For a recent little side project I worked on the creation of some tile textures and patterns. At the time of writing this, thanks to my help, the system now has 17 new textures, of which some are color variants of the main 3 patterns I’ve made, that users can now choose from for their game.
These textures were to be used as backgrounds for a character sheet in the Foundry Virtual Tabletop program for the Symbaroum game system. I have been increasingly more involved in the tabletop role-playing game scene over the last few years and am a big fan of most of the Fria Ligan games, such as Vaesen, Symbaroum and Forbidden Lands. As the systems for Foundry are often made by volunteers, I offered my help to make the thing they worked so hard on even more rewarding everyone to use by offering design support. This started with textures but ended up with some tips for the UI/UX design of the same sheets the textures would be used on (more on that by the end of this post).
Continue reading “Volunteering on Symbaroum (FoundryVTT)”





