I used two $70 monitors to develop Slay the Spire. This is why there are visual compression artifacts in some areas. Could literally not see them with the poor color calibration and contrast.
Sorry everyone.
Casey Yano
2,568 posts
Game Developer working on Slay the Spire 2. Co-Founder @MegaCrit
- Mega Crit HQ the last 48 hours: "This seems pretty bad, let's give them 2 weeks to walk it back." a few hours later... "Ah they doubled down, let's make a go no-go decision this Friday." another Unity statement later... "Okay let's take a look at other engines."
- Replying to @Northernlion and @DanGheeslingSlay the Spire dev here! Just wanted to stop by and say that you are dead to me. DEAD๐๐ก๏ธ๐ฉธ
- Replying to @TylerGlaielThe best movie is the one that costs the most money to make. Think of the value.
- After last week's anatomical sketch of Donu's derriere, many of you (read: nobody) sent letters inquiring what Deca looks like from the backside as well. Well, here you go
- For those who were wondering what Donu looks like from behind.
- Whenever a developer is making a game similar to Slay the Spire and asks questions about it on reddit I try to help out. I don't really check reddit all that much tho. If there's questions on how anything works you can always email us too :)
- I wrote a bit on my experience using Godot and working on Dancing Duelists!
- Replying to @tha_ramiHave some more: - A recurring cost to developers because people inevitably build new computers or buy new phones - Lower priced games are penalized - Free to play weekend marketing promotions
- Replying to @caseyyano @Northernlion and @DanGheeslingI'm also unsubscribing. Going to move that subscription to Southern Lion
- if only we'd made all the potions yellow in slay the spire, people would actually use them :/
- Replying to @NorthernlionYou ruined the placebo for yourself and now the world. What do you have to say for yourself? Don't answer that, go to jail >:(




