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Erik Skog
720 posts
- Working on some attack patterns and using my dog as a reference👽
00:00 - Core moveset might be done after I finish all the throw interactions LETs GoOOo
00:00 - Did some very cozy animation/programming practice these last couple of days👶
00:00 - Trying to come up with fun abilities that would use city elements rn electricity seems like a fun element
00:00 - Havent posted a combo video in forever so you might as well just make your own💅 Gonna post a playable sandbox build underneath!
00:00 - Mega progress 2 months into this project !!! Started work on the oil character and abilites and lots of other cool functionality like multiplayer
00:00 - !! Started animating on Haste again this week has been lots of fun
00:00 - Excuse me for saying tomorrow this was so soso tricky to implement but im almost done
00:00 - ! Peaked in dash game design and i feel like i really want a jojo game where stands behave like this
00:00 - Hot take i think modernizing tank controls is gonna be a sick game +Re4 asmr inspired reload even though its a fishing rod
00:00 - Reworked the longjump into a jumpkick and added some practice break the targets things last week : o
00:00 - ! doing some sfx and animation for the grapplehook character its very nice
00:00 - Two underdeveloped arts in games 1) spinning the joystick should always be represented 2) every lightsource should be poppable ?) also make everything else poppable
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