muccamukk: Grace stares at her laptop screen, rubbing her temple and looking appalled. (Lone Star: What Am I Reading?)
[personal profile] muccamukk
I honestly never did finish the last season of 9-1-1 Lone Star because I didn't like it as much after the cast change, and the new stories weren't grabbing me. Then I changed streaming services, and couldn't be bothered to find it another way.

But I was looking at what was on Crave, since I have that right now, and saw that there was a new show called 9-1-1 Nashville, and thought I'd give it a whirl.

Boy, whatever new direction notes they got, were not my thing. It's all about some rich guy and his sons fighting with each other, and a scheming baby mamma, and we basically don't meet any of the other characters in the pilot. How on earth did they talk Chris O'Donnell into this nonsense? He can't be that hard up!

Plus the rescues were just very silly. And this is by standards of the 9-1-1 franchise, which is already extremely silly. This girl gets carried into the air by a kite! Not like a special kite, just a... regular one. A tornado is bearing down on a country music festival and they save it with the power of heart!

I vaguely considered watching the second half of the pilot before deciding there's got to be other trash shows I'd enjoy more. When is the new Stargate show happening?

I think if you're interested in foe-yay half brothers who want to fuck, you might be in business?

Is this a Canadian thing?

Jan. 27th, 2026 04:13 pm
muccamukk: Abe has a question. (Hellboy: Question)
[personal profile] muccamukk
I want to try making this Melt the ICE hat, which of course knits in the round. I haven't done that, so I looked up a couple tutorials on how to knit with double pointed needles. They both said, "these will come in sets of five." The pattern says, "divide evenly on 4 DPNs" (which I assume implies the existence of a fifth needle to work with).

Every single one of the many sets of DPNs I got from Mom comes in a set of four.

Why?

Meta: High Potential

Jan. 27th, 2026 05:07 pm
ysabetwordsmith: Cartoon of me in Wordsmith persona (Default)
[personal profile] ysabetwordsmith posting in [community profile] shes_awesome
I wrote a promo introduction for "High Potential" for [community profile] snowflake_challenge and I'm copying it here so more folks can see it. This show has a good set of awesome female characters. \o/


High Potential


Overview

"High Potential" is a crime dramedy based around Morgan Gillory. She is highly gifted with an IQ of 160, and like many gifted people, most folks refuse to put up with her -- hence "high potential" being a mockery. Average adults don't like smart adults any better than average children like smart children, with predictably bad results. Thus she has wound up working as a cleaning lady at a police station. This leads her to pointing out an error in an investigation, which eventually brings her to work for the police as a civilian consultant.

Read more... )
kaberett: Trans symbol with Swiss Army knife tools at other positions around the central circle. (Default)
[personal profile] kaberett

Bloods results from Friday afternoon came in. Read more... )

[syndicated profile] mount_ink_feed

Posted by Kelli McCown

Image

Today’s ink is Colorverse a Cygni Glistening from the Project collection. You can find this ink for sale at most retailers including Vanness Pens.

Image

The color:

a Cygni is a pale baby sky blue with blue shimmer.

*For my swab cards I use a Col-o-ring by Skylab Letterpress, a medium Pilot Ishime and a Mabie Todd Swan.

Swabs:

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In large swabs on Tomoe River paper the ink shades almost to a green.

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Writing samples:

Let's take a look at how the ink behaves on fountain pen friendly papers: Rhodia, Tomoe River, and Leuchtturm, and on cheap copy paper.

*For my writing samples I use:

cv-a-cygni-7.jpg
cv-a-cygni-6.jpg

Dry time: 40 seconds

Water resistance: Low

cv-a-cygni-9.jpg
cv-a-cygni-8.jpg

Feathering: None

Show through: Medium

cv-a-cygni-11.jpg
cv-a-cygni-10.jpg

Bleeding: None

Other properties: low shading, no sheen, and blue shimmer.

cv-a-cygni-13.jpg
cv-a-cygni-12.jpg

On 20 lb copy paper the ink had feathering in all nib sizes and some bleeding.

Comparison Swabs:

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a Cygni is lighter than Diamine Glacier. Click here to see the blue inks together.

