Goodness Gray-tious

Feb. 22nd, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Lindsey

 Unless you've been living under a totally unfashionable rock, you are well aware that gray is one of the hottest trends in Trendville right now.

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By Yummy Cupcakes and Cakes

Less harsh than black, more ketchup-friendly than white, it's everywhere in the worlds of fashion, saucy literature, and decor. And of course...

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By Wild Orchid Bakery

...Cake! This one combines two hot and happening trends: gray and ombre. Plus polka-dots, which will never go out of style.

 

Let's hope gray doesn't, either, because pretty much my entire house is painted gray. Some people might think that sounds depressing, but just look at this cake:

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By Charm City Cakes West  Inspired by Nevie-Pie Cakes

Depressing? I think not! Gray is the perfect backdrop for a pop of color, which I love, unlike the phrase "pop of color" which, ugh.

 

But don't worry, colorphobes, gray and white make a fine duo, too.

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By Bee's Cake Design

Sophisticated, simple and sublime.

 

And just think how much detail would have been lost on this cake if it had been white instead of gray.

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By Cotton and Crumbs

Would we have even noticed the lacy border? The delicate butterflies? Gray deserves an award for best supporting hue.

 

BUT! Gray ain't afraid to steal the spotlight.
"This girl belongs on a runway," was my first thought when I saw this cake.

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By Karla

Then I learned that it was modeled after a Vera Wang gown, and I felt totally smart and stylish for a second. Then I looked down at my ensemble of mismatched sweats and slowly lowered my hands from their 'raise the roof' position.

 

But can I get a "holla" for these cakes?

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By Erica OBrien

So sweet and modern at the same time. I just love gray and pink together, and that little cluster of roses in the center, too.

 

I'm also loving the color scheme on this cake. Freaking adorable. Seriously considering turning it into an accessory somehow.

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By Bobbette and Belle

Cake hat? Cake purse? Cake belt buckle? I'll keep thinking.

 

And here's another one I just want to tear apart and wear!

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By Three Little Blackbirds Cakes

Once again, gray adds texture and interest while letting the color shine. Gray: the nicest of neutrals.
That should be its official motto.

 

But why am I trying to convert you to the Church of Gray? You're probably already a card carrying member.

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By Sugar Couture

And if you weren't before, you are now, because WOWZERS. And the little touches of metallics? Swoonballoons.

 

There is so much awesome happening on this cake, but I think the gray tier is still my favorite.

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By Gateaux Inc.

I mean, it even matches the reception hall! 

 

And here's one last gray-hued beauty for our grand finale:

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By Over the Top Cakes

Isn't it great how all the ribbon and fabric look like actual ribbon and fabric? Just amazing.

I sure hope you enjoyed today's gorgeous gray gateaux and that your Sunday is especially sweet!

******

P.S. I was browsing "gray whale" things to link today - because whales are awesome -but then this blue whale butter dish popped up and it's so stinkin' cute you get it instead:

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Whale Ceramic Butter Dish

*****

And from my other blog, Epbot:

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(no subject)

Feb. 18th, 2026 10:32 am
conuly: (Default)
[personal profile] conuly
So, you got my opinion on Heated Rivalry, but I gotta say, I will never not read fanfics structured like ongoing internet sagas.

Also, gotta love the one dude, BostonSportsBro69, who posts in both /r/relationship_advice and /r/hockey going around in /r/hockey saying "Uh, no, it's just normal sportsbro rival stuff, you're all reading way too much into this" when because he absolutely knows better. (I don't think he's supposed to be one of Ilya's teammates, just a fan.)

***************


Links )

(no subject)

Feb. 22nd, 2026 12:51 pm
oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin
Happy birthday, [personal profile] laura_anne!
[syndicated profile] the_alexandrian_rss_feed

Posted by Justin Alexander

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When I’m running a campaign for a dedicated table, I try to make sure that the pacing is effective and engaging for the players, but I don’t worry too much about whether any specific scenario takes one, two, or a half dozen sessions to complete. (Among other things, it’s not at all unusual for there to be two or three different scenarios active in any given session.) I’ll still try to give each session a good conclusion, of course, but the campaign is not going to live or die depending on whether the PCs catch the ethereal troll serial killer in one session or three sessions: Wherever we happen to be in the action, we can wrap things up for the night and then pick up where we left off when the next session begins.

But sometimes you’re on a time limit.

A good example of this is a one-shot. If I’m running an adventure at a convention, for example, I can’t say, “To be continued!” There is no next week! I’ll likely never have a chance to play with these players again, let alone wrap up our story!

Fortunately, there are several techniques we can use when we need to hit a deadline.

ONE-SHOTS

Let’s start by taking a closer look at what it takes to run a true one-shot. How do we make sure everything wraps up in one session?

Prep an appropriate amount of adventure content.

The easiest way to blow your time limit is to prep too much adventure material. Ain’t nobody getting down to Level 5 of your dungeon in a four-hour session.

The appropriate amount of content will vary by system and circumstance, but my general rule of thumb for a four-hour session is generally five or six “meaty” pieces of content. Examples of this include a 5-Node Mystery or a 5+5 Dungeon.

Use a session timer.

I almost always keep a timer behind my GM screen that’s counting down to the end of the session. It’s very useful for maintaining pacing in any session, but it’s invaluable when you’re on a time limit.

I use a dedicated timer — rather than my phone or the like — because I want it to be visible at all times, so that I’m constantly aware of the temporal pacing of the adventure.

Running long? Start with aggressive framing.

Roughly two hours into a four-hour session, I generally want the PCs to either be in or heading towards the third meaty piece of content. If they’re still in the first or second node, it’s time to push down the accelerator with aggressive framing.

Aggressive framing means seizing suggested courses of action — don’t let players dither in their decision-making and don’t waste time on transitions. Instead, as soon as they say they want to do something, push hard and cut straight to them in media res doing it.

Then, on the back end of the scene, don’t be shy about sharp, definitive endings. Be quick to say, “This scene is done. What next?” in whatever forms works best.

Tip: There’s a converse of this at the one-hour mark, where — if they’ve already reached the third chunk of the scenario — I’ll relax the pace and maybe bring in a proactive element or reincorporate an NPC or other feature from earlier in the scenario. But, in my experience, this is rarely a problem.

The final hour.

If we hit the point where there’s only one hour left in the session and we’re still running behind, that’s where I pull the emergency lever. (You want to do this here because there’s still time to do it gracefully. If you wait until they’re only fifteen minutes left, it’s too late to adjust.)

Start by looking at where the PCs are and where they’re headed next. (Or, alternatively, where they could be headed next.) Following that line, what’s the vector that gets them to the conclusion of the scenario?

Aggressively prune everything else away. For example, do they head off to investigate a node that isn’t going to yield a lead pointing them to the end? Resolve it rapidly with one or two skill checks and then move on.

Basically, at this point, everything that isn’t essential should be treated as a dead end (even if it technically isn’t and you’d normally play it out in full). Check out Dead Ends in RPGs for more details on how to handle this.

Note: This is one of the reasons why it’s so useful to prep scenarios rather than plots. Actively playing a scenario means there are LOTS of potentially satisfying conclusions that can emerge from play, making it far more likely that the PCs will be near a potential conclusion when the time comes.

If, at the one-hour mark, the PCs are so far from a conclusion that it’s clear they’re never going to make it there no matter how aggressively you pace and prune, then you need to start taking more dire actions. (This includes all sorts of retcons and other stuff that I would never do in a full campaign.)

Option #1: Edit the vectors.

For example, whatever the next node that PCs go to is now miraculously stocked with clues that all point to the concluding node! Yay! Alternatively, a proactive node — similarly festooned with Clues Pointing Straight to the Finale — shows up.

