Log inSign up
Joseph Azar
4,143 posts
Joseph Azar profile banner
@parazar

Joseph Azar

@parazar
Creative Coder & Software developer @splinetool.
Andel, France
par-azar.com
Joined July 2009
564
Following
2,609
Followers
RepliesRepliesRepostsRepostsMediaMedia

Log in or sign up for X

See what’s happening and join the conversation

Continue with phone
or
Log in with username or email
Terms·Privacy·Cookies·Accessibility·Ads Info·© 2026 X Corp.
  • Pinned
    @parazar
    Joseph Azar
    @parazar
    May 29
    Built a pottery app today, where your real hands throw virtual clay 🏺 Hand tracking > clay deformation > real-time physics No controller. No stylus. Just hands. Everything built within @omma_ai + threejs Model of the puppet hand: credit to LiamVandeWouwer (SketchFab)
    Image
    00:00
    95
  • @parazar
    Joseph Azar
    @parazar
    10h
    Interactive texture, cool one
    @gaborpribek
    Gábor Pribék
    Spline
    @gaborpribek
    11h
    friday experiment: street-level map detail in an interactive 3D @splinetool scene.
    Image
    00:00
  • @parazar
    Joseph Azar
    @parazar
    Sep 3
    You can recreate this Flight Simulator game super easily with @splinetool v2. I started by giving it an image of a plane, then this prompt: 'create a Full Plane Game that we can control, use Custom Code and TSL. create infinite World, use the real sky of spline with the clouds,
    Image
    00:00
    2
  • @parazar
    Joseph Azar
    @parazar
    Sep 3
    Great use of @splinetool
    @marco_fugaro
    Marco Fugaro
    @marco_fugaro
    Sep 3
    I made this apparel configurator website in 3d using @splinetool v2, much more interesting than a traditional website! I made it so you can choose between the clothing items, the colors and the printed pattern, all was generated inside Spline, no other tools used 😎
    Image
    00:00
  • @parazar
    Joseph Azar
    @parazar
    Sep 2
    This is nice, Great scene @goncalotex
    @goncalotex
    Gonçalo Teixeira
    Spline
    @goncalotex
    Sep 2
    Built this Mars explorer scene with a playable rover using @splinetool's new AI agent 🚀 I started by asking the agent to build the rover and then all the animations and suspension behavior. Finally, I asked to be able to control the rover. It was definitely an iterative process
    Image
    00:00
    1
Advertisement
Advertisement