Longer Writing:

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I used a TWSBI Eco-T Mint with a broad nib on a Taroko Enigma notebook. The ink has a dry flow.

Overall, this is a lovely pale blue ink, but it can be hard to read in smaller nib sizes. It’s also drier than I prefer, so it’s not an ink I’m in love with. It’s okay, but not great.

Thanks to all my Patrons! I couldn’t do these reviews without you! You can find my Patreon page here.

Disclaimer: All photos and opinions are my own. This page does not contain affiliate links and this post is not sponsored.

Permalink

gentlyepigrams: (food)
[personal profile] gentlyepigrams
Olivella's. Another local pizza place that has thin Neopolitan crust. They also have an amazing lasagna that's been great for warming me up during the cold winter months.

Resident Taqueria. We had an unimpressive experience at Resident, which is around the corner and across the road, the first time we ate there, which was not long after our move to Dallas. We tried them again a year or so ago and they're now a favorite. They have fantastic gringo tacos and their expansion last year has definitely improved the sit-down experience (they now have a bar which has doubled the seating capacity during the day). My favorites continue to be the scallops, the pork belly, and the tempura shrimp. Apparently they also do lobster but it arrives Thursday evening and is always sold out before we get there.

Tokyo Harbor (Plano). We've been looking for a good hibachi place since we arrived in Dallas and none of them have really hit the spot, so we tried this one after we donated blood because it's right around the corner from the Red Cross. Like most places they do sushi (which we haven't tried) and hibachi, and now they also do a seafood boil (which we didn't try either). The hibachi was good and they had a couple of unusual meats, specifically the sea bass, which I got and was very happy with. Alas, no calamari steak! We enjoyed it enough to go back, which is more than we can say for other hibachi places we've tried in town.

Son of a Butcher. We've eaten at this slider place in the mid-burbs and on Greenville, which is where we ordered from. We passed on the fries based on previous experience and tried several different sliders. They're okay but I'd rather get my chicken from Birdcall and I like Rodeo Goat better for fancy burgers.

Shady's Burgers and Brewhaha. Also right across the road, in the same center as Resident Taqueria, it's been an off and on place for us. They don't deliver, so it's not a great option in bad weather, unless it's snowing and they're open so it's easier to get there on two feet. We've had both their regular burgers and their smash burgers, which are both fine except when they're too salty. The tots are good except, again, when they're too salty. This time only the tots were oversalted, but considering they were open in the first place, we didn't feel like criticizing.
sunnymodffa: Crab holding a coffee cup (Crab Nebula - fresh hot wank)
[personal profile] sunnymodffa posting in [community profile] fail_fandomanon
 
If Western Animation Style Had Not Wanked For Thee Thou Hadst Had No Hot Sauce?

In the Crab Nebula, Bojack Horseman and spicy food are core tenets of Puritanism.

God I love the idea of a stern man in a black hat with a buckle frowning mightily and muttering to the lord as he animates a horse man having unsatisfying sex with a pink cat lady.


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rachelmanija: (Default)
[personal profile] rachelmanija
Image


The sequel to The Darkness Outside of Us. I enjoyed it! It's both interestingly different from the first book and is satisfying on the level of "I want more of this," which is exactly what one wants from a sequel.

Literally everything about this book is massively spoilery for the first one, including its premise. I'll do two sets of spoiler cuts, one for the premise and one for the whole book.

Premise spoilers )

Stop reading here if you don't want to be spoiled for the entire book.


Entire book spoilers )

Fandom Snowflake Challenge #14

Jan. 27th, 2026 10:02 am
reeby10: closeup of a blue snowflake with a dark grey background and the words fandom snowflake in the upper left corner in white and blue (fandom snowflake)
[personal profile] reeby10 posting in [community profile] snowflake_challenge
Introduction Post * Meet the Mods Post * Challenge #1 * Challenge #2 * Challenge #3 * Challenge #4 * Challenge #5 * Challenge #6 * Challenge #7 * Challenge #8 * Challenge #9 * Challenge #10 * Challenge #11 * Challenge #12



Remember that there is no official deadline, so feel free to join in at any time, or go back and do challenges you've missed.

