Sorcerer/Wizard (Evocation)
As you speak the incantation, you gather chaotic energies into the space between your hands. The power coalesces into a projectile that shimmers with all the colors of the rainbow as it streaks toward your chosen target.
A polychromic bolt can affect on creature within a range of 30 feet plus 10 feet per caster level. The target can avoid the spell with a successful Dexterity saving throw.
On a failed save, roll 1d8 to determine the effect of the spell:
| d8 | Color | Effect |
| 1 | Red | The bolt burns the target for 1d6 points of damage per caster level and the target catches on fire. |
| 2 | Orange | The target is blasted backward 10 feet per caster level. If the target strikes a solid object (like a wall or another creature) it takes damage as if it had fallen from a height equal to the distance it had traveled. |
| 3 | Yellow | The target is incapacitated with pain as arcs of crackling yellow energy crawl over their body. The target is unable to perform any actions for a number of rounds equal to the caster’s level. Any creature that touches the target must make a Constitution saving throw or become incapacitated as well. |
| 4 | Green | The target is limned with sickly green light as their vitality leaves their body. For a number of rounds equal to the caster’s level, the target moves at half their normal speed and has Disadvantage on all rolls related to physical activities. |
| 5 | Blue | The target’s eyes take on a faint blue glow. For a number of minutes equal to the caster’s level, they regard the caster as a friend and will take no hostile action towards them. |
| 6 | Indigo | The target clutches their head as their mind is overwhelmed by psychic turmoil. For a number of rounds equal to the caster’s level, the target must must roll a 1d6 to determine their action: 1-2 – Stagger about in a random direction; 3-4 – Stand still and stare vacantly; 5 – Make a melee attack against a random creature within reach, or themselves if no other target is available; 6 – Act as normal |
| 7 | Violet | The target is surrounded by an aura of purple light and floats up 10 feet off the ground for a number of rounds equal to the caster’s level. While floating, the target can only move by pushing off of, or pulling across, a solid surface. |
| 8 | White | The target disappears in a flash of brilliant white light. A fist-sized hunk of clear, multi-faceted crystal rests on the ground where the target stood. An image of the target appears inside the crystal – they are trapped inside for one hour per caster level or until the crystal is broken. While trapped, the target is conscious and can see and hear, but cannot be heard, outside of the crystal. |
