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dadavidtseng/README.md

Currently working on DaemonEngine — a custom C++ game engine with V8 scripting. Read my blog or check out my portfolio.

Recent Commits

  • 04e9544 LeetCodePractice — Update README - Topic Tags (2026-05-28)
  • ae103d3 LeetCodePractice — Time: 28 ms (52.98%), Space: 35.7 MB (40.73%) - LeetHub (2026-05-28)
  • 4886ce0 neetcode-submissions — Add: serialize-and-deserialize-binary-tree - submission-1 (2026-05-28)
  • d15c152 LeetCodePractice — Updated stats (2026-05-28)
  • 5d49227 LeetCodePractice — Update README - Topic Tags (2026-05-28)
  • 7bf07b4 LeetCodePractice — Time: 116 ms (5.01%), Space: 539.1 MB (5.09%) - LeetHub (2026-05-28)
  • ccc5f03 LeetCodePractice — Create README - LeetHub (2026-05-28)
  • 57e346a neetcode-submissions — Add: serialize-and-deserialize-binary-tree - submission-0 (2026-05-28)

More on my GitHub

On My Blog

More on dadavidtseng.com

Build README

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  1. AGENTS AGENTS Public

    Autonomous Game Engineering Network for Task Synthesis

    TypeScript

  2. EngineDaemon/DaemonEngine EngineDaemon/DaemonEngine Public

    Daemon Engine is an C++20 game engine featuring real-time V8 JavaScript scripting with hot-reload capabilities, DirectX 11 rendering pipeline, multithreaded JobSystem for parallel processing, Netwo…

    C++ 3

  3. PlanetPainter PlanetPainter Public

    Planet Painter is a 45-degree causal game set on fantasy planets where the player plays as the color-changing chameleon that paints and interacts with the world.

    C# 1

  4. FirstModule FirstModule Public

    A Complete Handbook to Creating and Managing UE5 Modules

    C++ 1