This is NOT a generic 3D model, it's generated on-demand based on a computed tomography!
and you can try it yourself today! set.health
All pure web technology š¤Æ
Here me out! this feature is so crazy that everybody needs to know about it š¢
server side closures with @QwikDev !! š¤Æ
builder.io/blog/module-exā¦
What if you could execute code in the server from JSX?
<button onClick={server$(() => console.log('server'))}>
Runs in server
</button>
Stop dreaming and try @QwikDev
š¤Æš¤Æš¤Æ
Keeps getting better! New PR leads to x100 perf improvement! From 821 to 8ms, in a document with 200000 nodes š¤Æ
But this is not surprising! resumability is conceptually very cheap compared to hydration. Before it was not slow, but now it's instant regardless of the DOM or state
This morning I start playing with a new benchmark created why @evanyou, showing that @QwikDev had a considerable cost when resuming š¬
A couple of hours later, got a fix making it 14x times faster!
Spoiler: it will get even better. should get to 5ms with upcoming refactor
The meta-collection of icons collections! If you are building an app you need to know about this tool!
150.000 with zero dependencies!
icones.js.org
Built by my friend @antfu7 š
Svelte developers love this feature!
Now, thanks to signals it's also in @QwikDev (maybe soon in react?)
<input bind:value={signal} />
Let me show it to you š
Qwikā”ļø + Reactāļø is going to be a game changer!
- š Dynamic data binding between React and Qwik
- āļø Custom partial hydration strategies
- š Full React ecosystem in @QwikDev
- š„ Nested content projection
- š«§ Interactivity without Hydration
Built a Computed Tomography player using WebGL2 and Stencil from scratch.
It only takes normal .png as input, representing each layer of the tomography, then a WebGL2 shader renders a 3D model by filtering and ray casting across all the layers.
ct-player.firebaseapp.com