In a dungeon? They search a room and find a secret staircase leading down to Level 5! Or the next hallway they go do down suddenly leads to the Fane of Nyarlathotep. Or the intervening rooms are still there, but it turns out all the monsters in those rooms were actually called away to another part of the dungeon. Maybe they’re responding to reports that the PCs were attacking the West Gate? Wow. It’s ironic that in trying to find the PCs they actually left the route to the Fane unprotected!

Option #2: Move the conclusion.

Instead of opening a path for the PCs to reach the ending, you can instead move the ending to wherever the PCs currently are. This often takes the form of either:

  • The Big Bad finds the PCs and attacks them. (For example, if the scenario is hunting a werewolf, the werewolf pops up and attacks the PCs.)
  • Someone tells the PCs where to go. (The werewolf attacks the chalet and an NPC calls the PCs to beg them for help before it’s too late!)
  • It turns out the Big Bad is at whatever location the PC go to next. (Maybe the scenario was designed for the PCs to confront the Evil CEO in his office atop the Moebius Tower, but I guess it turns out the Evil CEO is conducting a surprise inspection at the warehouse where all the illegal drugs are being kept!)

When looking at your options here, it’s generally more effective to have the ending triggered by something that the PCs do. (In other words, if they choose to go to the warehouse and then the Evil CEO is there, then it feels like they found the Evil CEO! Good work! If the Evil CEO just walks through the door where they’re having lunch, it can very easily feel like nothing they did actually mattered.)

There are exceptions to this, but they tend to still be based in the PCs’ agency. (If you really need the bad guy to just teleport to their location and trigger the final fight, it helps a lot if they shout stuff like, “You’ve interfered with me for the last time!” and “You meddling fools! You thought you could blow up my chalet and kill my pet werewolf and there wouldn’t be any consequences?!”)

Keep in mind that you can also mix-and-match your options here. A good combo is triggering a proactive count that you can lard with a bunch of leads pointing to a location (or multiple locations!) where you can plausibly relocate the bad guy.

Tip: You may have noticed that having a proactive node designed into your scenario is incredibly useful for problem solving here. It’s always a good idea to include one. If you forgot to include one, Raymond Chandler’s “a guy with a gun kicks down the door” is always a good fallback.

LIMITED SESSIONS

Now let’s expand our horizons a bit and look at how we can handle a campaign with a limited number of sessions — either because we launched the campaign that way or because real life has imposed itself in some way. It turns out that a lot of the same techniques apply, just twisted slightly to account for the larger scale.

First, though, it can be useful to see if there’s an alternative solution to cutting the campaign short. For example, if you have a player who’s moving away, you might be able to arrange a satisfying send-off for that player and their character while the rest of the group keeps playing. (Check out Saying Goodbyte to a Player for a deeper dive into how to handle this.)

Alternatively, is there a way to increase the number of sessions you can play before the end? When I first ran Eternal Lies, one of the players needed to move to Atlanta to pursue her career as a stuntwoman, but we didn’t want her to miss out on the end of the campaign, so we ran ten sessions in fifteen days to wrap things up.

If options like those don’t work, then you’ll need to figure out how to wrap things up in the time that you do have. Start, of course, by figuring out how many sessions you have left. I recommend immediately assuming that at least one or two of those sessions won’t happen: Either something will come up and actually cause those sessions to get canceled — in which case you’ve preemptively solved the problem! — or they’ll provide some breathing room in case anything goes wrong. It’s much better to wrap things up early (and maybe run an epilogue session or something) than to run out of time!

Now, remember our guideline about five or six meaty chunks of content per four-hour session? Just multiply that by your sessions and you’ll know what your “adventure budget” is.

If you’ve been prepping your campaign as you go along, you just need to identify where your potential conclusions are and then vector appropriately through the amount of adventure content you have to work with.

If, on the other hand, you have an existing structure of some sort — a published adventure, a set of linked node-based scenarios, etc. — that exceeds your adventure budget, then you’ll need to figure out how to cut things down!

It turns out, this largely works the same way it does for individual adventures, you just have more flexibility and the luxury of prep time to think about how you want to handle it. For example, in an individual adventure your might say, “I don’t have time to run this full dungeon, so let’s remove Levels 3 through 5. The stairs on Level 2 go straight to Level 6 now.”

You can apply the same technique to, say, node-based campaigns: You can redesign the clues from Adventure 2 to point to Adventure 6 instead of Adventures 2 through 5.

Alternatively, if you have a Big Bad, you can have them turn up in almost any scenario.

Also look for places where adventures can be dramatically trimmed down instead of cut entirely: Maybe the Tomb of Raknar-Thalla was originally supposed to be a large dungeon with dozens of rooms and multiple levels. You can have the same clues pointing to the tomb, but instead design it as a 5+5 dungeon that can be wrapped up in a single session instead of several.

OPEN TABLES & UNFINISHED SCENARIOS

Another place where a GM can often run into a time limit is an open table: Here you want to wrap up a scenario by the end of the session because there’ll likely be a completely different set of players at the next session and you can’t leave things dangling or stuck on a cliffhanger.

As discussed in the Open Table Manifesto, one option is to sidestep the issue entirely by immediately scheduling a bespoke sequel session with the same players: Now you likely can leave things unresolved and wrap everything up next time!

If that’s not an option (for whatever reason), then you can, of course, always use the same techniques you’d use for any other one-shot and get things wrapped up by the end of the current session.

When it comes to an open table, though, it can be useful to ask yourself another question: Do you NEED to finish this scenario?

Sometimes you do: Investigating half a murder mystery and never getting the solution isn’t satisfying. If the PCs are in the middle of trying to escape a haunted ghost ship, then it’s probably important to know whether or not they get out!

But in other cases you clearly don’t: If the PCs are investigating a megadungeon, for example, they can easily have a satisfying experience, accomplish many things, and then leave without “finishing” the dungeon. (That’s because scenarios like this are holographic — any part of the adventure contains the full experience of the adventure.)

Other scenarios will exist in a gray area between these extremes. In my experience, there are two keys to figuring out whether you can leave a scenario unfinished or not.

First, can you still give the current players a meaningful conclusion? For example, maybe they’ve been tracking the illegal drug trade on LX-510. They weren’t able to track the drugs back to the black market chemlab they’re being sourced from, but with an hour left in the session they are on track to take down the gang responsible for the local trade. Framed right, that’s a solid conclusion.

Second, what are the consequences for leaving the scenario unfinished? For example, with the gang taken out of commission, how does the rest of the criminal network respond? What new scenario hooks might be generated from that? What leads do the current characters have that they could follow up in future sessions (and will that follow-up result in a full adventure experience for them)?

WE DIDN’T MAKE IT!

Whether it’s an individual adventure or a full campaign, sometimes — despite your best efforts — you just won’t be able to succeed in wrapping things up. The best thing to do, when it becomes clear you won’t be able to reach a satisfying conclusion, is to let the players know what’s happening and then work with them to find some sort of closure.

For an individual session, this likely means that about ten minutes before the end, you say something like, “I don’t think we’re going to get to the end of this scenario today.” You can then switch to highly abstract time and wrap things up in broad strokes: “Okay, so when you got to the warehouse, you find paperwork implicating Rebecca Li in Helen’s murder.” You can — and should! — still ask the players what their characters are doing. It’s just those declarations and their resolutions will be handled in much broader strokes. You can even call for dice rolls from the players, but each one is likely to resolve entire scenes, not individual actions.

For a campaign, if you’re going into a final session where there’s no chance of bringing things to a conclusion, you need to accept that reality. Try to wrap up whatever the players were doing at the end of the last session in an hour or less, and then, similarly, transition to an interactive “summing up.” Some of the techniques discussed in Epilogues & Skipping Time may be useful here.

The other technique here is to look at each remaining adventure in your campaign structure — whether that’s levels of a megadungeon, nodes in your Night’s Black Agents Conspyramid, or semesters at your magical academy — and resolve each one with a single round robin of action checks around the table. (I have a technique for resolving side jobs in my Mothership open table that can be useful for this sort of thing. I’ll try to share it here in the near future. You might also think in terms of each adventure being a clock, skill challenge, or complex skill check.)

