Silly moth who likes to make cool stuff forever.
I started making games around about late 2022. Since then, I've put out several banger titles with an emphasis on human creativity (that means no AI, ever! 🪶), and really pushing the limits of what consoles like the Playdate can do. Good times!
Outside of game development, I enjoy drawing, dabbling in music, and seeing what other hobbies I can get myself wrapped up in (lately I've been really into klondike solitaire). Visit my website for more!