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Tore Lervik
447 posts
user avatar
Tore Lervik
@toreler
Unreal enthusiast Creator of MeshBlend & MeshPack meshblend.lervik.com bluesky: bsky.app/profile/hallat…
Oslo, Norway
Joined September 2010
171
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3,256
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  • Pinned
    user avatar
    Tore Lervik
    @toreler
    Aug 1, 2025
    MeshBlend is finally here! 🥳 So proud to finally release what I've been working on for 16 months! MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality! Available on @fab for @UnrealEngine now! #gamedev #unrealengine #ue5
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    Tore Lervik
    @toreler
    Aug 26, 2025
    Feels different when there are no seams! 😄 Just playing with MeshBlend today. #ue5 #gamedev
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    Tore Lervik
    @toreler
    Aug 6, 2025
    Seams always ruin those gorgeous photogrammetry pieces! Not anymore 🪄 MeshBlend @fab - #UnrealEngine5 #gamedev
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    Tore Lervik
    @toreler
    Jul 11, 2025
    Targeting end of July on Fab! 🪄👀
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    80 LEVEL
    @80Level
    Jul 11, 2025
    Check out MeshBlend, @toreler's plug-in for Unreal Engine 5 that lets you blend any mesh. Coming soon: 80.lv/articles/you-c…
    106K
  • user avatar
    Tore Lervik
    @toreler
    Jul 28, 2025
    A little teaser trailer while I prep for launch! Mostly me moving meshes into each other. Still feels magical! 🧙‍♂️🪄 MeshBlend is coming to @UnrealEngine soon. #gamedev #unrealengine #ue5
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  • user avatar
    Tore Lervik
    @toreler
    Jul 4, 2025
    My plugin for @UnrealEngine is almost done! It lets you blend any mesh. Not just landscape, not PDO. This magic lets you blend anything!🤯 #indiedev #gamedev #unrealengine #ue5
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    Tore Lervik
    @toreler
    Aug 23, 2025
    Our brain is incredible at detecting edges, to the point where too much visual clutter can make it harder for players to focus on what matters. Blending meshes isn't always about making it look good but helping the important stuff "pop". Used MeshBlend and a "Find edges" filter
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    Tore Lervik
    @toreler
    Aug 27, 2025
    Performance is important and a big part of #gamdev. So how does MeshBlend fair in real projects? Wanted to show a clip from the Dark Ruins Megascans project with blending on everything! ~0.07 ms on Low and ~0.16 ms on the high quality meshblend-preset on my Gaming PC.
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    Tore Lervik
    @toreler
    Aug 8, 2025
    How many rocks do you see? Too much fun just doing pointless stuff like this on a Friday evening! 😄 MeshBlend @fab for @UnrealEngine
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    Tore Lervik
    @toreler
    Jul 24, 2025
    Twitter compression will probably eat this one.😅 Just testing to have Quinn act as a rock monster, and some decals hiding the landscape/cliff seam. All helped with MeshBlend. #gamedev #ue5 @UnrealEngine
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    Tore Lervik
    @toreler
    Jul 8, 2025
    Some vertex color plus MeshBlend and the seams between the branches and trunk of this tree are gone. Blending seams within the same mesh/material in @UnrealEngine This tool will change the industry 🪄 #unrealengine #ue5 #gamedev
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    Tore Lervik
    @toreler
    Aug 1, 2025
    Replying to @toreler
    Fab link:
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    MeshBlend - Next generation mesh blending without RVT
    From fab.com
    42K
  • user avatar
    Tore Lervik
    @toreler
    Jul 4, 2025
    Replying to @toreler
    And I do mean anything! Rocks, pipes, hide seams, kit bashing, huge mountains and much much more more! MeshBlend - If it's a mesh, we can blend it
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  • user avatar
    Tore Lervik
    @toreler
    Aug 26, 2025
    Replying to @toreler
    This is too much fun. Not getting anything done 😅
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