Fandom Snowflake Challenge #14 )

And please do check out the comments for all the awesome participants of the challenge and visit their journals/challenge responses to comment on their posts and cheer them on. You might just find your newest obsession!

And just as a reminder: this is a low pressure, fun challenge. If you aren't comfortable doing a particular challenge, then don't. We aren't keeping track of who does what.

two log cabins with snow on the roofs in a wintery forest the text snowflake challenge january 1 - 31 in white cursive text

cimorene: a collection of weapons including knives and guns arranged in a circle on a red background. The bottommost is dripping blood. (weapon)
[personal profile] cimorene
The thing about the changes made in the new miniseries of The Seven Dials Mystery is that they seem motivated by a couple of motives that strike me as unwise and illegitimate:

  • to make a rollicking comedy-adventure-farce way more serious and solemn and sad

  • to make sure the main heroine is not motivated by spunk, excitement, or sheer desire to solve crimes, but by revenge for the man she loooooooooved

  • to make the heroine just the MOST speshul, not because of what she achieves or her choices and actions, but because of who she innately is



You see what I'm saying? Read more... )
[syndicated profile] asexualagenda_feed

Posted by Siggy

Ace Journal Club banner

This month, the ace journal club discussed

“Does Everyone Have a Gender? Compulsory Gender, Gender Detachment, and Asexuality” by Canton Winer (2025). (https://journals.sagepub.com/doi/epdf/10.1177/23780231251339382, open access)

The journal club meets once a month on Discord, using text or voice as club members prefer. We discuss a variety of academic works in ace studies, ranging from gender studies to psychology. Don’t worry about journal access, we can provide access. If you’re interested, please e-mail me at asexualagenda@gmail.com for an invite.

Summary
This study explored 30 interviews of people who expressed some form of detachment from gender, and discussed the practicalities of ungendering.


Context
– We’ve previously discussed the preprint of this article. We hadn’t realized it was the same study until late. But the discussion participants weren’t the same, so we might get some different perspectives.
– Our criticisms of the preprint appear to have been addressed in this version.

Gender detachment
– Gender detachment is a concept named by Canton Winer, rather than being an organic self-identity term. It refers to “individually held notions that gender is irrelevant, unimportant, pointless, and/or overall not a helpful framework for understanding and defining the self.”
– Gender detachment bears some similarity to agender, although we remarked on some differences. Although people who are agender may have the intention of distancing themselves from any gender, “agender” has grammatical parallelism to gender identity terms, which may influence how it’s used and interpreted.
– In contrast “gender detachment” expresses a relationship to gender, in a way that does not parallel gender identity terms. Thus, it sidesteps the question of categorizing people as gender detached or not.
– We compared to the term “asexual resonance” which can be used to draw relationships between historical figures to asexuality, sidestepping the question of whether we should categorize them as asexual.

Methodology
– Many of the participants gave some other answer when asked about their gender. For instance, many said they were agender. But when asked for clarification, they said it didn’t feel quite correct.
– The author then prompted people with the idea of gender detachment and asked if they related to it. Many did.
– We remarked that people are not necessarily committed to their answers to survey questions, and that’s why asking the question in different ways produces different responses.
– The methodology of prompting people with the idea of gender detachment could be questioned, but we felt that this was something you couldn’t quite get at any other way.

Observations
– The 30 interviewees were taken from a larger study about asexuality. In the larger study, one third of participants were AMAB, where the 30 who expressed gender detachment were almost all AFAB. We asked, is this because AMAB people are less likely to experience gender detachment, or are they less likely to bring it up in these interviews?
– Many of the interviewees remarked on the relationship between gender and asexuality. Gender may be important in determining who is attracted to you, but not so much when not seeking a relationship. Interviewees said that when they started exploring asexuality, they were able to let go of some of the pressure around gender.
– The article discusses race both in the context of theoretical arguments, and the interviews. Scholars have argued that ungendering Black people has been a form of white supremacist violence, a tool to deny personhood. However the interviewees mostly discussed race in relation to a different trend: the hypersexualization of black women. This does not necessarily dispute the scholarly theories; hypersexualization may simply be more salient to these asexual participants.

