Last updated on June 19, 2025

Emperor's Vanguard (Ixalan) - Illustration by Victor Adame Minguez

Emperor's Vanguard | Illustration by Victor Adame Minguez

Commander has been Magic: The Gathering’s dominant multiplayer and casual format for over a decade. While fun, casual, and a deck-brewer’s paradise, Commander has its limitations, especially with player count. Typical Commander pods top out at four players, as games tend to drag on exponentially at five or more. Those of us blessed with undeniable charisma and an attractive personality are sure to have too many players coming over for game night this weekend. How am I supposed to seat six players with Commander decks at my dining room table without the game taking all night?

There’s a simple solution: Emperor. Emperor is a six-player MTG format perfect for large groups of players. But how does it work? Do you need EDH decks for Emperor? And most importantly, will it be a good time for your playgroup?

Let’s dig into this oft-forgotten multiplayer Magic format.

What is Emperor?

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Caesar, Legion's Emperor | Illustration by Alexander Gering

Emperor is a casual multiplayer format for Magic: The Gathering. Two teams of three players face off to protect their “Emperors,” the player seated in the middle of their respective teams. Emperor uses the range-of-influence rules to force a team to defeat one of the opposing Emperor’s bodyguards before they can attack them directly.

Emperor is an easy way for six or more players to play a single game of Magic. Large Magic games typically take a long time to play; with each player taking their turn individually, it can feel like hours before the turn passes back to you. Emperor encourages team play, so players can discuss a strategy beforehand, and then execute three turns one after the other in quick succession which saves a boatload of time while adding a new layer of strategic communication to the game.

Who is Emperor For?

Emperor is for the Magic player with a large playgroup. Sure, they could divide their six players into two three-player pods, but then we’ll have two games happening inches apart and what about when one person is elimiated?

Emperor is also a great opportunity to start branching out into the more casual, “gamey” formats. The Emperor rule set adds a layer of strategy to the game that lowers the stakes of play, making it more reminiscent of a casual board game than a competitive Magic duel.

Emperor Legal Sets

Emperor games are usually defined by the traditional format it’s being glommed onto. As such, Emperor legal sets follow the deck construction legalities for the format you’re currently playing, a little like Pauper adds rules onto other formats and doesn't affect the legal sets. Modern Emperor games only allow sets from Eighth Edition and forward, Commander Emperor allows cards from any set, and in a Sealed environment, only cards from player’s respective Sealed pools would be allowed.

Emperor Rules

Games of Emperor are played with two teams of three seated opposite each other at the table. Each team elects an Emperor to sit in the middle of their side, and the other two players become Generals. The goal is to defeat the other team’s Emperor. Simple enough, except game play uses the range of influence rules.

The range-of-influence (ROI) rules work to simplify the number of effects each player needs to track. Generals have an ROI of 1, meaning they can only affect, be affected, and count players within one seat of them, typically their own Emperor and the General seated across from them. Emperors, though, have an ROI of 2, and can therefore affect players within two seats of them. At the beginning of the game, this means there are two Generals flanking the enemy Emperor. It’s important to note that all players can only attack opponents within one seat of them. Emperors can play and cast spells that affect the enemy Generals but cannot attack them directly with creatures until one General is defeated.

Setup progresses as normal, players start at 20 life and seven cards (unless modified by the format) and take their turns individually. Teams may share private information, but not resources like mana. They can, however, donate creatures to each other. In Emperor, each creature gains the Deploy ability, which reads: “(tap): Target teammate gains control of this creature. Activate this ability only any time you could cast a sorcery.” This allows the Emperor's creatures to attack and block before any Generals get defeated.

Once everyone is ready, determine an Emperor to go first randomly, and game play progresses to the left from there. Players must defeat a General on either side of the Emperor before they can attack them directly, and the first team to defeat the other team’s Emperor wins!

As a casual format, the rules for Emperor are more like guidelines. You might want to modify the range of influence rules to allow Emperors to attack opposing Generals or modify the life totals at the start of a game to adjust game length. In my Commander Emperor games, the Generals start with 30 life and the Emperor starts with 40 to prevent the game from running on for years.

Emperor Banlist

Since the Emperor rules are often grafted onto another format, it uses the ban list for that respective format. For example, no deck in a game of Commander Emperor could include a Black Lotus, Upheaval or Iona, Shield of Emeria. No players in a Modern Emperor game could use cards banned in Modern like Deathrite Shaman, and so on.

