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bleakmill / INDUSTRIA
906 posts
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bleakmill / INDUSTRIA
@bleakmillgames
Made the Narrative FPS @INDUSTRIA_game for PC, PlayStation5 and Xbox X/S. Working on INDUSTRIA 2. Newsletter for updates: bleakmill.com
Berlin, Glasgow
bleakmill.com
Joined April 2017
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Apr 5, 2023
    New Logo and font for our indie studio! We are bleakmill, and we love to make atmospheric & narrative first person games. After our debut release INDUSTRIA (PC, Xbox Series, PS5) we are now working on the next thing. Stay tuuuned!
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    23K
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Jun 5, 2023
    but bridge
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    702K
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Dec 5, 2022
    Because we are massive Valve fanboys we always tried hard to get that Source feeling into our Unreal Levels. Lumen + Modular Hotspotted meshes is our new pipeline and we could not be more happy with it!
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Jun 5, 2023
    Replying to @bleakmillgames
    Though Im serious about the bridge I wholeheartedly disagree. The encounter design, pacing, atmosphere, art direction isnot bad. The physics where surely not the only thing for me that made it click. Maybe for the masses it was a gimmick, but every popular game has one of those.
    24K
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Dec 3, 2022
    Some first prototype gameplay of [REDACTED]. #screenshotsaturday #UnrealEngine5
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Jun 5, 2023
    Replying to @headwaregames
    This. Also, the simplification of "just bad" surely does not help to create an interesting conversation.
    17K
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Apr 25, 2023
    The creativity possible inside Source Engine/Hammer is just unbeatable, nicely visible in this building from Half-Life: Alyx. Left: with decoration, Right: pure BSP
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    12K
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Mar 20, 2024
    welllllllllllllllll
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    INDUSTRIA 2
    @INDUSTRIA_game
    Mar 20, 2024
    we're working on this unannounced narrative FPS and might have big news in the next 24 hours👀 signup here for the big moment: bleakmill.com
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    5.4K
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Oct 14, 2019
    Modeling a bridge in Blender for our game Industria (and its also #Blocktober ...) #indiedev #gamedev #gaming #ue4 #b3d #Blender3d #3dart #FPS #industriagame #steampunk #leveldesign
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Dec 4, 2022
    More prototyping! Using camera terminals to observe whats going on around the map can be a big advantage.
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Dec 5, 2022
    Replying to @bleakmillgames
    Combined with Vertex Painting and a different art style you could also do something completely different...
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Dec 1, 2022
    Very early shots from a secret project we are exploring right now in #UE5.
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Apr 3, 2022
    There are people asking us to make an Elden Ring type game ("but smaller") as an NFT project in *10 months*. This is messed up on so many levels.
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    bleakmill / INDUSTRIA
    @bleakmillgames
    Dec 5, 2022
    Replying to @bleakmillgames
    Hard to see in the video, so a few different materials as stills here:
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