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IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
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IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
@Nothke
FlΓ’neur, Indiedev, @Stugan_-eer πŸ‘¨β€πŸ­: #Podvarak & custom engine in #cpp ❀: #procgen+Physics+Vehicles+Space
City 17
nothke.github.io
Joined April 2009
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Mar 2, 2022
    If you didn't know, #Podvarak is a game about surviving during wartime sanctions, based on my memories of 90s Yugoslavia. It's supposed to be a reminder of what I hoped will never happen again, but I don't know what to feel when your game is becoming a reality for many people.
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Aug 26, 2024
    Lost the cable for my old external drive and figured out you can just plug in micro USB and it works just fine 🀯 The Big Cabla doesn't want you to know this.
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    579K
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    May 5, 2024
    Everything's a shader to a graphics programmer, but everything's a bone to an animator
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    172K
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Dec 24, 2019
    #unitytips
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Feb 22, 2023
    Challenge accepted πŸŒŠπŸ„β€β™‚οΈπŸŒŠ #ShakedownGame
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    David Donze
    @MissionCTRLGame
    Jan 28, 2023
    Animated wavy warp. More to come. #pixelart #screenshotsaturday #indiedev #indiegame #flutterdev
    318K
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Apr 23, 2024
    Going on stream to implement some new audio features with SoLoud, fixing a few bugs and adding some effects like reverb and low pass effects. Meanwhile C1RCUI7 on has made a nice mod with custom sounds! #ShakedownGame #gamedev
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Sep 30, 2022
    When you import a model into Unity
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    i like cars
    @MemesOfCars
    Sep 28, 2022
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Mar 23, 2023
    Don't worry, I know how you CAN break free!!! Hmm.. I mean.. 😬 #gamedev #indiedev #cpp
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    163K
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Jun 25, 2023
    Ok, slapping textures on low poly models is so fun and surprisingly a e s t h e t i c, I wish to never use any other technique again #gamedev
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    94K
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Apr 16, 2022
    There is no better way to stress test the traffic AI and watch the ensuing chaos than in Slavija square #YugoTrip #gamedev #indiedev #Belgrade #screenshotsaturday
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Jun 6, 2021
    Tiny feature for today: The liquid runs out of containers only when the level is below the orifice #podvarak #indiedev
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Jun 22, 2022
    Thanks to @Bananaft for the simple yet brilliant idea to light the car by using physics raycasts towards the sun. And with multiple scattered rays and smoothing over time it just turned out perfect πŸ‘Œ Implemented it yday live on stream! #ShakedownGame #gamedev #indiedev
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    May 23, 2024
    Now finally correctly sorting particles and windows 😊 No more disappearing windows! Split particles to 2 draw calls, in debug: green - behind, red - in front of the car #ShakedownGame #gamedev
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    91K
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    IVAN32_LEAN_AND_MEAN πŸŒ²πŸŽοΈπŸ’¨πŸŒ²
    @Nothke
    Apr 28, 2021
    Thanks @torfias, I felt that. torfi.itch.io/a-firm-handsha…
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