Renderers: Support EXT_texture_norm16 formats.#33303
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@Mugen87, sorry, I screwed up with the rebase and removed the branch to replace it with this new branch, which closed the original PR. |
📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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Add `Texture.normalized` support.
Mugen87
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Apr 1, 2026
Add `device=null` guard.
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reviewed
Apr 1, 2026
Clean up.
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Hey @Mugen87! Thanks a lot for your support to get this PR in so quickly! Very much appreciated. Greetings from Erlangen |
This was referenced Apr 2, 2026
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Fixed #33193
Description
I added eight (WebGL) / six (WebGPU) new texture formats (specs) for normalized (u)int16.
I successfully tested all six formats with WebGL2, but cannot easily test it with WebGPU (under Linux).
This contribution is funded by Imricor
The original PR #33250 was accidentially closed.