Biggles Holiday Airdrop

Jan. 26th, 2026 11:30 pm
sholio: airplane flying away from a tan colored castle (Biggles-castle airplane)
[personal profile] sholio
Authors are revealed, and here's what I wrote!

An Appointment to Keep (1400 wds, Biggles + Erich + An OC [Original Cat])
My recipient liked fluff and animals, so that is exactly what's in this! Set late in canon.

Draped in Glory (1300 wds, Algy/Ginger)
And this was a treat for pinch hitter [personal profile] black_bentley, who it seemed only fair should have a gift too! This is basically an Algy/Ginger take on the Biggles/EvS "putting on jewelry" fic I wrote a couple of years ago; it always seemed to me that it should work for them equally well.

Under Glass (1900 wds, Biggles/EvS)
Not exactly a Sleeping Beauty AU ... but also kind of a Sleeping Beauty AU! Set in canon, but Biggles is under a curse; only true love's kiss can wake him. This was a last-minute treat when the idea hit me out of the blue.

My games of the year 2025

Jan. 27th, 2026 06:38 am
[syndicated profile] atrivialknot_feed

Posted by Siggy

I play 50+ video games every year, so why not make a list of the best ones? People like listicles, right?

Personally, I don’t have much interest in Game-of-the-Years.  Usually, the games at the top of these lists are games I already heard about, because people had been talking about them!  So for my list, I’m doing things differently.

  • I’m only including games I played in 2025. That disqualifies Expedition 33, Silksong, and Hades 2! Older games are eligible if I happened to play them in 2025.
  • I am presenting the list in reverse order, with the top games first.  The top games are already widely recognized.  But a bit further down the list is where it gets more interesting, as I talk about obscure games that appealed to me personally.  I’d like to talk about these games without trying to claim that they’re actually the best games ever.

1. Blue Prince

Blue Prince is a puzzle game that is so utterly unique in concept that I’m sure it will spawn a new subgenre of puzzle games. It’s so brilliant in its execution, that its future imitators will long live in its shadow.

The player explores an old mansion that changes its layout day to day. They manage resources such as steps and keys, while solving puzzles and searching for secrets. It is extremely dense in secrets, and required more notes than I have ever taken for any other puzzle game. And yet by presenting the player with only a few rooms at a time, it avoids overwhelming the player, and feels almost sparse. Furthermore, the puzzles often feed back into the resource management, offering rewards that are meaningful and unique.

It’s a particularly long and challenging puzzle game, and one that will not appeal to every puzzle gamer. Nonetheless, it’s a puzzle game for the ages that will meaningfully push the genre forward.

2. 1000 X Resist

1000 X Resist is the video game with the best writing. It’s a visual novel / walking sim taking place in a future where everyone is a clone of the All Mother. The protagonist, Watcher, bears witness to the life of the All Mother, before she became their goddess.

It’s a densely thematic work about cycles of oppression and resistance. It’s the overbearing parent and rebellious child, the fascist state and the underclass, the colonizer and colonized. It’s a story about the Asian diaspora, and the conflict between first- and second-generation immigrants.  It’s a story about heroes becoming villains.  It’s also very well told, frequently mixing up storytelling methods to show a variety of perspectives in conflict with one another.

3. Helldivers 2

If you can’t tell, I tend to stick to certain video game genres, mostly puzzle games and narrative games. Nonetheless, I do venture outside that range, especially when I play games with my brothers. When we tried Helldivers 2, it completely took over our play sessions!

Helldivers 2 is a PvE team shooter. You shoot up aliens to defend Super Democracy. The game’s world is very heavily inspired by Starship Troopers, being a satire of fascist propaganda. And the gameplay, well it involves a lot of explosions. A core part of the game is friendly fire–every weapon you use can hurt yourself and your party. You can make a show of force by using a beacon to call down a nuke from orbit, but the aliens knocked the beacon out of your hand, so the nuke falls on you and your friends instead. It’s the intersection of comedy and teamwork.

