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August 2021 Endgame #131378
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endgame-planVS Code - Next release plan for endgameVS Code - Next release plan for endgame
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- August 23, 2021 5pm PT Code freeze for the endgame
- August 27, 2021 Endgame done
- September 1, 2021 Expected release date (this may change)
Monday
- Run OSS tool endgame champion
- Update links in Endgame issue and Endgame notebooks to point to new milestone endgame champion
- Code freeze at 5pm PT
- Ensure we have a green build on all platforms at 5pm PT
- Create test plan items following the template here by 6pm PT
- Add verification-needed label to features needed testing and are not tested by TPIs.
- Update your availability for testing here - https://vscode-tools.azurewebsites.net/testers
Tuesday
- Test plan items assigned (using https://vscode-tools.azurewebsites.net/test-plan-items)
- Run the tool multiple times to balance load if test items come in later and assignments are already made
- Assigned to you
- 🔖All closed feature-requests either have a
verification-neededoron-testplanlabel - Test build starts at 7am CET
- Test plan ready by 8am CET
- 🔖Testing
- 🔖Verification needed
Wednesday
- 🔖Testing
- Remind team members to assign issues that they intend to fix to the current milestone
- Fixing (self-assigned, milestone assigned)
- 🔖Verification needed
Thursday
- Fixing (self-assigned, milestone assigned, NO discussion during standup)
- Move issues to the next month that can be deferred
- 🔖Verification needed
- 🔖Verification
Friday
- Pause scheduled
insiderbuilds endgame champion - Satellite modules/npm packages ready, version updated, smoke tested
- vscode Eric Amodio (@eamodio)
- yo generator Martin Aeschlimann (@aeschli)
- vsce João Moreno (@joaomoreno)
- js-debug Connor Peet (@connor4312)
- node debugadapter node Andre Weinand (@weinand)
- debug adapter protocol Andre Weinand (@weinand)
- custom data for html/css Martin Aeschlimann (@aeschli)
- All issues 🔖verified
- Branch code to
release/<x.y>endgame champion - Announce
mainis open for business endgame champion - Fixing (scrutiny sets in once branched - major bugs only - to be discussed in stand-up meeting, labeled as
candidate) - All release notes updated
- release notes are collected in a file named
v<Major>_<Minor>.mdin this repo directory - Martin Aeschlimann (@aeschli)
- Alexandru Dima (@alexdima)
- Alex Ross (@alexr00)
- Benjamin Pasero (@bpasero)
- Christof Marti (@chrmarti)
- Connor Peet (@connor4312)
- Dirk Bäumer (@dbaeumer)
- Robo (@deepak1556)
- Eric Amodio (@eamodio)
- Erich Gamma (@egamma)
- Henning Dieterichs (@hediet)
- Isidor Nikolic (@isidorn)
- Jackson Kearl (@JacksonKearl)
- João Moreno (@joaomoreno)
- Johannes Rieken (@jrieken)
- Kai Maetzel (@kieferrm)
- Logan Ramos (@lramos15)
- Ladislau Szomoru (@lszomoru)
- Megan Rogge (@meganrogge)
- Matt Bierner (@mjbvz)
- Peng Lyu (@rebornix)
- roblourens
- Raymond Zhao (@rzhao271)
- Sandeep Somavarapu (@sandy081)
- SteVen Batten (@sbatten)
- TylerLeonhardt
- Daniel Imms (@Tyriar)
- Andre Weinand (@weinand)
- release notes are collected in a file named
- Acknowledge pull requests in release notes. We acknowledge PRs from outside the team. We have improved the tooling so that the endgame champion can generate the pull request acknowledgment for all repositories at once. endgame champion
-
debug-adapter-protocol,inno-updater,jsonc-parser,language-server-protocol,lsif-node,vscode,vscode-codicons,vscode-css-languageservice,vscode-debugadapter-node,vscode-dev-containers,vscode-docs,vscode-emmet-helper,vscode-eslint,vscode-extension-samples,vscode-generator-code,vscode-hexeditor,vscode-html-languageservice,vscode-js-debug,vscode-js-debug-companion,vscode-js-profile-visualizer,vscode-jshint,vscode-json-languageservice,vscode-languageserver-node,vscode-livepreview,vscode-loader,vscode-lsif-extension,vscode-pull-request-github,vscode-recipes,vscode-references-view,vscode-textmate,vscode-vsce