Where to Play Emperor

Emperor sadly isn’t currently supported on MTGO or MTG Arena. It had a short stint on MTGO 10 years ago, but has yet to return.

Instead, your best bet to find Emperor players is in your current play groups. If you find your groups swelling past a manageable number of players for a single pod, start pitching Emperor relentlessly until your friends give in. That's what I did, and now Emperor is in our regular rotation of formats.

Playgroup stuck at five or less? Ask around at your local game store about other players that are interested in casual multiplayer formats and start your own scene.

Emperor Decks

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For the Emperor! | Illustration by Games Workshop

The lack of interest in Emperor and its ill-defined format legalities means there aren’t any Emperor decks at the top of the meta. Instead, I wanted to highlight some decks from other formats that lend themselves well to the Emperor variant.

Phelddagrif Group Hug

Phelddagrif

“Group Hug” is a Commander archetype where players focus on making everyone at the table their friend to disincentivize attacks against them. In Emperor, the limited range of influence means a Phelddagrif deck’s beneficial cards won’t affect the entire other team, garnering a sweet bit of advantage for you.

Rites of Flourishing, Dictate of Karametra, and Dictate of Kruphix are suddenly a lot better when three players on your team are using them compared to just two on the other team.

Ms. Bumbleflower

Commander (1)

Ms. Bumbleflower

Planeswalker (1)

Tamiyo, Field Researcher

Creature (21)

Baird, Steward of Argive
Bloodroot Apothecary
Body of Knowledge
Chasm Skulker
Coiling Oracle
Consecrated Sphinx
Deadeye Navigator
Faeburrow Elder
Jolrael, Mwonvuli Recluse
Kalonian Hydra
Kwain, Itinerant Meddler
Loran of the Third Path
Managorger Hydra
Peregrine Drake
Psychosis Crawler
Realm-Cloaked Giant
Rishkar, Peema Renegade
Selvala, Explorer Returned
The Council of Four
Triskaidekaphile
Twenty-Toed Toad

Sorcery (4)

Cultivate
Farseek
Idyllic Tutor
Tempt with Discovery

Instant (15)

An Offer You Can't Refuse
Arcane Denial
Archdruid's Charm
Blue Sun's Zenith
Enlightened Tutor
Generous Gift
Illusionist's Gambit
Intellectual Offering
Long River's Pull
Peerless Recycling
Perplexing Test
Pongify
Riot Control
Shared Summons
Swords to Plowshares

Artifact (8)

Arcane Signet
Fellwar Stone
Ghirapur Orrery
Mind Stone
Sol Ring
Swiftfoot Boots
Thought Vessel
Wedding Ring

Enchantment (12)

Communal Brewing
Fisher's Talent
Freed from the Real
Helix Pinnacle
Leyline of Anticipation
Pemmin's Aura
Rites of Flourishing
Smothering Tithe
Struggle for Project Purity
Tenuous Truce
Trouble in Pairs
Wizard Class

Land (38)

Adarkar Wastes
Brushland
Canopy Vista
Command Tower
Evolving Wilds
Exotic Orchard
Flooded Grove
Forest x4
Glacial Fortress
Hinterland Harbor
Island x4
Overflowing Basin
Plains x4
Prairie Stream
Razorverge Thicket
Reliquary Tower
Seachrome Coast
Seaside Citadel
Skycloud Expanse
Sungrass Prairie
Sunpetal Grove
Temple of Enlightenment
Temple of Mystery
Temple of Plenty
Terramorphic Expanse
Thriving Grove
Thriving Heath
Thriving Isle
Yavimaya Coast

Ms. Bumbleflower

Bloomburrow is quite an icebreaker when it comes to Magic. If someone is on the fence of joining your playgroup, our upgraded Peace Offering precon might be just the version of group hug they're looking for. Ms. Bumbleflower provides you card advantage even if you gift your opponent some cards in the meantime with Peerless Recycling.

Cards like Riot Control, Selvala, Explorer Returned, Consecrated Sphinx get supercharged when you increase the number of opponents. You can use the original Peace Offering precon out of the box, but the upgraded version has more winning combos.

