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Benaclejames
576 posts
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Benaclejames
@Benaclejames
Funny lil gremlin fella | 22 🎮 VR Enthusiast and Developer 🔧 Creator of VRCFaceTracking
benacle.com
Joined July 2014
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    Benaclejames
    @Benaclejames
    Oct 29, 2022
    Testing sign language using VRChat's new hand tracking feature with @TheFoxipso
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    Benaclejames
    @Benaclejames
    Oct 29, 2022
    Replying to @KenariTweets and @TheFoxipso
    It's bound to right thumb touching ring finger
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    Benaclejames
    @Benaclejames
    Jul 27, 2022
    Oof, forgot quest modding exists @VRChat?
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    Benaclejames
    @Benaclejames
    Mar 4, 2023
    Working on an accessibility tool for Deaf/HoH VR users named VR-CC to transcribe their audio in a VR overlay! Words are made more transparent when confidence in the transcription is low. Runs locally, no analytics, no subscription service! Even seems to recognize common sounds!
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    Benaclejames
    @Benaclejames
    Oct 30, 2022
    Replying to @TheNaantam and @TheFoxipso
    The helping hands VR sign language community taught me most of what I know today. They hold classes for ASL and BSL in-game with deaf teachers always willing to help out 💙
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    Benaclejames
    @Benaclejames
    Feb 19, 2022
    #vrchat #vrcfacetracking Fixed the stuttering and pushed a release to GitHub! Thought I'd lipsync in celebration! 🎉 Visemes here were fully OSC-Driven! github.com/benaclejames/V…
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    Benaclejames
    @Benaclejames
    Jul 27, 2023
    And its out! My #blender addon for debugging VRCFT shapekeys is available, and open-source! github.com/benaclejames/V… I really hope this helps lower the iteration time in modifying blendshapes in blender and testing them 💙 You could even use an iPhone to test in real-time!
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    Benaclejames
    @Benaclejames
    Jul 25, 2023
    Working on a #blender addon to help debug #vrcft-tracked shapekeys from right inside blender! ( 🐲Demo Gremlin by @Nicoreda )
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    Benaclejames
    @Benaclejames
    Jul 25, 2022
    Replying to @VRChat
    So glad to see those "lines of communication with mod creators" really led to something great. Can't wait to continue using old versions of the game while never needing to update my mods👍
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    Benaclejames
    @Benaclejames
    Apr 24, 2023
    Finally, after a year of no updates, VRCFT v5.0 is out! New UI, new parameters, new installer, new features (including support for VRChat's native eye tracking)! So glad to finally have this weight lifted aha
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    Benaclejames
    @Benaclejames
    Feb 9, 2023
    Picked up a broken iPhone to try out Dazbme's ARKit VRCFaceTracking module and got it working with newer versions of VRCFT. It works surprisingly well with existing avatars, and required no edits! It even tracks eye movement 👀
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    Benaclejames
    @Benaclejames
    Oct 30, 2022
    When you're signing with a massive furry, the imagination is usually relied on quite heavily to begin with. While facial expressions help, context is way more useful in VR
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    Benaclejames
    @Benaclejames
    Oct 29, 2022
    Replying to @jasperbluenc and @TheFoxipso
    No setup required! Its live on VRC's testing branch!
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    Benaclejames
    @Benaclejames
    Sep 25, 2023
    Wooo! Great news for Virtual Desktop users! Among other amazing features, face tracking is now supported! This means you can finally use virtual desktop on the quest pro to get facial tracking in VRChat via VRCFT
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    Benaclejames
    @Benaclejames
    Jul 25, 2022
    Replying to @Benaclejames and @VRChat
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