Guides ‣ Creatures

Creatures can be found in different districts and biomes and are randomly generated. They will have double health in multiplayer.
For the rest of the enemies, see Bosses.
Attacks[]
- Passive
- Doesn't attack (Pig, Slug, Rabbit, Sheep, Crystal Slug)
- Projectile
- Shoots a projectile that deals damage (Skeleton Archer, Tiki Mage, Jellyfish)
- Slime
- Jumps forward or backward randomly (Green Slime, Jumping Shroom, Blue Slime)
- Regular Charge
- Runs forward towards you to damage you (Boar, Skeleton Warrior, Fire Ox)
- Spider Charge
- Dashes and quickly runs towards you to damage you (Purple Spider, Green Spider, Tiki Clubsman)
- Flying Charge
- Flies through mid-air towards you to damage you (Bat, Broodmother Spider, Bee)
- Combined
- Some animals can use multiple attacks (Tyrannox can charge and shoot projectiles)
Forest[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
7 | 0 | 2 | Passive | |
![]() |
10 | 1 | 3 | Slime | |
![]() |
25 | 8 | 2 |
|
Flying Charge |
![]() |
| ||||
![]() |
20 | 2 | 6 | Spider Charge | |
![]() |
35 | 2 | 12 |
|
Charges and pauses for 2 seconds. Cannot jump. |
Swamp[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
7 | 0 | 2 | Passive | |
![]() |
15 | 2 | 4 | Charges at the player.
Sometimes makes small jumps. | |
![]() |
15 | 2 | 23 | Shoots a piercing projectile. |
Veldt[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
7 | 0 | 2 | Passive | |
![]() |
14 | 4 | 10 | Identical to slime, but faster. | |
![]() |
50 | 6 | 12 | Axe swing in melee range.
Hops toward the hero. | |
![]() |
50 | 2 ranged
6 melee |
30 | Shoots piercing projectiles.
Doesn't move at all.
| |
![]() |
50 | 2 ranged
1 melee |
30 | Slow piercing projectile.
Charges like a bee |
Cave[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
45 | 4 | 20 | Spider charge | |
![]() |
25 | 2 | 6 |
|
Flying charge |
Dungeon[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
50 | 7 | 50 | Charge | |
![]() |
15 | 1 ranged 2 melee |
40 | Projectile | |
![]() |
80 | 9 | 75 |
|
Charge |
![]() |
85 | 8 ranged
4 melee |
100 | Projectile x3 |
Tundra[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
7 | 0 | 2 | Passive | |
![]() (Big Slime) |
25 | 50 | 3 | Slime | |
![]() |
90 | 4 | 6 |
|
Flying Charge |
![]() |
35 | 4 | 4 |
|
Sword |
Crystal Quarry[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
7 | 0 | 2 | Passive | |
![]() |
25 | 2 | 30 |
|
Flying charge |
![]() |
50 | 30 | 2 | Charge |
Volcano[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
150 | 6 | 10 | Passive until attacked
Charge | |
![]() |
150 | 8 ranged
6 melee |
10 |
Tri Fireball | |
![]() |
55 | 7 | 20 | Jump Charge |
Crater[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
300 | 3 Melee | 500 |
|
Charge |
![]() |
105 | 3 ranged
2 melee |
150-200 |
|
Shoots a fast projectile. Projectile stops randomly. |
Scourge Lair[]
| Name | Health | Damage | Exp | Loot | Attacks |
|---|---|---|---|---|---|
![]() |
100 | 4 ranged
5 melee |
8 | Projectile | |
![]() |
30 | 8 ranged
6 melee |
10 | Spear Jab | |
![]() |
100 | 6 melee
7 ranged |
10 | Summons meteors when revealed |
Event[]
| Name | Health | Damage | Exp | Loot | Attacks | Location |
|---|---|---|---|---|---|---|
![]() |
100 | 3 | 2 | Chest Drops
Usually drops Diamond Leather or Ingot |
Charge | They appear in all biomes except of Forest Biome and Scourge Lair. |
![]() |
100 | 3 | 100 | The idle Rock Crab is about 3 pixels lower than the Ironite rock and the shading has a slightly lighter tone. |
| See Also: | Attacks • | Biomes |




































