1. Online registration ends at 12:00 pm EDT on Oct. 7, 2016 or when maximum event capacity is reached.
  2. Start & End Times.Teams may begin working at 8:00pm EDT on Friday, October 7,2016 and must complete by around 2pm EDT on Sat., Oct. 8th. Teams are encouraged to discuss their ideas and sketch out a plan for their application prior to the event, but the bulk of the work/development of the solution must be done during the event.
  3. Languages & Tools. Solution submissions can be any form of common technology, including websites, widgets, mashups, standalone applications, mobile apps, maps, commonly accessible technologies. Participants are expected to bring the necessary hardware and software tools to build the solutions (you need your laptop if you are a developer).
  4. Open Source. All code produced during the event must be made available under an open source license so that others can use it, remix it and mash it up. All work becomes public domain and must be licensed under a Creative Commons or similar license that allows anyone to use, distribute and build upon the code for free. All code must be made available in an open repository such as Github. All submissions must fully disclose all technologies, libraries, and plugins used to build their app and be accompanied by a list of all third-party components used in creation of the application (including stock photos, libraries, plug-ins, frameworks, APIs, etc.) Please try to use free, open technologies.
  5. Data. All provided data is furnished for the purpose of the hackMusic. Anyone seeking to use the data for any other purposes should check with the source owners to confirm other use permissions.
  6. Media Release. By participating in hackMusic, participants grant organizers and participating members of the media rights to publicly disclose competition event information, review and describe applications developed and presented during the event, and rights to display event-related photos, screen shots, and links to publicly available demonstrations of contest entries.
  7. Public Image.Submissions must not contain any matter which in the sole discretion of the Sponsor or Judges is deemed to adversely affect the public image or reputation of A3C or those affiliated with this hackathon. Such submissions will not be accepted and will be disqualified.