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Jonathan Stephens
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@jonstephens85

Jonathan Stephens

@jonstephens85
Synthetic Data | World Models | Radiance Fields | Computer Vision | GenAI | Chief Evangelist at @LightwheelAI
Salem, OR
linktr.ee/jonstephens
Joined February 2009
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  • @jonstephens85
    Jonathan Stephens
    @jonstephens85
    5h
    Live Rewind and Siri Recap isn’t a surveillance tool? Feels like it but it just live transcribes and dumps the raw audio as it goes?
    @anshelsag
    Anshel Sag
    @anshelsag
    6h
    Live Rewind and Siri Recap
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  • @jonstephens85
    Jonathan Stephens
    @jonstephens85
    Sep 8
    If you’re in one of those cities on one of the days, this would be an excellent opportunity to learn from fellow physical AI builders!
    @DhruvDiddi
    Dhruv Diddi
    @DhruvDiddi
    Sep 8
    Today, @nebiusai is kicking off the Builders & Brews: Hack Edition tour across the world! 🌎⚡🦾 20 cities. September 9 to October 13. Celebrating the Builders! Over the next few weeks, we're hitting the road to bring technical leaders, workshops, good coffee, and dedicated
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  • @jonstephens85
    Jonathan Stephens
    @jonstephens85
    Sep 8
    Exciting times. I’ve not seen the newest gen of Iron in person. But their last gen was still impressive.
    @xiaopenghexpeng
    Xiaopeng He
    @xiaopenghexpeng
    Sep 8
    Today, we launched the world’s first automated production line for advanced general‑purpose humanoid robots, using robots to mass‑produce robots, autonomously. This was uncharted territory, and we solved it from scratch. The commissioning of our production line means humanoid
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  • @jonstephens85
    Jonathan Stephens
    @jonstephens85
    Sep 6
    My latest 4DGS output using 4DAnyone -> 4D-GS. It's not the BEST output, but I also used a 2 year old 4DGS pipeline that I feel may be the limiting factor here. Keep in mind, the source data was a single 2D video, so its amazing its 4D in the end! Processing time for this 4
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  • @jonstephens85
    Jonathan Stephens
    @jonstephens85
    Sep 6
    This looks fun.
    @DSkaale
    Daniel Skaale
    @DSkaale
    Sep 5
    ⚡ Ultra-fast Splat-to-Voxel conversion for SplatBox in Unity! Convert millions of Gaussian Splats into an interactive voxel environment using progressive GPU generation and indirect instanced rendering. ✅ GPU-instanced voxel rendering ✅ Progressive build visualization ✅
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