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Free browser-based PBR texture map generator
PBR Map Generator by WebVrDev creates multiple material maps directly in the browser, including Normal, Displacement, Bump, Ambient Occlusion, Specular, Roughness, Metallic, Curvature, Edge and Cavity maps. It is designed for fast texture preparation, game development, 3D scenes, digital art, WebXR projects, VR/AR experiences and real-time material workflows.
Turns one source image into a set of PBR texture maps with real-time 3D preview, adjustable settings and export options.
Useful for 3D artists, game developers, texture artists, indie creators, Blender, Unity, Unreal Engine and Godot users.
It runs locally in the browser, requires no heavy desktop software for quick tests, and does not need server-side image upload.
PBR Map Generator is a free browser-based tool that creates PBR texture maps from a single image, including Normal, Ambient Occlusion, Roughness, Metallic, Displacement, Bump, Specular, Curvature, Edge and Cavity maps.
It is made for 3D artists, game developers, texture artists, indie creators, Blender users, Unity and Unreal Engine creators, Godot users, WebXR developers, VR/AR creators and digital artists.
No. The tool is designed for client-side browser processing, so images stay on the user's device and do not need server-side image processing.
The exported texture maps can be used in Blender, Unity, Unreal Engine, Godot, Three.js, glTF workflows, WebXR experiences, VR/AR projects and general 3D scenes.
Yes. The tool supports GLB export with embedded textures, including grid GLB export for multiple generated material sets.
Yes. It helps game developers and indie creators quickly prepare texture maps for props, environments, materials, prototypes and game-ready assets.
No installation is required for the online version. It runs in the browser and can also be installed as a Progressive Web App where supported.