It’s not ideal. But it’s better than nothing, and sometimes that’s the best we can do.

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conuly: (Default)
[personal profile] conuly
The evening darkens over
After a day so bright
The windcapt waves discover
That wild will be the night.
There’s sound of distant thunder.

The latest sea-birds hover
Along the cliff’s sheer height;
As in the memory wander
Last flutterings of delight,
White wings lost on the white.

There’s not a ship in sight;
And as the sun goes under
Thick clouds conspire to cover
The moon that should rise yonder.
Thou art alone, fond lover.


***************


Link

(no subject)

Feb. 21st, 2026 04:28 pm
oursin: Books stacked on shelves, piled up on floor, rocking chair in foreground (books)
[personal profile] oursin

Books and screens: Everyone is panicking about the death of reading usefully points out that panic and woezery over reading/not-reading/what they're reading etc etc is far from a new phenomenon:

We have been here before. Not just once, but repeatedly, in a pattern so consistent it reveals something essential about how cultural elites respond to changes in how knowledge moves through society.
In the late 19th century, more than a million boys’ periodicals were sold per week in Britain. These ‘penny dreadfuls’ offered sensational stories of crime, horror and adventure that critics condemned as morally corrupting and intellectually shallow. By the 1850s, there were up to 100 publishers of this penny fiction. Victorian commentators wrung their hands over the degradation of youth, the death of serious thought, the impossibility of competing with such lurid entertainment.
But walk backwards through history, and the pattern repeats with eerie precision. In the 18th and early 19th centuries, novel-reading itself was the existential threat. The terms used were identical to today’s moral panic: ‘reading epidemic’, ‘reading mania’, ‘reading rage’, ‘reading fever’, ‘reading lust’, ‘insidious contagion’. The journal Sylph worried in 1796 that women ‘of every age, of every condition, contract and retain a taste for novels … the depravity is universal.’
....
In 1941, the American paediatrician Mary Preston claimed that more than half of the children she studied were ‘severely addicted’ to radio and movie crime dramas, consumed ‘much as a chronic alcoholic does drink’. The psychiatrist Fredric Wertham testified before US Congress that, as he put it in his book Seduction of the Innocent (1954), comics cause ‘chronic stimulation, temptation and seduction’, calling them more dangerous than Hitler. Thirteen American states passed restrictive laws. The comics historian Carol Tilley later exposed the flaws in Wertham’s research, but by then the damage was done.

I'm a bit 'huh' about the perception of a model of reading in quiet libraries as one that is changing, speaking as someone who has read in an awful lot of places with stuff going on around me while I had my nose in a book! (see also, beach-reading....) But that there are shifts and changes, and different forms of access, yes.

Moving on: on another prickly paw, I am not sure I am entirely on board with this model of reading as equivalent to going to the gym or other self-improving activity, and committing to reading X number of books per year (even if I look at the numbers given and sneer slightly): ‘Last year I read 137 books’: could setting targets help you put down your phone and pick up a book?:

As reading is increasingly tracked and performed online, there is a growing sense that a solitary pleasure is being reshaped by the logic of metrics and visibility. In a culture that counts steps, optimises sleep and gamifies meditation, the pressure to quantify reading may say less about books than about a wider urge to turn even our leisure into something measurable and, ultimately, competitive.

Groaning rather there.

Also at the sense that the books are being picked for Reasons - maybe I'm being unfair.

Also, perhaps, this is a where you are in the life-cycle thing: because in my 20s or so I was reading things I thought I ought to read/have read even if I was also reading things for enjoyment, and I am now in my sere and withered about, is this going to be pleasurable? (I suspect chomping through 1000 romances as research is not all that much fun?)

conuly: (Default)
[personal profile] conuly
And lemme tell you, my team picking was solely on the basis of "Are people in this team active" and "Do they have an open slot for me", because active team members send you more lives and you're more likely to win prizes in the team competitions, but most teams are 100% people who joined and never play.

But you can talk to each other, great, except that there's this one person who is very active and posts every single day about how they've changed the game so she can't win, she sucks, she is always stuck, she doesn't like it anymore, she's gonna quit - this all prompts a flood of "Oh, don't go, please stay" responses, and I can't help but wonder if that's the sole reason she posts like this.

One day I'm going to tell her that if she really feels that way she ought to quit, or at least shut up about it, because her posts bring my enjoyment of the game way down. Don't know what sort of response I'll get from everybody else who isn't her, but I can't be the only one who's itching to say it.

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Read more... )

(no subject)

Feb. 21st, 2026 12:44 pm
oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin
Happy birthday, [personal profile] lokifan!

Faking a VPN

Feb. 20th, 2026 03:43 pm
elisheva_m: a water colour rainbow on a water colour sky with the word hope (Default)
[personal profile] elisheva_m posting in [community profile] little_details
What would be involved in setting up a fake facsimile of a VPN service to gather intelligence on a criminal organisation?

Would this essentially be a VPN where the relay saves a copy of the traffic? Everything I've found to read on the internet assumes more knowledge of tech and jargon than I have. Could a choice of servers in different countries be faked? A UI seems easy enough, but what about the ISP it connects to? If it was simply a gateway to a real VPN, would the real VPN notice? Could it at some point send a second copy elsewhere without being noticed?
Edit: (See armiphlage's post below, that's the scenario I'm going to work with, a gateway to a real VPN. Thank you armiphalge. Additional info or other suggestions also welcome.)

This could be a scheme the character is pondering near the end, so it doesn't have to work - it could simply be trying to find solutions to some of the concerns. He has a habit of staring out the window late at night mulling over such things. He really wants to be able to build a phone case with a rechargeable listening device but we've gotten lost on the physics of discretely charging it from the phone.

There's the social infrastructure to make it appear legit, website & fake reviews and social engineering to get them to bite. I've already written this for a different operation, not in great detail but enough for my purposes. If faking a VPN is feasible, I'd probably replace the existing scheme in those scenes with this one. But the marketing email may be more along the lines of "Police and governments can't subpoena a service they don't know exists" with a link to the dark web.

Edit: It doesn't need to actually work as a VPN, the character won't care about hiding the users' info. It just needs to look like one from their side of things.

Please be careful with how much detail and tech-speak you throw at me, my health is poor and I am easily overwhelmed. If this is a rubbish idea, please be kind in putting it down.

Thank you for any help.

oursin: image of hedgehogs having sex (bonking hedgehogs)
[personal profile] oursin

(Okay, I have an essay-review coming out on several works which deal with moral panics around coffeebars and jazz clubs and so forth in the 1960s - 'the monkey walk was good enough for us'....)

But on the one hand wo wo the yoof of today are not even getting into leg-over situations, though the evidence for this as far as the UK goes dates to the NATSAL 2019 report based on survey undertaken 2012.

And if they do, The death of the post-shag sleepover: Why is no one staying over after sex anymore?

Okay, very likely - I dunno, is the '6 people I spoke to in a winebar last week' cliche still valid or has this migrated to some corner of social media, but amounting to pretty much the same thing as far as statistical sociological validity goes?

But while it may be all about anxieties around sleep hygiene rituals, or looks-maxxing practices, which will not sit happily alongside unrestrained PASSION and bonkery -

- there is also mention that, individuals in question are living with room-mates and one does wonder whether they actually have RULES about overnight guests who might hog the bathroom wherein they perform their wellness things (apart from any other objections such as noise....)

Yes, my dearios, I am already doing the hedjog all-more-complicated flamenco about this, and thinking about a narrative theme of the 1960s of young women rising from beds of enseamed lust in order to go home to the parental roof and sleep in their own chaste bed so that they can be plausibly awakened therein. (And is there not a current wo wo narrative about young people still living with PARENTS???)

