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  • Band-Aids & Bullet Holes: On Kickstarter May 5th

  • 2026
  • May 27 Game Design as Player Best Practices
  • May 26 Transcript: Deckbuilding (Signs of the Sojourner) with Lady Tabletop
  • May 22 A Naming Day: An Under Hollow Hills Occasion to Perform
  • May 19 Transcript: Minigames (Firebrands) with Viditya Voleti
  • May 12 Transcript: John Wick (2014) and Genre Emulation with Sam Roberts
  • May 6 Band-Aids & Bullet Holes Design Diary: Ten Guys Named Barf
  • May 5 Transcript: Character Nonmonogamy (Space Post) with Sidney Icarus
  • May 1 A Dozen-ish Questions for Designing Your Game: In Practice
  • Apr 28 Transcript: Calling Cards (Band-Aids & Bullet Holes) with Lady Tabletop and Seraphina
  • Apr 23 Band-Aids & Bullet Holes Design Diary: The Moves That Didn’t Make It
  • Apr 21 Transcript: Keys (Lady Blackbird) with Whitney Delaglio
  • Apr 14 Transcript: Weak, Strong, and Regular Moves (Dream Askew / Dream Apart) with Austin Walker
  • Apr 7 Band-Aids & Bullet Holes Design Diary: Be Vulnerable With Someone
  • Apr 7 Transcript: The Awards 2024 with Nico MacDougall
  • Apr 2 Band-Aids & Bullet Holes Design Diary: Combat As Set-Piece
  • Mar 31 Transcript: Lures (Heaven in the Dust) with Barclay Travis and Bee Alexander
  • Mar 26 Band-Aids & Bullet Holes Design Diary: Mechanical Problems Meet Diegetic Solutions
  • Mar 22 Apollo 47 Core
  • Mar 17 Transcript: Always Give Them The Clue (GUMSHOE) with Tristan Zimmerman
  • Mar 15 A Dozen-ish Questions for Designing Your Game
  • Mar 10 The Voice of the Text (Triangle Agency) with Seraphina Garcia Ramirez
  • Mar 3 Transcript: Draw Maps, Leave Blanks (Dungeon World) with Tim Denee
  • Feb 24 Transcript: Doskvol’s Lightning Barriers (Blades in the Dark) with Nova
  • Feb 17 Transcript: Setting Elements (Dream Askew / Dream Apart) with Kodi Gonzaga
  • Jan 28 Transcript: Afterimage #3: The Experimental Role-Playing Laboratory
  • 2025
  • Dec 22 Transcript: 2025 Year End Bonanza
  • Nov 18 Transcript: Inventory Tetris (Mausritter) with Quinns
  • Nov 11 Transcript: The Brainer VS The Brain-Picker (Apocalypse World 2e/3e) with the Bakers
  • Nov 4 Transcript: Actual Play: Void 1680 AM Community Broadcasts (with Ken Lowery)
  • Oct 28 Transcript: Actual Play: 4AM at a Diner (Last Train to Brooklyn) with Linnie Schell
  • Oct 21 Transcript: Actual Play: An Uncomfortable Offer (Maia’s Game Room: The Electric State) with Maia Wilson
  • Oct 14 Transcript: Actual Play: A Tree Shanty (My First Dungeon: The Wildsea) with Brian Flaherty and Elliot Davis
  • Oct 7 Transcript: Actual Play: The First 30 Minutes (My First Dungeon: Orbital Blues) with Rowan Zeoli
  • Sep 30 Transcript: You Will Die In This Place with Merrilee Bufkin and Jay Dragon
  • Sep 9 Transcript: Love, Sex, and Romance: The War (Will That Be All?) with Kim Lam
  • Sep 2 Transcript: Love, Sex, and Romance: Big Chunky Prompts with Tasha Robinson
  • Aug 26 Transcript: Love, Sex, and Romance: Physical Touch with Alex & Sharang
  • Aug 19 Transcript: Love, Sex, and Romance: the Phallus with Alex & Sharang
  • Aug 12 Transcript: Love, Sex, and Romance: Roll to Seduce with Alex & Sharang
  • Aug 5 Transcript: Love, Sex, and Romance: Sex Moves (Apocalypse World) with Alex & Sharang
  • Jul 1 Transcript: Rolling the Dice... On Camera! (The Die Guys) with Moira Joy Smith
  • Jun 24 Transcript: Afterimage #2: City of Winter
  • Jun 17 Transcript: Afterimage #1: Yazeba’s Bed and Breakfast & The Kite
  • May 20 Transcript: Clarity (Changeling: the Lost 1e) with MintRabbit
  • May 13 Transcript: Question Oracle (Stoneburner) and rolling the dice again with Ray Chou
  • May 6 Transcript: 10 Candles (10 Candles) with Jay Dragon
  • Apr 29 Transcript: Experience Design with Caro Murphy
  • Apr 22 Transcript: Safety Tools, and Players Are More Important Than The Game, with Sarah Lynne Bowman
  • Apr 15 Transcript: Beats (Heart: the City Beneath) with Aaron Voigt
  • Apr 8 Transcript: Zenith Abilities (Heart: the City Beneath) with Aaron Voigt
  • Mar 31 Transcript: Elf Motors with Chris Duffy
  • Mar 24 Transcript: Fateplay Scenes (House of Craving) with Sharang Biswas