-
- Acknowledge issue trackers from the community Christof Marti (@chrmarti)
- Add notable fixes to the release notes all
- When done fixing/verifying and there are changes since last build at the end of day PT
- Build and manually release Insider from release/<x.y> endgame champion
- Localization: Run Update VS Code Branch in the vscode-loc-drop repo with
release/*as the VS Code Branch parameter (it's the default so you shouldn't have to change anything) endgame champion
Friday/Monday
- Polish release notes redmond
- Fixing (only critical bugs - no string changes)
Monday - Wednesday
- 🔖milestone issues
- 🔖candidate issues
- Polish release notes redmond
- Cherry-pick hand-picked and reviewed changes to
release/<x.y>endgame champion - Build
Insiderfromrelease/<x.y>endgame champion - Manually release
Insiderendgame champion - Build stable for all platforms as new candidate issues come in endgame champion
- Documentation updated
- Martin Aeschlimann (@aeschli)
- Alexandru Dima (@alexdima)
- Alex Ross (@alexr00)
- Benjamin Pasero (@bpasero)
- Christof Marti (@chrmarti)
- Connor Peet (@connor4312)
- Dirk Bäumer (@dbaeumer)
- Robo (@deepak1556)
- Eric Amodio (@eamodio)
- Erich Gamma (@egamma)
- Henning Dieterichs (@hediet)
- Isidor Nikolic (@isidorn)
- Jackson Kearl (@JacksonKearl)
- João Moreno (@joaomoreno)
- Johannes Rieken (@jrieken)
- Kai Maetzel (@kieferrm)
- Logan Ramos (@lramos15)
- Ladislau Szomoru (@lszomoru)
- Megan Rogge (@meganrogge)
- Matt Bierner (@mjbvz)
- Peng Lyu (@rebornix)
- roblourens
- Raymond Zhao (@rzhao271)
- Sandeep Somavarapu (@sandy081)
- SteVen Batten (@sbatten)
- TylerLeonhardt
- Daniel Imms (@Tyriar)
- Andre Weinand (@weinand)
- Run
scripts/test-documentation.sh|batand add file or fix issues if there are new colors that are not documented.
Note: The
Insidersbuild needs to be in the wild for 24 hours before we can enter the last phase of the endgame. endgame champion
Wednesday/Thursday - Expected release day (this may change)
- Build stable for all platforms endgame champion
- Sanity check of installable bits (server instructions)
- Windows 32 bit Alexandru Dima (@alexdima)
- signed installer 32-bit
- signed user installer 32-bit
- zip 32-bit
- server 32-bit
- Windows 64 bit Dirk Bäumer (@dbaeumer)
- signed installer 64-bit
- signed user installer 64-bit
- zip 64-bit
- server 64-bit
- Windows ARM64 João Moreno (@joaomoreno)
- signed installer ARM64
- signed user installer ARM64
- zip ARM64
- macOS
- Universal Isidor Nikolic (@isidorn)
- Intel Andre Weinand (@weinand)
- Intel server Andre Weinand (@weinand)
- Apple Silicon Isidor Nikolic (@isidorn)
- Linux x64
- deb Martin Aeschlimann (@aeschli)
- rpm Martin Aeschlimann (@aeschli)
- archives Martin Aeschlimann (@aeschli)
- snap (
sudo snap install --classic --dangerous <file>.snap) Martin Aeschlimann (@aeschli)
- Linux server João Moreno (@joaomoreno)
- x64
- x64 Alpine
- ARM32
- ARM64
- Windows 32 bit Alexandru Dima (@alexdima)
- Publish website Greg Van Liew (@gregvanl)
- Publish to stable endgame champion
- Create an official release endgame champion
- Create a tag:
git tag <x.y.z> - Push the tag:
git push origin <x.y.z> - Create a GitHub release: Open the GitHub tags, and click far right
... > Create Release. Use the correct title and description from our release notes. Also change the relative links for the key highlight list items to absolute links Example
- Create a tag:
- Twitter announcement Chris Dias (@chrisdias)
- Enable scheduled
insiderbuilds endgame champion - Bump up the version in
package.jsononmain- endgame champion - Publish @types/vscode endgame champion
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endgame-planVS Code - Next release plan for endgameVS Code - Next release plan for endgame
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