4. The Roottrees are Dead

In The Roottrees are Dead, you play the role of a genealogist. Several people from the famously wealthy Roottrees family died in a plane crash, and your job is to identify the surviving relatives in order to resolve the question of inheritance. To solve this mystery, you must go down an internet rabbit warren, searching every key word you can find. This feels like a new paradigm for detective games, combining ideas from Her Story and Return of the Obra Dinn, while exploring a sort of multi-generational epic.

And it’s a game by a solo dev, originally created for a game jam! I really admire it.

5. Hell is Us

One of the things I really appreciate about the Dark Souls games is not their combat or famous difficulty, but their approach to exploration. Rather than letting you just roam around freely, they strive to make exploration challenging and interesting in itself. Paths wind confusingly up and down ruined structures, circle back in on themselves, using clever line of sight tricks to conceal paths and reward attentiveness. Hell is Us is one of the few games that seems to approach that complexity, only without so much emphasis on combat.

Instead, there is more emphasis on puzzles and story. The puzzles aren’t necessarily innovative, mostly inventory puzzles, and code-breaking. A lot of the challenge comes from the lack of handholding. No maps or quest markers, just some verbal descriptions that give you a little clue about what you’re supposed to do.

I also think the story is really good. It’s about a country in the midst of a nasty civil war, and the atrocities that the two ethnic groups do to one another. I wrote a whole article about it.

6. Once Glorious Artahk

Once Glorious Artahk is a 2D exploration puzzle game. Similar to Hell is Us, it also features large and confusing maps, albeit from a top down perspective, and absolutely no combat. It has a variety of puzzles, often using clues to obtain a magic word to unlock new entries in your magic book. It’s also basically a metroidvania, granting you new powers that repeatedly recontextualize exploration.

While I was initially put off by the story’s verbosity, I got really into it. It’s a long series of fairy tales, which weave together many centuries of history of the fallen kingdom of Artahk. It explores a pantheon of gods, and the source of eternal night. I really wanted to explore and solve more puzzles so I could read more of it!

7. DROD RPG 2

Deadly Rooms of Death (DROD), is a classic 1996 puzzle game with many sequels across the decades. DROD RPG is a spinoff series that take inspiration from RPGs, but cast them into puzzle form. Basically, all combat encounters are completely deterministic. You kill enemies, lose some health in the process, and then you collect whatever powerups and keys they had been guarding. The catch is that all resources in the game are finite, including health. So whatever resources you spend, you lose forever. It’s a game about efficiency and optimization.

This sort of optimization puzzle game is part of an obscure genre known as a magic tower game. There are very few examples to go around! I’m sure that some people will find it stressful, because there are so many decision points, and there’s basically no way to find the absolute optimal solution.

But personally this is the kind of game I love to obsess over. I like making spreadsheets and developing heuristic strategies. And each chapter, the game mixes things up in a way that throws a wrench into my previous strategy. I put more hours into DROD RPG 2 than I did any other game in 2025.

8. The Art of Reflection

There’s a whole subgenre of puzzle games that take inspiration from Portal. They try to introduce some mind-warping mechanic, something like portals, but not actually portals, because we already know about portals from the hit puzzle game Portal. So we have games like Superliminal, where you can make objects bigger or smaller by moving them between the background and foreground. I think most of these puzzle games aren’t very good, because it turns out mind-warping mechanics don’t necessarily generate interesting puzzles.

In the Art of Reflection, you have the ability to zoom in. And when you zoom in on a red sphere, you can immediately travel there, using a Dolly Zoom. If you’re seeing the sphere through a mirror, you just travel right through the mirror into the mirror universe. Mind-warping game mechanic, check. But this one actually has interesting puzzles in it! Some puzzles genuinely stumped me.

9. Gentoo Rescue

Gentoo Rescue is a new entry into the sausage-like genre. A sausage-like is a challenging puzzle game (usually a sokoban) where the systems combine in surprising ways to create new challenges. It’s the puzzle subgenre for serious puzzle gamers, like Baba is You, Patrick’s Parabox, or Can of Wormholes.