Duel Decks: Dihada

Geyadrone Dihada

For my own Emperor battle box, I tried to emulate the power level present in the classic Duel Decks box sets with new cards I had lying around. Relentlessly drafting Modern Horizons 2 left me with quite a bit of chaff, so I began working it into low-power casual decks designed for beginning to intermediate players. This deck makes for a great Emperor, as it’s mostly a suite of “gain control” spells that the opposing Generals won’t be able to stop. It manipulates the deploy ability to gain control of an opponent's creature “until the end of turn,” but then deploys them permanently to an allied General instead. It’s a nasty way to take advantage of this format’s special rules!

Getting Started With Emperor

I’ve found the best way to introduce players to a new format is to have pre-built decks they can play. If you’re pensive about slapping extra rules onto Commander, an already headache-inducing format, it might behoove you to keep a battle box of six constructed decks around for this purpose. To craft your own Emperor battle box is a great exercise in balancing decks in a unique environment, and you can use another format’s legalities to get you started.

If you find yourself lacking in draft chaff (or, more likely, card sleeves for another six decks), the Jumpstart boosters make for perfect decks for Emperor. The random distribution of deck archetypes means no player can plan for what’s coming, and the decks are guaranteed to be at least mostly balanced against each other.

In a similar vein, you could pitch an Emperor game after six players have finished selecting their card pools from a draft box. A Limited Emperor game tests your deckbuilding and threat assessment skills in an environment like no other in Magic.

Emperor Products

Wizards of the Coast hasn’t released any products specifically for the Emperor format. If you’re looking to get started playing Emperor, any of the preconstructed Commander decks will land you a deck built for a multiplayer format that can easily slot into a game of Emperor. Here are some budget commander precon recommendations:

Our pick
Tricky Terrain – Modern Horizons III
Jump Scare! – Duskmourn: House of Horror
Explorers of The Deep – The Lost Caverns of Ixalan
Creative Energy – Modern Horizons III
Peace Offering – Bloomburrow
Death Toll – Duskmourn: House of Horror
Magic: The Gathering Modern Horizons 3 Commander Deck - Tricky Terrain (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Magic: The Gathering Duskmourn: House of Horror Commander Deck - Jump Scare!
Magic: The Gathering The Lost Caverns of Ixalan Commander Deck - Explorers of The Deep (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Magic: The Gathering Modern Horizons 3 Commander Deck - Creative Energy (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Magic: The Gathering Bloomburrow Commander Deck - Peace Offering (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Magic: The Gathering Duskmourn: House of Horror Commander Deck - Death Toll
Price not available
Price not available
Price not available
Price not available
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Our pick
Tricky Terrain – Modern Horizons III
Magic: The Gathering Modern Horizons 3 Commander Deck - Tricky Terrain (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Price not available
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Jump Scare! – Duskmourn: House of Horror
Magic: The Gathering Duskmourn: House of Horror Commander Deck - Jump Scare!
Price not available
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Explorers of The Deep – The Lost Caverns of Ixalan
Magic: The Gathering The Lost Caverns of Ixalan Commander Deck - Explorers of The Deep (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Price not available
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Creative Energy – Modern Horizons III
Magic: The Gathering Modern Horizons 3 Commander Deck - Creative Energy (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Price not available
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Peace Offering – Bloomburrow
Magic: The Gathering Bloomburrow Commander Deck - Peace Offering (100-Card Deck, 2-Card Collector Booster Sample Pack + Accessories)
Price not available
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Death Toll – Duskmourn: House of Horror
Magic: The Gathering Duskmourn: House of Horror Commander Deck - Death Toll
Price not available
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Emperor Communities

Emperor doesn’t really have any specific community devoted to it, but the subreddits for Magic generally and for EDH both see discussion of the Emperor format from time to time. I just scored the subreddit for r/EmperorMTG, so check back there later and maybe we can generate some discourse!

Wrap Up

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Emperor Mihail II | Illustration by PINDURSKI

Emperor is a shining example of the fun alternative formats players can create using Magic’s robust rules system. It solves the eternal problem of “how can I play Magic with more people?” and encourages strategies that you won’t see anywhere else.

What other decks are stars in this format? Do you see yourself building a themed battle box to go along with Emperor? And what special rules does your playgroup use for games of Emperor? Would your six players want to try Kingdoms EDH? Let me know in the comments, or over on Draftsim’s TwXtter.

Thank you for reading! Bring out your best playmat and make sure you have enough chairs!

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