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Paul AllenのProfile
4,210 posts
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Paul AllenのProfile
@P_AllensProfile
Just an action games enjoyer
Rent free in NDY's head
Joined June 2023
143
Following
301
Followers
  • Pinned
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    Paul AllenのProfile
    @P_AllensProfile
    Sep 25, 2024
    Replying to @P_AllensProfile
    and here is the best girl:
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    25K
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    Paul AllenのProfile
    @P_AllensProfile
    Aug 12, 2024
    Counterpoint: Many classic action games reuse bosses to create unique fights. When games restrict their bosses to one appearence, then most of them end up being one and done puzzles. Quality of bosses (and enemies) don't lay in uniqueness, but in versatility.
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    Pyro Lith
    @LithPyro
    Aug 12, 2024
    Lots of modern games getting comfortable recycling bosses, there are no copy pasted bosses in VAproxy, each boss is one of a kind like all bosses should be
    22K
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    Paul AllenのProfile
    @P_AllensProfile
    Sep 21, 2025
    That's why this medium is dead end. People specifically choose hard games to relax to and then complain that they require skill investment like any other normal activity. Are those people skilled in anything in life or do they just know how to complain?
    6.7K
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    Paul AllenのProfile
    @P_AllensProfile
    Jan 6, 2025
    Majority of gamers want illusion of difficulty, not real difficulty. They want to be rewarded for pressing buttons correctly and don't want to engage with games' mechanics and think strategically.
    This Post is from an account that no longer exists. Learn more
    18K
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    Paul AllenのProfile
    @P_AllensProfile
    Oct 16, 2025
    Just want to pay a tribute on this day. Without DOA and NGB&NG2, I wouldn't be here and I wouldn't have meet all people that I interact with. All of this I owe to this man. R.I.P, Your legacy won't be forgotten.
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    4.7K
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    Paul AllenのProfile
    @P_AllensProfile
    Nov 9, 2025
    DMC players specifically only play mission 6 for hundreds of hours to keep potato in the air while ignoring that you can't combo majority of enemies and boss in that game. Ideal DMC for stylish players is just void with passive enemy and 95% of the game removed.
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    Asthenia
    @AstheniaCraft
    Nov 8, 2025
    stylish action game critic twitter is a cesspool of bad takes
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    Paul AllenのProfile
    @P_AllensProfile
    Jul 20, 2025
    Game so extreme its hardware couldn't handle it and publishers are still afraid to port it to modern platforms outside of Xbox backwards compatibility.
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    Dave
    @GamewithDave
    Jul 20, 2025
    What's the first game that comes to mind when you see an Xbox 360?
    8.6K
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    Paul AllenのProfile
    @P_AllensProfile
    Apr 4, 2025
    I sometimes play souls games to remind myself how an easy game looks like.
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    41K
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    Paul AllenのProfile
    @P_AllensProfile
    Apr 21, 2025
    Shmups are such a real genre that even beginner, easier shmups ar harder than some of the hard games in other genres.
    7.6K
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    Paul AllenのProfile
    @P_AllensProfile
    Jul 18, 2025
    Alright, you gotta explain how is this even Ninja Gaiden game at this pont, and no, brand name and ninjas don't count.
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    Team NINJA
    @TeamNINJAStudio
    Jul 18, 2025
    Utilize all the weapons you unlock during combat. Switch from Twin Blades to Rapier to Staff seamlessly and obliterate all of your enemies with the smoothest of combat in #NINJAGAIDEN4. Pre-order today | teamninja-studio.com/ng/us/ng4/
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    Paul AllenのProfile
    @P_AllensProfile
    Oct 20, 2025
    NG4 fans can finally play their first NG game🙏
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    Team NINJA
    @TeamNINJAStudio
    Oct 20, 2025
    Just a friendly reminder of the times #NINJAGAIDEN4 drops in your neighborhood. Ready to become a Master Ninja?
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    19K
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    Paul AllenのProfile
    @P_AllensProfile
    Jan 22, 2025
    It's evident now that modern action games are approaching their combat design as choreography, an empty spectacle to compansate for the lack of dynamic decision making of classic action games. Devs are so afraid of creating anything with friction or letting enemies be a threat
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    Phantom Blade Zero
    @pbzero_official
    Jan 22, 2025
    Dive into an epic boss fight in the new #PhantomBladeZero trailer and witness our groundbreaking step forward in action games. Celebrate the Year of the Snake with snake-themed weapons, lightning-fast combat, and precise strikes inspired by classic martial arts films. May the
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    Paul AllenのProfile
    @P_AllensProfile
    Oct 21, 2025
    AI in NG4 reverted back to pre-Pac-man era. RL Guy missed at point blank range and his accuracy is abysmal. Enemies in passive mode barely do anything and the game forces me to watch this downgrade from previous NG games, because you can't start on MN. This is hard btw.
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    78K
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    Paul AllenのProfile
    @P_AllensProfile
    Aug 31, 2025
    You gotta remember that A Hideo Kojima game isn't made in Hideo Kojima's mind. There are lot of programmers and designers working under him. They make his ideas reality and they don't learn in museums. People seem think that his games are made like this:
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    Genki✨
    @Genki_JPN
    Aug 30, 2025
    Hideo Kojima says he plays maybe one game a year and instead gathers inspiration from the world around him. "I don't play games so much. I watch movies, read books, meet people and go to museums, and I'm not copying anything from a game. And there are lot of game creators just
    9K

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