WebGPURenderer: Fix texture issues.#33296
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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Related issue: #33250
Description
#33250 encountered a few minor issues in the WebGL 2 backend of WebGPURenderer that should be fixed separately.
Info, the texture memory size for various formats was not computed correctly.gl.RED) is used withgl.BYTE, a SNORM internal format should be selected and not an integer one (e.g.R8_SNORMinstead ofR8I).R32Iare only used with integer formats now.