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jin
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@dankvr

jin

@dankvr
🔍 Research | Web | VR/AR | Crypto | AI 🥼 Steward of @m3org 🛠 Projects: hackmd.io/@xr/book 🏆 WebXR Dev of the Year 2022
127.0.0.1
github.com/madjin
Joined September 2016
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  • @dankvr
    jin
    @dankvr
    Jul 8
    Impressive work! Ported @openbrushapp from unity to a full web stack, and open sourced the prompts too! github.com/felixtrz/brush… Multiplayer open source WebXR Tilt Brush with .tilt import and GLB export
    @felix_trz
    Felix Z
    @felix_trz
    Jul 8
    I ported Open Brush / Tilt Brush to the open web with IWSDK. It took my agents 29 hours and 3 minutes — I wrote 0 lines of code. GPT 5.5 carried the first stretch; Fable 5 handled the harder work at the end. I did it to prove a point 🧵
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    00:00
    4
  • @dankvr
    jin
    @dankvr
    Jun 27
    Threejs r185 merged support for WebXR + WebGPU! Huge performance boost 😎
    Image
    @threejs
    Three.js
    @threejs
    Jun 25
    Image
    00:45
    Three.js r185 released 🧡 threejs.org/changelog/?r185
    1
  • @dankvr
    jin
    @dankvr
    Jun 27
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    1
  • @dankvr
    jin
    @dankvr
    Jun 27
    I’ve always wanted to try this with a 360 camera or drone
    @imagesaicouldnt
    Images AI Could Never Recreate
    @imagesaicouldnt
    Jun 27
    Image
  • @dankvr
    jin
    @dankvr
    Jun 26
    Are there rational arguments for buying hardware now? Seeing lots of FOMO I built a decent local ai rig + have a 128gb strix halo, which went up 50% in price already, but the next AMD chip ‘Gorgon Halo’ is boasting up to 192gb unified memory and scheduled for Q3 2026
    5
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