Write 'Em, Cowboys!

Feb. 20th, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Jen

Hey guys, it's time again for our Annual Texas Cowboy Poetry post!

(My apologies in advance to Texas, cowboys, and poetry in general.)

 

Ahem hem hem.

swirling poo vortex
moistly encircles my horse

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keep it off the boots.

******

 

There once was a rodeo clown
The best of the whole bunch, hands down.

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A real Texas Star

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He's sure to go far

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If he'd just stop horsing aroun'.

*****

 

Dangle the Dog's show had to close
The problem? Right under his nose.
Since it's hard to erase
the things on his face...

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Now he just does puppet shows.

****

 

Kill.
Kill, kill, kill
KILL!
Killllllllllll....

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Kill kill.

*********

 

And for our grand finale, we'd like you to know that John wrote the next one. That's right, JOHN DID IT. So it's not my or Sharyn's fault. We're just saying.

Take it away, John!

 

Once upon a morning dreary, while I sat there, drinking beery,
Thinkin' 'bout this girl I'd ogled at the game the night before.
How we went back to her trailer, thinkin' I was gonna... uh, regale her
Shame she fell into the baler, just below the hayloft door.
"Geez Louise!" I screamed in terror as her bits lay on the floor.
"Now she's boobs... and nothing more!"

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Thanks to Jodee R., Erica D., Tug T., Samantha R., Kristen, Emily S., & Willow M. for helping John get that off his chest.

*****

P.S. I see you appreciate poetry. Might I recommend...?

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I Could Pee On This, And Other Poems By Cats

This hardcover gift book costs less than $10 and will have your friends feline fine.

*****

And from my other blog, Epbot:

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[syndicated profile] the_alexandrian_rss_feed

Posted by Justin Alexander

Project A (1983) - Jackie Chan (hanging from a clock tower)

You probably know this technique.

Problem: Combat is taking too long. The players have analysis paralysis or they’re not paying attention.

Solution: Add a timer, requiring each player to wrap up their turn before the timer runs out.

It seems simple, but I’ve seen a shocking number of GMs screw this up. It turns out there’s a fairly large amount of finesse required to pull this off to best effect, so let’s take a deep dive.

MAKING THE TIMER WORK

A lot of what follows boils down to my personal opinion, but it’s also based on a lot of practical experience – not only mine as a GM and a player, but also my discussions with other GMs and players who have used combat timers in their games. There are some pretty common pitfalls, and often those who have gone astray won’t even realize they’ve fallen into a pit. Conversely, there are several best practices that will maximize your results when using combat timers.

A combat timer should not be standard operating procedure.

The first mistake is thinking you should always be using a combat timer. In reality, it’s an emergency measure that you deploy when something has gone wrong and you need to fix it. If combat at your table is moving at a good clip and with satisfying pacing, then you don’t need a combat timer. In fact, you definitely shouldn’t be using one. Even under the best circumstances, the combat timer introduces additional complexity – it’s one more thing that you, as the GM, need to keep track of. If you don’t need it, then focus your attention somewhere else.

More than that, combat timers are usually a temporary measure. In more than three decades of GMing, I’ve only had to implement combat timers a handful of times. In every case, we were able to drop the timer a little later with the game significantly improved as a result. Once people get a feel from what a properly paced combat feels like, they don’t want to go back.

Make sure you’re not the problem.

On that note, before introducing a combat timer, make sure you’re not the problem. If combat is bogging down because you’re the slow one, then that’s only going to exacerbate the problem. At a minimum, in my opinion, if you’re introducing a combat timer for the players, then you should also abide by the combat timer. Also spend some time practicing multitasking and other techniques for speeding up the group resolutions for  your NPCs.

Use a generous timer.

“If I’ve got six players and each of them takes 5 minutes, then every round takes at least half an hour. If the average combat lasts five round, then every fight is burning up two and a half hours!”

That math checks out, but it can lead to a mistake: “I want my fights to take up no more than half an hour. There are typically twelve combatants in every fight, so if we assume the fight will last five rounds, then every turn needs to be no more than 30 seconds. But we’ll want a margin of error, so let’s set the timer for 15 seconds.”

At first glance, this makes sense. But in practice it’s WAY too aggressive. I recommend nothing shorter than 90 seconds, and even two or three minutes might be the right fit for your group.

What happens in practice is that people don’t wait out the timer: The slight time pressure keeps them focused and, usually, decisions are made in 30 seconds or less even though the timer is longer. Occasionally they’ll take more time because the situation radically changed just before their turn or they misunderstood something and now they need to look up a rule or reconsider their options, and that’s okay.

Missing the timer delays your turn. You don’t lose it.

Time’s up? You’re obviously frozen in a moment of indecision. I’m going to resolve the turn of the next character in the initiative order and then we’ll come back and see if you’ve figured out what you’re doing.

The goal of the combat timer is NOT to punish the player. It’s to create a sense of purpose and focus through time pressure.

It’s a hard cutoff.

Making sure the timer isn’t too punitive also removes the temptation to ignore it, which is one of the biggest mistakes you can make. If things have gotten bad enough at your table that you need to implement combat timers as a corrective measure, then you have to stick to it!

Once you start letting the combat timer slide, the time pressure evaporates and it all falls apart. Now the combat timer is just meaningless busywork and you’re wasting everyone’s time with it. (This is also why it’s important to use a generous timer! So that you don’t have to make exceptions!)

Time to decision, not resolution.

On the other hand, generally speaking, the timer is for the player to declare their action. If the timer runs out while they’re resolving their action, that’s okay.

This is partly a matter of practicality (putting half-resolved actions on hold can create all kinds of weird mechanical issues), but it’s also because the primary thing I’m trying to tighten up with combat timers is the decision-making process. That’s almost always what’s kill the pacing.

If you’re also having problems with players taking too long to actually resolve their actions (e.g., the guy who shakes their dice for ninety years before finally rolling the damn things), you might want to address that by expanding what the timer covers. But I’ve found it’s usually more about helping the players refine their resolution techniques in other ways.

Note: The exception to this, for me, are systems where characters get multiple actions per turn. In the second edition of Pathfinder, for example, it’s not unusual for a turn to consist of decision-resolution-decision-resolution-decision-resolution. In those cases, you may want to have the combat timer apply to the character’s full turn. (Although, obviously, you’ll likely want to get a little more generous with the timer to account for this.) If the timer runs out, finish resolving the current action (if any), and then put the rest of the character’s turn on hold.

Two hourglass timers.

A few features you want your combat timers to have:

  • The timer should be visible to the players. It puts pressure on them.
  • As soon as a turn ends, the timer for the next turn should immediately
  • You don’t want to have futz with your phone or some complicated interface.
  • In my opinion, you don’t want something that beeps. Paradoxically, you want the timer to apply constant pressure, but when things are flowing well you also want it to seamlessly fade into the background.

The solution I’ve found works best is to have two hourglass timers: When a turn ends, flip the unused timer over and place it on the table in front of the players. Simultaneously grab the previous timer and place it behind your screen. Then repeat, switching back and forth between the timers.

This way you don’t have to wait for the timer from the previous turn to run out before starting the new one (which is a distraction and can create delays). If the players are resolving their turns so fast that the timer from the previous turn still hasn’t run out when it’s time to cycle back to it: Congratulations, you’re winning. You can flip that timer out whenever it finally runs out, which might not be until the start of the next turn.

Help the players.

Make a habit of putting the next player on deck, particularly when they’re losing focus. This will give them extra time to think about what they want to do.

Keep an eye on the timer and give them a ten second warning (or “sand’s running out!”) when appropriate.

Again: The purpose of the timer is not for the players to suffer the consequences of a timer running out.

The goal of the entire table — including you as the GM! — is for the timers to never run out. You should all be working together to accomplish that. So help ‘em out.