  • Mar 18 Transcript: Spotlight Scenes with Moyra Turkington
  • Mar 11 Transcript: Shadows with Elin Dalstål
  • Mar 4 Transcript: Workshops with Marc Majcher
  • Mar 3 Transcript: Dice Exploder is on Patreon, plus Yazeba’s Bed & Breakfast
  • Feb 25 Transcript: Embodiment with Kate Hill
  • Feb 18 Transcript: Just Read the Card (Ghost Court) with Randy Lubin
  • Feb 11 Transcript: Mule (Last Train to Bremen) and Pregenerated Characters with Aaron Lim
  • Feb 4 Transcript: Coloring Book Character Sheet (Two Hand Path) with Jeeyon Shim
  • Jan 28 Transcript: Flauros the Demon (Wreck This Deck) with Audrey Stolze
  • Jan 1 A Mirror Dungeon
  • 2024
  • Dec 31 Some Jokes and Manifestos
  • Dec 13 I Made a Book (and So Can You)
  • Dec 10 Transcript: 2024 Year End Bonanza
  • Nov 26 Transcript: The Challenge Deck (Wickedness) with Audrey Stolze and Seraphina Garcia Ramirez
  • Nov 12 Transcript: AMA with Merrilee Bufkin
  • Nov 3 Transcript: Deep Cuts with John Harper
  • Oct 22 Transcript: Dice Forager: a Dice Exploder zine
  • Oct 21 Silly Cairn
  • Oct 21 Hospitality, Safety, and Calibration
  • Sep 18 Transcript: The Sooth Deck (Invisible Sun) and Custom Oracles with James D’Amato
  • Sep 12 Transcript: Keys (Keymaster) with Caro Asercion
  • Sep 4 Transcript: Love Letters (Apocalypse World) with Aaron King
  • Aug 21 Transcript: Speak Your Truth (Desperation) with Jeff Stormer
  • Aug 13 Transcript: THAC0 (AD&D 2e) with My Dad
  • Aug 6 Transcript: Rule Zero (D&D) with Ema Acosta
  • Jul 30 Transcript: Prestige Classes (D&D 3e/3.5e) with Sam Roberts
  • Jul 23 Transcript: The Adventuring Day (D&D) with Tristan Zimmerman
  • Jul 17 D&D Miniseries Intro (Homage to the Player’s Handbook)
  • Jul 16 Transcript: The Queen Is Under Attack (For The Queen) with Kimi Hughes
  • Jun 13 Transcript: Designer Commentary: Northfield (with Jason Morningstar)
  • May 15 The Space Fam Scenes Menu: Revisited
  • May 15 Transcript: Designer Commentary: Space Fam
  • May 2 Transcript: Game Exploder Jam Roundup
  • Apr 25 Transcript: Everyone Adds a Detail (Stewpot) with Lee Conrads
  • Apr 18 Transcript: Playlists (Ribbon Drive) with Takuma Okada
  • Apr 17 World Ending Game (Sam's Version): Designer Commentary
  • Apr 10 More on Apocalyptic Principles
  • Apr 9 Apocalyptic Principles and Miller's Law
  • Apr 4 Transcript: Fan Mail (Primetime Adventures) with Meguey Baker
  • Mar 28 Transcript: Playbooks and Communication with Moe Poplar
  • Mar 28 Dice Exploder After Show: Rules For Your Cool Sword
  • Mar 21 Transcript: Exploding Dice with Mikey Hamm
  • Mar 18 Highly Structured Games Are Good
  • Mar 14 Transcript: Innovation in Game Design with James Wallis
  • Feb 29 The Dice Exploder Podcast Style Guide
  • Feb 29 Transcript: Solo Game Prompts with Seb Pines
  • Feb 29 The Ink That Bleeds: Review and Response
  • Feb 22 Transcript: Character Sheets with Emanoel Melo
  • Feb 22 Dice Exploder Aftershow: Character Sheets
  • Feb 15 Transcript: Pity Points (Kagematsu) with Alex Roberts
  • Feb 13 Play Advice: Get to the Goods
  • Feb 8 Transcript: Third Party License (Mork Borg) with Strega Wolf van den Berg
  • Feb 1 Transcript: Rumor Tables (Lorn Song of the Bachelor) with Nova
  • Jan 25 The Risk Sheet (Psi*Run) with John Harper
  • 2023
  • Nov 21 Recommendations for New RPG Designers
  • Oct 19 Dice Exploder Aftershow: The Boogeyman
  • Sep 26 Agon's Secret Sauce: Story Game Modules
  • Sep 14 Dukk Borg, Gem Room Games, and Me
  • Aug 31 Ranking Stuff, Awards Shows, and My Top 10 RPGs of All Time
  • Aug 24 Dungeons & Dragons Is A Comedy Game
  • Aug 10 Google Slides: The Easiest Virtual Tabletop Around
  • Jul 27 Calvinballing a Whole Campaign
  • Jul 13 The Book of Gaub: An Essay from The Awards 2022
  • Jun 29 Design Your Character Sheet First
  • Jun 15 Is XP a Good Design Carrot in Storygames?
  • Jun 1 Dice Exploder Aftershow: Do Games Need Conflict?
  • May 19 Couriers: Designer Commentary
  • Mar 13 The Space Fam Scene Menu
  • Mar 10 Apocalypse Keys is a Wonderful, Frustrating Game
  • Mar 9 Space Train Space Heist: Design Commentary

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