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Anpei Chen
61 posts
@AnpeiC

Anpei Chen

@AnpeiC
Group head @Inception3D Lab Assistant Professor @Westlake_Uni inception3d.fun
Hangzhou
apchenstu.github.io
Joined April 2021
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  • @AnpeiC
    Anpei Chen
    @AnpeiC
    May 28
    We suggest going back to relative pose modeling, enabling efficient and robust 3D reconstruction with low memory overhead — in both streaming and offline settings. Project: kevinxu02.github.io/r3-site/ Paper: arxiv.org/abs/2605.26519
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  • @AnpeiC
    Anpei Chen
    @AnpeiC
    Apr 20
    GlobalSplat: Stop unprojecting, start decoding. 🛠️ We fuse all input views into a fixed set of Global Scene Tokens to build high-fidelity 3D assets without the pixel-wise redundancy. ✅ Higher quality ✅ Better spatial allocation 🔗 r-itk.github.io/globalsplat/ #3DGS
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  • @AnpeiC
    Anpei Chen
    @AnpeiC
    Jan 21
    #Motion324: 3D Motion Reconstruction for 4D Synthesis We offer a feed-forward framework that synthesizes high-quality 4D assets from just a single monocular video.  ✅ Mesh  ✅ 3D Motion  ✅ Feed-Forward  ✅ Motion Retargeting Check out 👇 motion3-to-4.github.io
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  • @AnpeiC
    Anpei Chen
    @AnpeiC
    Oct 8, 2025
    𝘽𝙚𝙞𝙣𝙜 𝙖𝙣𝙙 𝙏𝙞𝙢𝙚 Being-in-the-world is the basic state of human existence. by Martin Heidegger 𝙃𝙪𝙢𝙖𝙣𝟯𝙍 Inferencing via One model, One stage; Training in One day using One GPU. fanegg.github.io/Human3R/ by Yue Chen @faneggchen
    @GerardPonsMoll1
    Gerard Pons-Moll
    @GerardPonsMoll1
    Oct 7, 2025
    Real time online 3D reconstruction of 3D scene and humans represented with SMPL. fanegg.github.io/Human3R/ I don't get tired of looking at these results
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  • @AnpeiC
    Anpei Chen
    @AnpeiC
    Oct 1, 2025
    #TTT3R: 3D Reconstruction as Test-Time Training We offer a simple state update rule to enhance length generalization for #CUT3R — No fine-tuning required! 🔗Page: rover-xingyu.github.io/TTT3R 1/4 We rebuilt @taylorswift13’s "22" live at the 2013 Billboard Music Awards—in 3D
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