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(no subject)

Feb. 20th, 2026 09:38 am
oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin
Happy birthday, [personal profile] elekdragon!

More bits and bobs

Feb. 19th, 2026 06:04 pm
oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin

Hampstead’s retro cafés fight back against a revamp:

“London is a muddle” as EM Forster once observed — but one whose complexity is enjoyed by inhabitants. This bitter row over cafés, with small operators objecting to a tendering process that rewards a chain, has pitted the Corporation’s efforts to modernise facilities against those who feel protective towards their homeliness.
....
But as the campaigner Jane Jacobs, who championed haphazard urban environments, pointed out, city life is inherently messy. Imposing more rigid schemes can destroy its vitality, what she called “the intricate social and economic order under the seeming disorder of cities”.

***

Shop windows tell the story of London’s revolutionary illustrated newspapers:

Printing on the Strand in the 18th century was a major hub of London’s popular print culture, characterised by vibrant publishing activity that wasn’t constrained by rules affecting printers within the City of London.
Key sites included Bear Yard, near present-day King’s College London, which hosted significant printing and publishing operations, and a King’s College exhibition, which is free to view through the shop windows, tells their story.
The printers moved away when the area was redeveloped, hence the exhibition title, the Lost Landscapes of Print, which is a mix of objects and stories from the printers’ trade.
Although Fleet Street is synonymous with the newspapers, two of the most popular newspapers of the 19th century were printed on the Strand, not Fleet Street. They were the Illustrated London News and rival The Graphic, both trading on their revolutionary ability to print pictures in their pages.

***

More and “Better” Babies: The Dark Side of the Pronatalist Movement - we feel this is the darker side of an already dark movement, really.

***

Apparently this was found to be missing recently from Le Guin's website but has now been restored: A Rant About “Technology”:

Technology is the active human interface with the material world.
But the word is consistently misused to mean only the enormously complex and specialised technologies of the past few decades, supported by massive exploitation both of natural and human resources.

***

And talking about people getting all excited about 'technology' me and a load of other archivists and people in related areas were going 'you go, girl', over the notes of cynicism sounded in this article about the latest Thrilling New Way Of Preserving The Record (it is to larf at): Stone, parchment or laser-written glass? Scientists find new way to preserve data.
Admittedly, I can vaguely recollect an sf novel - ?by John Brunner - in which an expedition to an alien planet found the inhabitants extinct but had left records in some similar form.

I watched Heated Rivalry

Feb. 16th, 2026 11:04 am
conuly: (Default)
[personal profile] conuly
and then read the books, and I gotta say, I think the author and I fundamentally disagree on a key principle of storywriting.

I believe, strongly, that if you have two viewpoint characters, or two love interests, or two viewpoint characters who are also love interests, then they need to have balanced problems - and, ideally, the interaction of those two characters should affect those problems in some way - by making them realize that they have problems, by making them realize that those problems aren't so bad, by solving or exacerbating those problems - who knows? But they need to start off with the same level of problems, and then by the end of the plot those problems need to have been changed in some way.

And pretty much that never happens in these books. Just look at the two that make up the TV show. We have two couples.

Read more... )

This opinion on problems was brought to you by: The Overnight Shift! I have so much time on my hands, guys!

The All-Male Wreck Review

Feb. 19th, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Jen

[Note: Mildly risque jokes & images ahead. And one banana hammock.]

We all live in fear of an embarrassing photo popping up on Facebook, but it turns out there's an even WORSE place for those best-forgotten candids to turn up:

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Your birthday cake.

(And, ok, yeah -  then on an internationally-known blog about bad cakes, but still.)

 

I used to think edible photos were the worst invention since the Steering Wheel Desk, but that was before I realized their true purpose:

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Humiliating drunk guys who take their clothes off.

 

 Yep, edible images are the best thing to happen to passive-aggression since the Post-It note. How else can you get back at the guy who showed up early, drank all the Zima, and then passed out in your mom's favorite arm chair and peed himself?

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Remember, revenge is a dish best served iced - and there is a lot of icing...IN CAKE.

 

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I would comment on the misspellings, but it's hard to concentrate with big nipples staring you in the face.

Which I guess explains why employers block so much of the Internet at work, huh? 

(HEYO.)

 

 Of course, not all guys need alcohol to get a little frisky in front of the camera:

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Must. Not. Make. "Horny." Joke...

And once you hit your ninety-something-th birthday, I know exactly what you want to see:

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Not bad, not bad...but can we get some kind of a wild cat in here? And maybe a mullet?

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Purrrfect.

I feel like we're straying off the drunken path, though. See, what we *really* need is something with a clown wig, a little Crisco, and a HUGE...

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...oh. Rats.

Ok, never mind.

 

Thanks to Angie B., Kimberly E., Julie C., Christy M., Stacey H., Sarah T., Katherine M. & Aaron for the full Monte Crisco. It was delicious.

******

And from my other blog, Epbot:

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Critic by Leonard Bacon

Feb. 15th, 2026 10:48 am
conuly: (Default)
[personal profile] conuly
Why am I better than all other men?
I do not have to prove it. I admit it.
Here is the nail, and I am here to hit it.
A blow that glances somewhat now and then.
With pure intention I take up the pen
That writes the truth, if any ever writ it.
Venom is vulgar. I decline to spit it.
Still if I must—Well, nine times out of ten

I do. I am tired. That book must be a bore.
Jones wrote it. He was rude to me at lunch,
And nobody quite likes him in our bunch.
Smith said he liked my novel. In my bones
I feel that I like Smith. But more and more
My conscience tells me to eviscerate Jones.


********************


Link
brithistorian: (Default)
[personal profile] brithistorian

I finished the third book in the trilogy just before going to sleep last night. It was a good read, but when all is said and done, I feel like there are a number of loose ends that, when tugged at, cause the whole thing to threaten to fall apart, if not to actually do so.

My main objection is the rest of the world. The events in the trilogy happen in the US, and we're told in mentions here and there that the rest of the world is different, likely doing better. But, except for a couple of very specific events — which are instigated by Americans — the rest of the world just stays out. The closest analogy I can think of is North Korea. Except that North Korea invests a lot in its military to keep the rest of the world out, whereas Kress's America seems to have no functioning military, or at least none that ever gets mentioned. It's like the rest of the world just goes "Oh, they're crazy. Let's stay out of there." Which doesn't seem likely, because people have time and time again demonstrated a complete inability to leave people alone.

And while the ending of the final volume is somewhat more satisfying than the ends of volumes 1 and 2, it also very much sets it up for Kress to potentially write a fourth book. And not a small opening. Imagine if Lord of the Rings had ended with a bookseller unpacking a crate of old books they'd just bought, finding a copy of How to Make Rings of Power: Complete and Unabridged by Sauron and trying to decide whether or not to put it on the shelf.

So more or less a mixed reaction. Some parts I though were good, some parts not so good. Thought-provoking, though not necessarily in the ways the author intended.

Also, I've got one comment on the physical book (and so nothing Kress could have done anything about): Maybe publicity works different in publishing, or maybe the publicity department at Tor in the mid-'90s had never heard of "underpromise then overdeliver," but I found the front cover text on this book kind of hilarious:

First Wells's The Time Machine,

then Clarke's Childhood's End, now...

BEGGARS RIDE

NANCY KRESS

(no subject)

Feb. 19th, 2026 09:39 am
oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin
Happy birthday, [personal profile] lilliburlero!
oursin: Photograph of small impressionistic metal figurine seated reading a book (Reader)
[personal profile] oursin

What I read

Finished Imperial Palace, v good, by 1930 Enoch Arnold had got into the groove of being able to maintain dramatic narrative drive without having to throw in millionaires and European royalty and sinister plots, but just the business of running a hotel and the interpersonal things going on.

Then took a break with Agatha Christie, Dumb Witness (Hercule Poirot, #17) (1937) - I slightly mark it down for having dreary old Hastings as narrator, but points for the murderer not being the Greek doctor.