Gentoo Rescue isn’t at the top of the genre in my opinion, but still very good. It’s about sliding penguins around on ice. Soon the game introduces tools like hammers and springs that changes how the penguins move. Eventually it introduces metapuzzle elements, where you can transport things into and out of individual levels. It’s just a bunch of tough puzzles with delightful solutions.

10. Uncle Chop’s Rocket Shop

In Uncle Chop’s Rocket Shop, you repair a series of space ships by following the instruction manual. For example, to repair the rebreather, you have to open it up, check that the miniature planet is spinning properly, and has the proper number of snails and trees on it. Every module has instructions written in a different style, as if someone pasted together disparate product guides, and added handwritten annotation. It’s kind of like playing Keep Talking and Nobody Explodes with yourself, only wackier.

In a way, it’s sort of a cozy game, where you perform a series of actions over and over again. But unlike a cozy game, it’s actually difficult and punishing. Even the very simplest module takes like ten steps. I enjoyed the sense of mastery as I learned to quickly and consistently repair each module, referring to the instruction model less and less. Then it would hit me with a new module, and I got to crack open a new section of the instruction manual and be confused all over again. I wish more cozy games dared to be so challenging.

Liking chicks is gay, bro.

Jan. 27th, 2026 04:36 pm
alisx: A demure little moth person, with charcoal fuzz and teal accents. (Default)
[personal profile] alisx

The show seems to go out of its way to say that it’s very masculine to be gay, which is exactly why people like those classical romances, where homosexuality is a natural overflow of masculine energy. It’s a vision of a sort of non-toxic but also non-anxious masculinity – masculinity that doesn’t require women to constantly affirm it.

Adrian Daub on girls who like boys who like boys.

Apparently all the AO3 girlies are now sufficiently grown-up and have influenced pop culture to the point that The Guardian is doing the whole “did you know girls like to watch dudes fuck???” thing. Which, like. On the one hand, 2006 called and wants its take back. But, also, on the other, the fact that this is in a big mainstream normie news outlet, about a big mainstream TV show definitely says . . . something? I guess? Maybe.

Leave a comment.+

(no subject)

Jan. 26th, 2026 10:41 pm
skygiants: a figure in white and a figure in red stand in a courtyard in front of a looming cathedral (cour des miracles)
[personal profile] skygiants
Like several other people on my reading list, including [personal profile] osprey_archer (post here) and [personal profile] troisoiseaux (post here, I was compelled by the premise of I Leap Over the Wall: A Return to the World After 28 Years In A Convent, a once-bestselling (but now long out-of-print) memoir by a British woman who entered a cloister in 1914, lived ten years as a nun, decided it wasn't for her, lived another almost twenty years as a nun out of stubbornness, and exited in 1941, having missed quite a lot of sociological developments in the interim! including talking films! and underwire bras! and not one, but two World Wars!

Obviously Baldwin did not know that WWI was about to happen right as she went into a convent, but she does explain that she came out in the middle of WWII more or less on purpose, out of an idea that it would be easier to slide herself back into things when everything was chaotic and unprecedented anyway than to try to establish a life for herself as The Weird Ex Nun in more normal times. Unclear how well this strategy paid off for her, but you can't say she didn't give it an effort. Baldwin was raised extremely upper-class -- she was related to former Prime Minister Stanley Baldwin, among others -- but exited the convent pretty much penniless, so while she did have a safety net in terms of various sets of variously judgmental relations who were willing to put her up, she spends a lot of the book valiantly attempting to take her place among the workers of the world. And these are real labor jobs, too -- 'ex-nun' is not a resume booster, and most of the things she felt actually qualified to do for a living based on her convent experience (librarianship, scholarship, etc) required some form of degree, so much of the work she does in this book are things like being a land girl, or working in a canteen. She doesn't enjoy these jobs, and she rarely does them long, but you have to respect her for giving it the old college try, especially when she's constantly in a state of profound and sustained culture shock.

