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Game Resources, Tutorials & Assets

Free GameMaker resources, tutorials, scripts and assets from the community. Improve your GameMaker skills, learn game development techniques and excel at game jams!
Find free user-submitted resources, assets, designs, examples, guides, scripts, tools, tutorials, and videos to use in the game jam. Resources submitted to gm48.net may be used under certain exceptions—see the rules for details.
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Official guide

How to Participate

A detailed guide on how to participate in the gm(48)

Official guide

What is a Game Jam?

Are you curious about game jams? Discover how they foster innovation, creativity, and community among game developers.

Official resource

Why Join a Game Jam

Looking for a new challenge as a game developer? Consider participating in a game jam!

Official resource

Win a license to GameMaker

Want to win a license to GameMaker Studio 2? Read more about how you may do that with this one simple trick!

Official guide

How to Upload HTML5

Follow the precise instructions on how to prepare your HTML5 build for upload

Official guide

How to Use gm48.net Shortcodes (Cheat Sheet)

This cheat sheet provides a quick overview of the Shortcode syntax elements

Official guide

How to Install gm48.net Leaderboards

The most difficult part is setting up the YoYo Compiler, and that only needs to be done once!

Official resource

Submit your post-jam game to GXC

Upload directly from GameMaker Studio 2 to GXC and receive special recognition for participating in the game jam.

Official resource

What is a Game Jam Ambassador

They do not have to be Mark Overmars.

guide

how to make a Metroidvania in 48-hours!

A guide on how I made some competent full feeling Metroidvania's in only 48 hours!

guide

How to make better games (99.9% success rate)

Guide to making better games. Works just about as well as most hand sanitizers.

example

The Most Complicated Camera Code

Pretty self explanatory.

script

The Most Simple Movement Code

Very simple collision code.

guide

Presenting your game: Icon + Description

Aim to stand out from the crowd with a great icon and description

guide

Make your game better in 5 seconds

Seriously, do this 🙏🙏🙏

Ready to participate in a GameMaker game jam?
The next gm(48) begins on September 12 and is open for free to GameMaker developers of any type, skill level and background.
guide

How to survive your first Jam - Mentally & Physically

A Game Jam, like any competition, takes some level of mental and physical preparation. These are my tips to prepare for a jam.

resource

BGM48 | Music for gm48 entries

72 pieces of background music for use in your gm48 entries

asset

Tweens - Everybody Loves 'Em, How Do I Use 'Em?

Use the power of the tween to add some juice to the way things move around in your game!

asset

State Machines, the struct-based approach

There's many ways to make a state machine. This approach lets you use structs to manage your states.

asset

Input System - binding, input buffering, and controller support

Take control of your game in a comprehensive, automated way.

asset

Photographic Noise Shader

This shader is intended to approximate the effect of noise in low light photography with a high ISO.

asset

Menus - buttons, sliders, and carousels

A struct based menu system with support for various element types.

resource

Sine Waves make your game prettier

Spice up the visuals in your game using sine wave motion.

script

Super Easy Screen Shake

A little screen-shake effect can make all the difference, here's a super easy way to add one to your game!

asset

The great Jammening of 2022

A variety of assets made by me, Petra! For gm48 2022 this includes music, and Tiles!

guide

Saving and Loading User Data

...and why you should be doing it

resource

Expandable Collision System (with slopes)

Create a robust collision system for your platformer (or other types of games).

script

Very Simple Particle Effects

Create a very simple particle effect that you can call from just one script!

script

My tower defense EnamyFactory constructer function

With this script you will be able to easily create new enemy types for tower defense games using just one calling object.

resource

Using Input to support Controllers & Rebinding

Input is a library to support handling inputs in your game. It has automatic support for controllers & hotswapping.

Why participate in the gm(48) game jam?
Become better at game design, game development and GameMaker
Compete for prizes including a GameMaker license sponsored by the GameMaker team
Get constructive feedback from a diverse community of game developers by participating
No resources match these filters yet.

GameMaker Guides

GameMaker is a powerful game development platform that lets you create games across many genres—2D, 3D, platformers, and more. Use the drag-and-drop interface, code editor, and asset library to build games quickly.

GameMaker Tutorials

Learn the ins and outs of GameMaker. Whether you're starting out or have experience, these tutorials cover coding, asset creation, and game design fundamentals.

Getting Started with GameMaker

Step-by-step guides to help you get started. Learn the basics—the drag-and-drop interface, objects, and collision code.

Collision Code in GameMaker

Master collision detection and response. Explore sprite collision, tile collision, and custom collision systems for your games.

Tile Collision

Build realistic, engaging environments using tile collision code. Learn techniques for jumping, sliding, and object-to-tile interactions.

Screen Shake Techniques

Add impact to your games with screen shake. Learn how to apply this technique during key moments—explosions, hits, and critical events—to enhance immersion.

Game Jams

Game jams challenge you to create under time pressure, showcase your skills, and connect with other developers. Get tips on scoping projects, managing time, and making the most of the experience.

Find tutorials, examples, and guides for GameMaker at every skill level. Browse to discover how to build the games you envision.

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