Finished Grand Babylon Hotel, batshit to the last.

Discovered - since they are only on Kindle and although I occasionally get emails telling me about all the things that surely I will like to read available on Kindle, did they tell me about these, any more than the latest David Wishart? did they hell - that there are been two further DB Borton Cat Caliban mysteries and one more which published yesterday. So I can read these on the tablet and so far have read Ten Clues to Murder (2025) involving a suspect hit and run death of a member of a writers' group - the plot ahem ahem thickens.... Was a bit took aback by the gloves in the archives at the local history museum, but for all I know they still pursue this benighted practice.

Have also read, prep for next meeting of the reading group, Dorothy Richardson, Backwater (Pilgrimage, #2) (1916).

On the go

Recently posted on Project Gutenberg, three of Ann Bannon's classic works of lesbian pulp, so I downloaded these, and started I Am a Woman (1957) which is rather slow with a lot of brooding and yearning - our protag Laura has hardly met any women yet on moving to New York except her work colleagues and her room-mate so she is crushing on the latter, who is still bonking her ex-husband. But has now at least acquired a gay BF, even if he is mostly drunk.

Have just started DB Borton, Eleven Hours to Murder (2025).

Have also at least dipped into book for review and intro suggests person is not terribly well-acquainted with the field in general and the existing literature, because ahem ahem I actually have a chapter in big fat book which points out exactly those two contradictory strands - control vs individual liberation.

Up next

Well, I suspect the very recent Borton that arrived this week will be quite high priority!

With Apologies to Julie Andrews

Feb. 18th, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Jen

♫ Bulbous-nosed witches who probably eat kittens

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Messages piped out that should be rewritten

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(Supposed to read "Congratulations Wojtek From Thunder Road")

 

Cakes decorated with smeared silly string

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Bakers make some of the wreckiest things!

Is that a tongue sticking out of that poodle?

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Were they attempting to make ersatz noodles?

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"Congradulations" with Doritos rings

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Bakers make some of the wreckiest things!

 

Plumber's jeans that don't quite cover their "assets"

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Creepy-faced smiley with too-thick eyelashes

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Harry and Gollum and wands holding rings

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Bakers make some of the wreckiest things!

 

Though these dogs might

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Be all frosting

 Though these cakes are bad!

I simply remember these wreckiest things

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And then I just can't

Feel sad! ♪

 

 BIG thanks to Katie G., Victoria L., J.R., Vanessa M., Lisa H., Pete Z., Andrea G., Darla H., Becca T., Rachel L., and J.C.  You know you're my favorites, right?

*****

P.S. If you're going to wear an Easter tee this year, THIS IS THE WAY:

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Star Wars Grogu Easter T-Shirt

This one's the child's size, but it also comes in adult sizes and tons more colors.

*****

And from my other blog, Epbot:

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[syndicated profile] daily_otter_feed

Posted by Daily Otter

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Via South Essex Wildlife Hospital, which writes:

Well... this wasn't the start to orphan season that we were expecting! 😱

We were prepared for birds, fox cubs... even maybe a badger cub but no... we start 2026 with two otter cubs! 🫠

Found alone after heavy rain caused a river in Suffolk to flood, these siblings (a male and a female) were quickly rushed into our care. Thin, dehydrated and hypothermic, the poor cubs had clearly been suffering and our vet team quickly set to work trying to get them on the mend 🤞

Now recovering on one of our intensive care wards, early signs are good and both have already started chewing their way through fresh fish. Young otters take a LOT of work and need a regular supply of (very expensive!) fresh fish, so this is where we need your help! ❤

We are going to do everything we can for these beautiful youngsters, but we can only do so with your support. Please, if you are able to to spare even the price of a cup of coffee we would be forever grateful! You can donate to our work at [this link] 🥰

The fish:

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Widdershins - February 18th, 2026

Feb. 18th, 2026 08:00 am
[syndicated profile] widdershinscomic_feed
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New comic!

Today's News:

Now feels like a nice time to point out the newsletter form! It's on this very page, pop your email in if you want to know when I start my next comic!


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Like, Whatever

Feb. 17th, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Sharyn

Transcript of the actual conversation of the Loud Girl talking on her phone in the next booth last night at dinner...

"So, like, I was at work today, and my boss Bob comes up to me, y'know, and he's all like,

"Did you finish that project I gave you last week?"

"And I, like, totally forgot about it, so I'm thinking, like,

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But I don't say that. I'm all

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And he's just, y'know, looking at me, so I say

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And he just stands there, so I go

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And he rolls his eyes and looks at me, and he says,

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I know.

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And I say, what, like you never missed a deadline? Oh, I know, that's cuz

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right, Bob?

 

And I'm getting, like, totally pissed that he thinks he can treat me like that, so I'm just all,

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and I walked out.

 

Yeah, I know! Good for me!

Now I'm like

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I didn't want to be a lawyer anyway."

 

Really, like, epic thanks to Sheryl L., Ellen B., Lexi R., Katherine B., Sam B., Allison W., Amy O., Bruce T., Julia R., and Laura D. I love you guys. You really get me.

*****

And from my other blog, Epbot:

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Have any dr rdrz come across this?

Feb. 17th, 2026 03:05 pm
oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin

Have only just discovered that there is a new (came out in November) biography of Decca Mitford: Carla Kaplan, Troublemaker: The Fierce, Unruly Life of Jessica Mitford.

Via a review in the latest Literary Review which is, alas, not fully online, sounds less than whelmed, and gives the impression that it may be a tad po-faced.

Yes, about Jessica Mitford, that great tease.

Can't find any other unpaywalled online reviews of any great credibility - there are some on GoodReads but they all sound to be from people who Nevererdofer previously.

So before I, that already have several of her own biographical works and essays, collections of letters etc upon my shelves, also the previous biography, spend moolah and time on this, I wonder if anyone has already read it and has opinions?

(Have just had thought that as far as I recall, Upton Sinclair's Lanny Budd did on at least one occasion encounter Unity Mitford, while undercover in Germany: but not, I think, Decca &/or Esmond, anywhere in his exploits.)

[syndicated profile] daily_otter_feed

Posted by Daily Otter

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Photo by Chanel Hason via Elakha Alliance; they write:

On rare occasions, a live sea otter can be spotted off the Oregon coast - like this adult male photographed in June 2024 in Cannon Beach, OR by Chanel Hason.

Does this mean sea otters are naturally repopulating Oregon? Unfortunately, no 😕. These sightings are typically lone males, most likely dispersing from the southern Washington population, the nearest established group to Oregon.

Male sea otters are known to travel long distances in search of new territory and potential mates. But without an established population of females here, they don’t stay long. Female sea otters tend to remain where resources are reliable, especially since they are often caring for pups and need consistent access to food. Until Oregon has a stable, reproducing population, these visiting males are just that - visitors 👋.

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Posted by Justin Alexander

Beasts of Lejend - Gary Gygax (Hekaforge Press)

You need this book in order to play Lejendary Adventures. You have my sympathies.

Review Originally Published in Games Unplugged Webzine – July 14th, 2000
Republished at RPGNet – May 22nd, 2001

Gygax, who you can always count on to deliver by the bushel, has crammed a ton of material between the covers of this book – over two hundred densely-packed pages give you details on over 500 creatures. Unfortunately almost all of this material can be characterized by a blandness that is truly depressing to behold, compounded with poor execution, sloppy design, and a host of inconsistencies.

The creatures themselves combine both an astounding lack of originality with an incredibly shallow depth of coverage. For example, centaurs are expanded into a family of three different creatures – with the bucentaur and stacentaur replacing the equine portions of their anatomy with other animals. Unfortunately, the book neglects to tell us what animals the bucentaur and stacentaur are derived from, instead opting to throw at us a plethora of numbers.