Overall, Baldwin does not enjoy the changes to the world since she left it. She does not enjoy having gone in a beautiful young girl with her life ahead of her, and come out a middle-aged woman who's missed all the milestones that everyone around her takes for granted. She does, however, profoundly enjoy her freedom, and soon begins to cherish an all-consuming dream of purchasing a Small House of her Very Own where she can do whatever the hell she wants whenever the hell she wants. After decades in a convent, you can hardly blame her for this. On the other hand -- fascinatingly, to me -- it's very clear that Baldwin still somewhat idealizes convent life, despite the fact that it obviously made her deeply miserable. She has long conversations with her judgmental relatives, and long conversations with us, the reader, in which she tries to convince them/us of the real virtues of the cloister; of the spiritual value of deep, deliberate, constant self-sacrifice and self-abegnation; of the fact that it's important, vital and necessary that some people close themselves away from work in the world to focus on the exclusive pursuit of God. It is good that people do this, it's spiritual and heroic, it's simply -- unfortunately -- the only case in which she's ever known the church to be wrong in assessing who does or does not have a genuine vocation after the novice period -- not for her.

Baldwin is a fascinating and contradictory person and I enjoyed spending time with her quite a bit. I suspect she wouldn't much enjoy spending time with me; she will keep going to London and observing neutrally that it seems the streets are much more full of Jews than they were before she went into the convent, faint shudder implied. At another point she confesses that although she'd left the convent with 'definite socialist tendencies,' actually working among the working people has changed her mind for the worse: 'the people' now impressed me as full of class prejudice and an almost vindictive envy-hatred-malice fixation towards anyone who was richer, cleverer, or in any way superior to themselves. Still, despite her preoccupations and prejudices, her voice is interesting, and deeply eccentric, and IMO she's worth getting to know. This is a woman, an ex-nun, who takes Le Morte D'Arthur as her beacon of hope and guide to life. Le Morte! You really can't agree with it, but how can you not be compelled?
mific: John sheppard head and shoulders against gold orange sunset (Sheppard orange)
[personal profile] mific posting in [community profile] fancake
Fandom: Stargate Atlantis
Characters/Pairings: John Sheppard/Rodney McKay, Ronon Dex, Teyla Emmagan, Anne Teldy, Carson Beckett, Radek Zelenka, Jennifer Keller
Rating: Explicit
Length: 18,013
Content Notes: Graphic depictions of violence. Jeannie, Rodney's sister, has died long before the story starts. Academic ethics are somewhat compromised!
Creator Links: Telesilla on AO3, helens78 on Audiofic Archive
Themes: Crack treated seriously, First time, Friends to lovers, Animal transformation, Werecreatures, Complete AU, Interspecies pairing, Research, Worldbuilding (I had difficulty finding actual tags to reflect some of these because while there's a minor character werewolf in this, most of the Weres aren't wolves.)

Summary: John Sheppard has had over twenty years to come to grips with the fact that every four or five weeks, he turns into a mountain lion. Like most Were, he accepts that that's just the way it is, and so he's not particularly interested when he learns that researchers at the local university are trying to to develop drugs that will help Were control their cycles. Then he meets Dr. Rodney McKay, a brilliant but irascible biochemist with reasons of his own for spearheading the university's Were research and John suddenly finds himself struggling with more than just his attraction to McKay.

Reccer's Notes: Werewolves, or in this case, Werecreatures in general, are a popular crack fantasy trope. This story's excellent as it turns the fantasy trope into a real minority of individuals having Were genes, forced to change cyclically to an animal form. In this story's interesting worldbuilding, Were are discriminated against and find it hard to get jobs and live as full members of society. John is a werecougar and he meets Rodney who's a scientist running a research trial to test a new drug intended to suppress mandatory cycling. The story is crack "taken seriously" as there's no fantasy element. This is a genetically-driven thing, with Were a slightly different species to humans. Their cycles vary according to gene expression, and aren't moon-driven. Plus, in this world, Telesilla shows the politics of discrimination against Were, with John initially resisting the research as he's angry that they're yet again being viewed as humans with a sickness that needs treatment. The story has lots of plot and drama, a great developing relationship with Rodney, and a satisfying conclusion. Very much recommended!

Fanwork Links: Where the Brave Dare Not Go, it's locked to AO3 so here's a Wayback link
Excellent podfic by helens78 here

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