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TextureNode: Add .blur() check and warning#30722

Merged
sunag merged 1 commit into
mrdoob:devfrom
sunag:dev-fix-alert
Mar 11, 2025
Merged

TextureNode: Add .blur() check and warning#30722
sunag merged 1 commit into
mrdoob:devfrom
sunag:dev-fix-alert

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@sunag

@sunag sunag commented Mar 11, 2025

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Closes: #30704

Description

Add .blur() check and warning.

@sunag sunag added this to the r175 milestone Mar 11, 2025
@sunag sunag marked this pull request as ready for review March 11, 2025 17:16
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📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 336.02
78.26
336.02
78.26
+0 B
+0 B
WebGPU 520.4
145.06
520.65
145.16
+250 B
+96 B
WebGPU Nodes 519.87
144.96
520.12
145.05
+250 B
+94 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 465.06
112.14
465.06
112.14
+0 B
+0 B
WebGPU 590.78
160.69
591.04
160.79
+258 B
+101 B
WebGPU Nodes 545.91
150.13
546.17
150.23
+258 B
+98 B

@sunag sunag merged commit aac0cb5 into mrdoob:dev Mar 11, 2025
@sunag sunag deleted the dev-fix-alert branch March 11, 2025 17:24
@Makio64

Makio64 commented Mar 11, 2025

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Thanks 🙏

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Successfully merging this pull request may close these issues.

tsl texture.blur(amount) with NearestFilter crash - silent error when not mipmaps

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