Throwback to this scifi cockpit I did a while back, the whole thing is about 60% kitbashed parts. The CRT display is fully animated using #blender 's geometry nodes, really fun putting this monstrosity together and making all these parts come to life #3D#b3d#3dart#scifi
sharing this 🩸 Bloodborne 🩸 fanart I made in Blender, took some of the 2D item artwork of the game and recreated it in 3D.
The fluid was done combining Blender's Ocean Modifier and Dynamic Paint workflow #Bloodborne#b3d#3D
Posting more 🩸Bloodborne 🩸fan art, this time its the Small Resonant Bell, Made in Blender, always fun to get to use the smoke simulation tools #b3d#3D#Bloodborne
Doing some live fire tests for the Mecha Cannon in Blender (SOUND ON) and of course, couldn't resist adding a little holographic display using geometry nodes #blender#3d#3DCG#b3d