please respond with the best Easter eggs you ever hid in a game! 🥚✨
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    Jonathan Cooper
    @GameAnim
    Oct 31, 2023
    Capcom shows off mocap directly into RE Engine with the greater level of accuracy in evaluation afforded by characters with full runtime rigs and physics etc (vs direct to DCC/Motionbuilder shown also).
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    928K0928K
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    Jonathan Cooper
    @GameAnim
    Mar 8, 2020
    Epic Mickey (2010) animators recreated scenes from classic cartoons in 3D to understand the classic style.
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    Jonathan Cooper
    @GameAnim
    Mar 27, 2023
    Demolition Man (3DO - 1994) Sylvester Stallone green screen shots for FMV digitization.
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    564K0564K
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    Jonathan Cooper
    @GameAnim
    Jan 11, 2020
    Hwang Su-Il - Tekken 3's Hwoarang mocap actor. Awesome to see the real deal alongside motion cleaned up for gameplay.
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