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Colin Anderson
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Colin Anderson
@denkicolin
Maker of Videogames & Interactive Audio Archmagician. Created @DenkiGames and #GrandTheftAuto's radio stations. Owns too many guitars and not enough #bitcoin.
Dundee, Scotland
store.steampowered.com/app/979120/Aut…
Joined December 2008
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  • Pinned
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    Colin Anderson
    @denkicolin
    Nov 28, 2022
    One of the questions I still get asked most about #GrandTheftAuto is how we initially came up with the idea for the radio station format. Here's the answer I gave @AbertayUni alumni Dr Kenny McAlpine for his online course in 2017. Full video: futurelearn.com/info/courses/v… #GTA #GTA25
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    Colin Anderson
    @denkicolin
    Oct 26, 2024
    As a developer, I miss the discipline of knowing there was no way to “fix” a game once it had been manufactured. The “Day Zero Patch” mentality today just encourages poor development and management practices, and it’s a worse customer experience too. #gamedevelopment
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    Obbe Vermeij
    @ObbeVermeij
    Oct 26, 2024
    We released gta San Andreas 20 years ago. October 26, 2004. Game releases were different back then. It took 6 weeks for the DVDs to be produced, boxed and distributed. Patches over the internet were not yet a thing. For us, all of the stress had happened at the cut-off point, 6
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    111K
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    Colin Anderson
    @denkicolin
    Oct 21, 2022
    Apparently there's still debate online about when #GrandTheftAuto was originally released. So, for the record, it was released on Friday 28th November 1997. As evidence, here's the wrap party invite Keith (#GTA Team Lead) sent us the day before, from my email archive.
    Grand Theft Auto wrap party email, confirming the game's original release date as Friday 28th November 1997.
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    Colin Anderson
    @denkicolin
    Oct 3, 2024
    Coders doing this sort of load management was the bane of my life working in interactive audio. They'd always forget that just because a player can't see an object doesn't mean they can't hear it. Lost count of the number of "I think your coders may have over-optimised the game"
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    Obbe Vermeij
    @ObbeVermeij
    Oct 2, 2024
    As the player moves around, cars are constantly created and deleted to give the appearance of a busy city. For gta3, Vice & SA, my code places cars at about 70m from the player if they would be in view of the camera. They get removed at around 90m. Cars that are ‘off screen’
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    112K
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    Colin Anderson
    @denkicolin
    Oct 3, 2024
    Replying to @ObbeVermeij
    It changed from game to game as we iterated better solutions, but by GTA3 time we were using the Wild Metal Country audio engine to handle all of that. Raymond had fine tuned it to perfection on WMC. Mostly it was looking for sounds that coders cut abruptly and then fading them
    21K
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    Colin Anderson
    @denkicolin
    Oct 22, 2024
    1/ 🎉 Here's to 25 Years of GTA 2! 🎮 Many see it as a misstep, but as a member of the original creative team, I consider #GTA2 pivotal in shaping #GrandTheftAuto's future. Here's a short thread on why I think GTA 2 is the unsung hero of the franchise 🧵
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    21K
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    Colin Anderson
    @denkicolin
    May 27, 2024
    I originally planned to use logos for the game names rather than just text, but that ruined the joke by making the t-shirt look way too interesting. Comic sans font was too far the other way. This felt "perfectly dull" for such a massive contribution to pop culture😀
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    Mike Dailly™ 🏴󠁧󠁢󠁳󠁣󠁴󠁿🇺🇦🇵🇸💙🌱
    @mdf200
    May 27, 2024
    Part of a Birthday present from @denkicolin and his lovely wife, while we were on holiday at Disney with them.😂 #GTA #Lemmings #grandtheftauto #DMADesign #DMA #retro #psygnosis
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    19K
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    Colin Anderson
    @denkicolin
    Oct 22, 2024
    Replying to @denkicolin
    5/ For now though, here's something special that was shared with me earlier today. Fans have been asking about hearing the songs from GTA2 in their unradio-fied glory for almost 25 years, and it seems they're finally available here 🥳📻🎵youtube.com/@grandtheftaut… #GTA2Soundtrack
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    youtube.com
    Grand Theft Auto Tracks
    11K
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    Colin Anderson
    @denkicolin
    Oct 3, 2024
    Replying to @ObbeVermeij
    Good to know you never had to worry about sound Obbe - that means the dept was working as I intended! :) That helicopter was proper cutting edge at the time. It was the first time we'd used what we referred to as "compound sounds", where we used multiple layers that triggered at
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    Colin Anderson
    @denkicolin
    Oct 26, 2024
    Happy 20th San Andreas! 🥳🍾 The cluster of #GTA anniversaries around October isn’t a coincidence. Rockstar’s financial year end has always been a HUGE forcing function for their releases. Worth noting if you’re placing a bet on when #GTA6 might launch next year… 😉
    user avatar
    Obbe Vermeij
    @ObbeVermeij
    Oct 26, 2024
    We released gta San Andreas 20 years ago. October 26, 2004. Game releases were different back then. It took 6 weeks for the DVDs to be produced, boxed and distributed. Patches over the internet were not yet a thing. For us, all of the stress had happened at the cut-off point, 6
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    11K
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    Colin Anderson
    @denkicolin
    May 26, 2022
    That's all the kid's Christmas presents sorted this year then. Thanks @CoinCorner 😊👍 #Bitcoin #LightningNetwork
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    Colin Anderson
    @denkicolin
    Nov 28, 2022
    Aww, that's nice - BBC Scotland remembered #GrandTheftAuto's birthday. 25 today 🥳🎉🎁 I still remember wiping its arse 😊 #GTA25
    Scene from GTA 5
    The birth pangs of the Grand Theft Auto franchise
    From bbc.com
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    Colin Anderson
    @denkicolin
    Jun 28, 2023
    For me, today marks 30 years without having to get a proper job, as I've now spent exactly three decades making games professionally. How'd you like THEM apples high school careers officer? 😉🥳🍾
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    2.7K
  • user avatar
    Colin Anderson
    @denkicolin
    Oct 22, 2024
    Replying to @denkicolin
    7/ So here's to GTA 2 - the oft-forgotten hero of the GTA series. The game that took risks, made mistakes, and in doing so, cleared the way for one of the most influential series in video game history. Happy 25th Birthday #GTA2! 🥳 🥂🍾 #25YearsOfGTA2
    2.7K

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