Opening the book to any given page will leave you instantly confused: Dense text is made nearly unparseable thanks to the fact that nearly identical fonts were used for both headings and sub-headings. Pictures of the creatures are strewn haphazardly, sometimes appearing on entirely different pages from the descriptions of the creatures themselves (and some creatures, usually the ones most in need of them, seem to be lacking pictures entirely). The listing practices for information are inconsistent – sometimes with information appearing only in the chart at the beginning of a section; sometimes only in the creature’s description; and sometimes in both. Some entries refer to other entries which, as far as I can tell, simply don’t exist.

Adding to this confusion, Gygax has repeated his old trick of pulling mythological names out of a hat and then randomly creating new creatures with little or no connection to the original entities that bore those names. To this bag of tricks he has also added some new ones: For example, there is the Gryf, and then there is the Gryffon. Both are creatures created by mixing up the parts of lions and giant birds, but the former is used to describe the mixture that every other fantasy game in existence describes as a “griffon”.

Mixed in amongst this chaos of chaff are some genuinely worthy bits and interesting concepts: The section on Dragons and the section on Living Dead, in particular, are first-rate idea mines.

But don’t be fooled: This one just ain’t gonna fly. Pass it by.

As with Lejend Master’s Lore, Hekaforge Productions has expertly kept the price of this book a deeply concealed secret. The Illuminati itself is not privileged to know this information.

Grade: C

Writer: Gary Gygax
Publisher: Hekaforge Productions
Page Count: 202
ISBN: 1-930377-06-1

Bucentaurs have the hindquarters of an ox. They’re a “real” creature from medieval literature. Stacentaurs? Your guess is as good as mine. (I’m guessing the hindquarters of a deer; i.e., a stag-centaur.) 

The bit at the end about pricing was due to the complete lack of MSRP. The price wasn’t listed on the book. It also wasn’t listed on the publisher’s website. Neither I nor Games Unplugged could get an intended price from the publisher. I believe Games Unplugged eventually got a “cover” price ($24.95) when the book appeared in distribution catalogs.

Over the years I’ve sampled many of Gygax’s post-D&D games. Describing them as “unplayable drek” would, frankly, be doing them a kindness. Some of their faults can be laid at the feet of the increasingly byzantine measures Gygax would take in an effort not to be sued by TSR, who were apparently terrified that the cult of personality around Gygax could pose a meaningful threat to D&D’s popularity. But for the most part they were just fundamentally bad.

When I was younger, I would wonder, “How could he possibly be running this stuff?”

When I got older, I realized that the ultimate root of the problem was that he wasn’t.

For an explanation of where these reviews came from and why you can no longer find them at RPGNet, click here.

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oursin: Brush the Wandering Hedgehog by the fire (Default)
[personal profile] oursin

Charity secures 1000 acres for Wales’ largest rewilding project:

The charity’s approach will include introducing hardy cattle and Welsh mountain ponies to the land, with ancient breeds of pigs to follow. Their grazing and roaming will support habitat restoration.
Peatland rewetting and natural water retention across the site over the next five to ten years means the project will contribute to increased biodiversity, cleaner water, healthier soils, improved carbon storage and reduced flood risk for downstream farmland.
It is hoped these actions will create conditions to boost various species, with the potential for red squirrels, pine martens, polecats, curlews and hen harriers to return.
The charity also aims for much of the work to be carried out by local tradespeople. Community participation will also help uncover and share stories of those who lived and worked across the site’s 55 historic stone landmarks, from Bronze Age cairns to traditional upland buildings.

***

Not sure if this can at all be mapped onto Cranford (based on Knutsford): Knutsford's Booths Hall granted special building status:

The house was built in 1745 for Peter Legh after he married heiress, Anne Wade.
The building was extended in 1845 by his grandson, Peter and remodelled in 1858 into an Italianate style by Edward Habershon for John Legh, a nephew of Mr Legh.
In 1917, the Legh family auctioned the hall and estate.
....
Historic England says it was listed for ‘demonstrating fine craftsmanship in the brickwork and stone detailing’ of each phase.
Special features include the unusual and well-preserved first floor conservatory with a curved glass roof.
The good survival of interior features and decoration from all three building phases using high quality materials and a high degree of craftsmanship.

***

Another kind of heritage: Green’s Dictionary of Slang: Five hundred years of the vulgar tongue, including the invaluable Timelines of Slang.

***

Smutwalk: Mapping Nineteenth-Century Obscenity - though actually, not all of the physical places are still there. Still. I think one might manage a tribute to Pornographers of Ye Olde Tymes stroll.

***

Queer love and friendship: 1920s Fitzroy Square:

In 1927, Bobby and his queer working-class friends gathered in his Fitzroy Square flat. Though surveillance documents, we can learn about these vibrant gatherings, the people involved and the passionate, intimate letters that survive. These records offer a rare insight into queer lives of the time.

***

How Not To Do Heritage, we feel (guy has quite rightly been getting crapped on on social media): History professor finds huge Iron Age hoard: 'The collection will be auctioned at Noonans in Mayfair on 4 March as part of a coins and historical medals, external sale.'. Observe the guy's creepy smirk in the photo.

[syndicated profile] daily_otter_feed

Posted by Daily Otter

Via Monterey Bay Aquarium, which writes:

Sometimes when you are lost, you don’t have to look too far to find your home.

✨Thanks to our sea otter team who made this swift reunion last week between mother and pup.

Sea otter pups can become stranded when storms separate them or when they drift away while mom is diving for food. Once alone, these pups have little to no chance of survival.

This lucky pair was reunited quickly, found less than a mile apart. The healthy pup was returned to the water as soon as mom was spotted calling out in response to pup’s SQUEE.

Our expert team holds permits from the U.S. Fish and Wildlife Service to carry out this important work. We’ve released over 80 sea otter pups back into the wild where they belong. 

Here’s to many more reunions.

Wedding Is Believing

Feb. 16th, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Jen

You all know we have a "professional cakes only" policy here at CW, but when it comes to wedding cakes that can be a tough call. See, apparently most of you wreckporters feel a little awkward accosting the bride and demanding to know if her baker actually considers himself a professional. (Cowards.)

So, today, I'll let you guys decide. These really are all wedding cakes served at actual weddings, and in many cases the photographers claim to believe the baker was paid. For your sanity, though, you may want to go on believing someone's Aunt Sally made them as a last-minute "favor."

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Needs more rose petals.

 

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Is that...meat? And more importantly: if your cake looks like a giant meat slab, wouldn't you think about maybe slapping some frosting over that sucker?

 

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Aw, now that's a shame; if only they had a few more bunches of fake flowers you wouldn't have to see the cake and tinfoil at ALL.

 

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Does anyone else get the feeling this should be rotating and spraying water out of the swan's mouths?

 

And speaking of water...

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Mmm. Wet tissue paper.

 

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Proof that there aren't enough gaussian blurs and hazy vignettes in the world to make a wreck look like a Sweet.

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See?

(P.S. OH. MAH. GAWD.)

 

Thanks to Heather H., Michele T., Connie P., AG, Samantha B., Allli B., Jessica H., Zoe H., & Skye C., for providing nightmare fuel for future brides everywhere.

 

PS. Believe it or not, I actually DID wean out a few that were even worse than these, because, for example, the baker put the wedding cake on a rusty pie plate:

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So I'm REALLY hoping that means it's homemade.

Still, the important thing to remember is that THIS IS A WEDDING CAKE.

And hey, put it on a regular cake board and I've totally seen worse.

