Log inSign up
Ryan Singer
1,333 posts
Image
user avatar
Ryan Singer
@rjs
Product end-to-end. Creator of Shape Up. Prev: 37signals. [email protected]
Global
ryansinger.co
Joined November 2007
20
Following
51.3K
Followers
  • user avatar
    Ryan Singer
    @rjs
    Jun 11, 2023
    Starting to think Product Management will be overtaken by Product Engineering. Engineers are learning product. PMs aren’t learning how to build. Reminds me of “information architects” in the old days arguing that nobody understood how important they were. Then they disappeared.
    723K
  • user avatar
    Ryan Singer
    @rjs
    Jun 9, 2023
    “The difference between an idea and a product is that you’ve solved the problems.” - Jony Ive
    ‘The creative process is fabulously unpredictable. A great idea cannot be predicted’
    ‘The creative process is fabulously unpredictable. A great idea cannot be predicted’
    From mckinsey.com
    113K
  • user avatar
    Ryan Singer
    @rjs
    Sep 6, 2021
    Everybody has a text editor. This is my work editor. Here's what it looks like to kick off a new project. Private alpha version.
    Image
    00:00
  • user avatar
    Ryan Singer
    @rjs
    Jun 13, 2025
    Tools like Cursor hint at where AI-driven user interfaces are going. Chat is only 10%. Most of the output (and UI) is a domain-specific representation of the state of the work. In the case of AI coding, 90% of what you're looking at and thinking about is the IDE, the diffs, the
    Image
    76K
  • user avatar
    Ryan Singer
    @rjs
    Nov 18, 2022
    I'm starting to think the UX field is overdue for a good primer on how to really *do* interaction design. Current education is way too focused on polished deliverables. Not enough on-your-feet skills and thinking techniques.
  • user avatar
    Ryan Singer
    @rjs
    Mar 23, 2022
    Interesting asymmetry. When shaping, it's important to have one narrow problem and multiple paths to solving it. Agreeing on the problem prevents us from getting frustrated. Finding multiple paths ensures we don't miss opportunities.
    Image
  • user avatar
    Ryan Singer
    @rjs
    Aug 28, 2025
    I have officially been through enough loops to say this now: Doing Figma LAST really works. What devs need to start is the wiring. Not the final interior. Just like the contractors building your house need to know where the sink is, not the color of the tile or the faucet
    38K
  • user avatar
    Ryan Singer
    @rjs
    Feb 14, 2022
    Excalidraw is good for making a breadboard while shaping. Faster than hand-drawing, and the rough look communicates that it's work-in-progress.
    Image
  • user avatar
    Ryan Singer
    @rjs
    Jun 15, 2023
    Palantir's "Forward Deployed Engineer" role. Good example of engineering taking more responsibility for problem definition and shaping. Opposite of ticket takers. Palantir's Ted Mabrey said "We think of the FDE model as one of our greatest secrets." jobs.lever.co/palantir/dab39…
    Image
    39K
  • user avatar
    Ryan Singer
    @rjs
    Sep 22, 2021
    When projects take longer than expected, people usually think the problem was at the end of the project. The problem is almost always at the start. The team didn't have a process for breaking apart the work, seeing how the pieces fit, and choosing what to do first.
  • user avatar
    Ryan Singer
    @rjs
    Oct 22, 2023
    Async collaboration is essentially additive. It’s easy to add a comment, add an objection, add more code, add to the scope. That works when implementing pieces of an agreed concept. It doesn’t work when we need to change direction, remove something, or make trade-offs.
    33K
  • user avatar
    Ryan Singer
    @rjs
    Jun 22, 2023
    Looks like Figma's idea of improving designer-developer relations is helping designers dictate MORE decisions up front. They're even helping designers create Jira tasks from inside Figma! Be suspicious when 8000 designers in a room clap for features made for developers to use.
    43K
  • user avatar
    Ryan Singer
    @rjs
    Oct 24, 2022
    FINISHED filming my new course "Shaping in Real Life." Comprehensive, detailed, REAL how-tos on every phase of product development: from framing problems, carving time, shaping, spiking, to hand-off and delivery. Even more content than Shape Up, and for a wider variety of teams.
    Image
  • user avatar
    Ryan Singer
    @rjs
    Sep 21, 2024
    Replying to @JosephNWalker and @nntaleb
    I didn’t understand what he meant by “kernel” at first. Looking it up in Statistical Consequences helped.
    Image
    75K

New to X?

Sign up now to get your own personalized timeline!

Create account

By signing up, you agree to the Terms of Service and Privacy Policy, including Cookie Use.

Terms·Privacy·Cookies·Accessibility·Ads Info·© 2026 X Corp.
Don't miss what's happening
People on X are the first to know.
Log inSign up
Advertisement
Advertisement