Just realized I could create a subreddit as well so if you're on the Reddit come on by.
paintedsamurai
Recent community posts
I also have the desire to talk about uSR and all the little hacks we can do . So as a result I have created a Facebook group if you guys are on Facebook just click on the link it will take you to it. This is a pure fan group I have no affiliation with TDG.
I look forward to sharing ideas and Concepts and whatever with y'all.
I've been a fan of your USR rPG for a very long time ever since the first edition came out and I'd loved every iteration, I just picked this up from drive-thru RPG , and this is a phenomenal rules light tool kit. I'm already coming up with some ideas for hacks to run a shadowrunesque game. Another home run.
Also as a side note I would love to see you adapt your wired neon cities to this system. I think it would work a phenomenally well.
I love the system and the all the various settings. I do have a question regarding the Extra life Edge.
It states: Once per session, your character can automatically succeed in a Cheat Death roll and does not suffer a 10% reduction.
This is the only time a 10% reduction is mentioned. is this a typo or am I missing something.
I know in the Tribulation of the Dead setting Cheat death is a separate attribute that is percentage based but here cheat death is based on using action points to mitigate damage.
thank you for your time
Ah i think i get it now
In my head I kept processing the dangerous action rolls as attacks but they also cover defending. So during the npc/enemy initiative i as a gm simply state what the enemy is doing attacking with claws or breathing fire and the player rolls to see how well the respond to such an attack