*****

P.S. In the spirit of continued learning and broadening our horizons, I found you some take-home reading:

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What If? Serious Scientific Answers To Absurd Hypothetical Questions
******

And from my other blog, Epbot:

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silveradept: Domo-kun, wearing glass and a blue suit with a white shirt and red tie, sitting at a table. (Domokun Anchor)
[personal profile] silveradept
Let's begin with the understanding that your librarians are dealing with additional stresses than they had been in the past, and that the stresses they have been forced to deal with in the past are increased in velocity, size, and intensity. Beyond that, the current administration, after trying to zero out the funding available through the Institute of Museum and Library Services, has explicitly made it so that IMLS will give preferential treatment to grant applications that are in line with the administration's political ideology, which is about as anti-library as he can get. (Unless, of course, your library is more in line with the traditional duties and ideologies that it had, employing white women as saviors to blacks, browns, and poors to teach them how to act properly white and give proper deference to whiteness.)

Now updated for 2026, Hazel Newlevant's SARS-CoV-2 zine.

Also, if you've used or updated your Notepad++ program within the last few months, you really want to reinstall it from scratch and check for signs of compromise, because apparently some state actors hacked the hosting provider for the program and inserted malicious code into it. So that will be fun for everyone who uses that program.

Under-rated ways of changing the world, which doesn't always mean they're easy, but that many of them are effective, and the kind of thing where you end up celebrating Petrov Day because you managed to correctly recognize a system was malfunctioning, rather than that the United States had decided to destroy the world. (#6 has a certain amount of appeal to me, as someone who doesn't work in a nondescript government office, but who has that kind of pathway available to themselves to make change in the world through boring, unflashy interactions with others.)

Every Olympic organizer has to deal with the fact that they are getting a lot of young people who are at the peak of their physical fitness and putting them all together in close quarters, and they try to plan accordingly to have enough prophylactics on hand. Milan-Cortina's suppy lasted three days.

And more of people behaving badly, muppets in charge, and techbros being unable to read the room inside )

Last out for tonight, The ways that the mountie falls off the pedestal, and the way that everyone tries to be a bit more like the mountie in due South, which makes the characters and the show better all the time.

The passive-aggressive technique of triangulation, where a person uses a third party to express their difficulties with, or to engage in bullying of, another person. Which I have apparently been victimized by, and only found out after the person who was doing it had left the organization. Which I still have massive issues with, because I prefer direct feedback rather than indirect feedback as both as a "I can't fix what I don't know about" issue, but also because people complaining about me instead of to me was also things that the manager who wanted to fire me took into account. Without telling me there were problems.

And a laugh: Accusations of penis enlargement to provide more lift for ski-jumping costuming in the 2026 Olympics. Yes, we have gotten to the point where penis size matters. Clearly, the condom suppliers didn't get the memo.

(Materials via [personal profile] adrian_turtle, [personal profile] azurelunatic, [personal profile] boxofdelights, [personal profile] cmcmck, [personal profile] conuly, [personal profile] cosmolinguist, [personal profile] elf, [personal profile] finch, [personal profile] firecat, [personal profile] jadelennox, [personal profile] jenett, [personal profile] jjhunter, [personal profile] kaberett, [personal profile] lilysea, [personal profile] oursin, [personal profile] rydra_wong, [personal profile] snowynight, [personal profile] sonia, [personal profile] the_future_modernes, [personal profile] thewayne, [personal profile] umadoshi, [personal profile] vass, the [community profile] meta_warehouse community, [community profile] little_details, and anyone else I've neglected to mention or who I suspect would rather not be on the list. If you want to know where I get the neat stuff, my reading list has most of it.)

Culinary

Feb. 15th, 2026 07:37 pm
oursin: Frontispiece from C17th household manual (Accomplisht Lady)
[personal profile] oursin

This week's bread: a v nice loaf of Dove's Farm Seedhouse Flour.

Saturday breakfast rolls: the ones loosely based on James Beard's mother's raisin bread, Marriage's Light Spelt flour.

Today's lunch: tempeh marinated in oil, tamari, maple syrup, pomegranate vinegar with some crushed garlic and ginger paste for a couple of hours (?overnight might have been better?), stirfried with chillies, mangetout peas and choi sum, and the marinade added at the end, served with sticky rice with limeleaves.

conuly: (Default)
[personal profile] conuly
The 1916 (Olympic) games were cancelled due to an international dispute occurring during that year

A dispute that left millions dead, sure. Not how I'd describe WWI, but okay.

***********************


Read more... )

Sunday Sweets: Be My Valentine

Feb. 15th, 2026 02:00 pm
[syndicated profile] cakewrecks_feed

Posted by Jen

Ahhh, love is in the air, my friends! Can you smell it? It's kind of a mix of roses and chocolate and really gigantic cupcakes:

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By Cakes by M3

 Mmmm. Lovely.

 

Or, if you prefer more traditional red roses:

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By Nicky Grant

 Actually, I guess these aren't quite traditional, since they're made of sugar. That makes them superior to real roses, though, because they'll never wilt, they don't have thorns, and, of course, they're the best kind to carry in your teeth while doing the Tango. (NOMZ)

Plus, look at the shine on that chocolate! Wowza!

 

Speaking of chocolate, doesn't it look great with baby pink?

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By Sarah Louise Cakes

And all that piping! Sarah has a seriously steady hand.

 

This cutie-pie first birthday cake may have the most perfect edible bow EVER:

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By Cakes by Dusty

I can't decide which I want to do more: wear it in my hair or eat it. :D

 

But if a whole cake is too much for you, then how about a few elegantly iced cookies?

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By My Little Bakery

Every time I look at this, I pick a new favorite. First it was the cross-stiched heart with the lace trim. Then the swirly heart on the lower left. But now I just spotted the brush embroidery on that winged heart back there, ooh! And look at the little heart next to it with the intricate scrolly bits!

 

Now here's a funky cool modern design:

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By Choice Cakes

 The structure of this cake fascinates me, and the lilies are totally playing tricks on my eyes: are the ones on the cakes painted or 3D? The center stamen *look* 3D, but I can't tell!

 

This is just about the sweetest, cheeriest bouquet you could ever ask for:

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By Crowning Cakes

I would hang a picture of this cake on my wall in a fun scrolly picture frame just so I can stare at it and smile all day. It's that cheerful.

 

And, what's this? ANOTHER perfect bow?

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By macesicnada

WOW. And I'm digging all the scrolly details inside the hearts - and those little heart buttons! Ack! SO CUTE.

 

And look at this red, white, and black beauty:

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By Torte di nadia

So many great techniques here: the lace trim, the tufted quilting, the dripping streamers...!! I don't just love this cake; I am IN LOVE with this cake.

 

And I'm over the moon for this fabulous design featuring Cupid's bow and arrow:

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By Precious Taarten

I suddenly want to see Katniss Everdeen dressed up as Cupid. Hee! Except, wait...Cupid doesn't wear anything, does he? Whoah, that got awkward fast. NEVER MIND.

 

And finally, I think it's only fitting to end with a LOVE-themed wedding cake, don't you?

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By nice icing

SO SWEET. From the old-style typography to the blue birds to the double heart topper to those colors, I am completely smitten!

Hope you guys are, too - if only with this cakes! - and that you have a wonderful Valentine's Day!

*****

P.S. Anyone want to bring vintage style pins back? Because this entire set of 7 lovelies is only $12:

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7 Pc Women's Brooch Set

OooOOOooh. I think the owl is my favorite. And the peacock. And the dragonfly.

Otter Is Laser-Focused on That Fish

Feb. 15th, 2026 11:45 am
[syndicated profile] daily_otter_feed

Posted by Daily Otter

Image

Via MTSOfan, who writes, “Luani, the male river otter, pursues a fish thrown by Sarah, the zookeeper.”

PostSecret Album

Feb. 15th, 2026 12:07 am
[syndicated profile] post_secret_feed

Posted by Frank

During the PostSecret Tour through the United Kingdom and Ireland, hundreds of people stepped up to a microphone to share their secrets for the first time.

Some of these soulful secrets were recorded live, gently edited, and scored by One Hello World.

You can listen to 3 of these secret songs below and 15 more here.

Image

The post PostSecret Album appeared first on PostSecret.

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